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Fix HoldToQuit appearance and set HoldToQuitButton.ExitAction

This commit is contained in:
TocoToucan 2018-04-21 20:21:09 +03:00
parent 21454d1f10
commit e6d7136a92
2 changed files with 11 additions and 14 deletions

View File

@ -2,7 +2,6 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System; using System;
using System.Threading;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
@ -17,37 +16,36 @@ using OpenTK;
namespace osu.Game.Screens.Play.HUD namespace osu.Game.Screens.Play.HUD
{ {
public class HoldToQuit : Container public class HoldToQuit : FillFlowContainer
{ {
private readonly OsuSpriteText text; private readonly OsuSpriteText text;
private readonly HoldToQuitButton button; public readonly HoldToQuitButton Button;
public HoldToQuit() public HoldToQuit()
{ {
Direction = FillDirection.Horizontal;
Spacing = new Vector2(20, 0);
Children = new Drawable[] Children = new Drawable[]
{ {
text = new OsuSpriteText text = new OsuSpriteText
{ {
Text = "Hold to Quit", Text = "Hold to Quit",
Font = @"Exo2.0-Bold",
Anchor = Anchor.CentreLeft, Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft Origin = Anchor.CentreLeft
}, },
button = new HoldToQuitButton(text) Button = new HoldToQuitButton(text)
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight
}
}; };
AutoSizeAxes = Axes.Both; AutoSizeAxes = Axes.Both;
} }
private class HoldToQuitButton : CircularContainer public class HoldToQuitButton : CircularContainer
{ {
private readonly OsuSpriteText text; private readonly OsuSpriteText text;
private SpriteIcon icon; private SpriteIcon icon;
private CircularProgress progress; private CircularProgress progress;
private Action exitAction; public Action ExitAction { get; set; }
private ScheduledDelegate scheduledExitAction; private ScheduledDelegate scheduledExitAction;
private readonly Scheduler scheduler; private readonly Scheduler scheduler;
@ -61,9 +59,6 @@ namespace osu.Game.Screens.Play.HUD
this.text = text; this.text = text;
scheduler = new Scheduler(); scheduler = new Scheduler();
stopwatchClock = new StopwatchClock(); stopwatchClock = new StopwatchClock();
// TODO provide action
exitAction = () => Thread.Sleep(1);
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
@ -96,7 +91,7 @@ namespace osu.Game.Screens.Play.HUD
icon.ScaleTo(1.5f); icon.ScaleTo(1.5f);
text.FadeIn(fade_duration); text.FadeIn(fade_duration);
stopwatchClock.Restart(); stopwatchClock.Restart();
scheduledExitAction = scheduler.AddDelayed(exitAction, 1000); scheduledExitAction = scheduler.AddDelayed(ExitAction, 1000);
return base.OnMouseDown(state, args); return base.OnMouseDown(state, args);
} }

View File

@ -218,6 +218,8 @@ namespace osu.Game.Screens.Play
} }
}; };
hudOverlay.HoldToQuit.Button.ExitAction = Exit;
if (ShowStoryboard) if (ShowStoryboard)
initializeStoryboard(false); initializeStoryboard(false);