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Fix incorrect LifetimeStart and add todo regarding Expire usage
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@ -113,6 +113,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
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float rotation = (float)(Math.Atan2(distanceVector.Y, distanceVector.X) * (180 / Math.PI));
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float rotation = (float)(Math.Atan2(distanceVector.Y, distanceVector.X) * (180 / Math.PI));
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double duration = endTime - startTime;
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double duration = endTime - startTime;
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double? firstTransformStartTime = null;
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double finalTransformEndTime = startTime;
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double finalTransformEndTime = startTime;
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for (int d = (int)(spacing * 1.5); d < distance - spacing; d += spacing)
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for (int d = (int)(spacing * 1.5); d < distance - spacing; d += spacing)
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@ -133,6 +134,9 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
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Scale = new Vector2(1.5f * osuEnd.Scale),
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Scale = new Vector2(1.5f * osuEnd.Scale),
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});
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});
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if (firstTransformStartTime == null)
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firstTransformStartTime = fadeInTime;
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using (fp.BeginAbsoluteSequence(fadeInTime))
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using (fp.BeginAbsoluteSequence(fadeInTime))
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{
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{
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fp.FadeIn(osuEnd.TimeFadeIn);
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fp.FadeIn(osuEnd.TimeFadeIn);
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@ -144,7 +148,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
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}
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}
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}
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}
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LifetimeStart = startTime;
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// todo: use Expire() on FollowPoints and take lifetime from them when https://github.com/ppy/osu-framework/issues/3300 is fixed.
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LifetimeStart = firstTransformStartTime ?? startTime;
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LifetimeEnd = finalTransformEndTime;
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LifetimeEnd = finalTransformEndTime;
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}
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}
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}
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}
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