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Use ElementAtOrDefault

This commit is contained in:
Dean Herbert 2020-02-01 01:19:04 +09:00
parent 0c305b96d1
commit e728d2be17

View File

@ -323,8 +323,7 @@ namespace osu.Game.Overlays
{ {
var channel = ChannelTabControl.Items var channel = ChannelTabControl.Items
.Where(tab => !(tab is ChannelSelectorTabItem.ChannelSelectorTabChannel)) .Where(tab => !(tab is ChannelSelectorTabItem.ChannelSelectorTabChannel))
.Skip(index) .ElementAtOrDefault(index);
.FirstOrDefault();
if (channel != null) if (channel != null)
ChannelTabControl.Current.Value = channel; ChannelTabControl.Current.Value = channel;
} }