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Mark create beatmap verifier as nullable because seems it's not requirement to be implemented.
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@ -239,7 +239,7 @@ namespace osu.Game.Rulesets
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public virtual HitObjectComposer CreateHitObjectComposer() => null;
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public virtual IBeatmapVerifier CreateBeatmapVerifier() => null;
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public virtual IBeatmapVerifier? CreateBeatmapVerifier() => null;
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public virtual Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.Solid.QuestionCircle };
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