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Change red shade for timing control points

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Dean Herbert 2024-07-12 13:39:40 +09:00
parent fb4f620c90
commit e6b7d2530e
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@ -26,7 +26,7 @@ namespace osu.Game.Beatmaps.ControlPoints
/// </summary>
private const double default_beat_length = 60000.0 / 60.0;
public override Color4 GetRepresentingColour(OsuColour colours) => colours.Red1;
public override Color4 GetRepresentingColour(OsuColour colours) => colours.Red2;
public static readonly TimingControlPoint DEFAULT = new TimingControlPoint
{