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Line length is calculated inline
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parent
1b08f6aca4
commit
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@ -31,9 +31,6 @@ namespace osu.Game.Overlays.Toolbar
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{
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{
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RelativeSizeAxes = Axes.Y;
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RelativeSizeAxes = Axes.Y;
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float lineLength = padding * 2 + ToolbarButton.WIDTH;
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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new OpaqueBackground(),
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new OpaqueBackground(),
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@ -48,7 +45,7 @@ namespace osu.Game.Overlays.Toolbar
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},
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},
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modeButtonLine = new Container
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modeButtonLine = new Container
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{
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{
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Size = new Vector2(lineLength, 3),
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Size = new Vector2(padding * 2 + ToolbarButton.WIDTH, 3),
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Anchor = Anchor.BottomLeft,
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.TopLeft,
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Origin = Anchor.TopLeft,
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Masking = true,
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Masking = true,
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