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Use ScrollingHitRenderer

This commit is contained in:
Dean Herbert 2017-08-08 10:35:56 +09:00
parent debe13629f
commit e67379b6de
3 changed files with 21 additions and 17 deletions

View File

@ -15,7 +15,7 @@ using OpenTK.Graphics;
namespace osu.Game.Rulesets.Catch.Objects.Drawable namespace osu.Game.Rulesets.Catch.Objects.Drawable
{ {
internal class DrawableFruit : DrawableHitObject<CatchBaseHit, CatchJudgement> internal class DrawableFruit : DrawableScrollingHitObject<CatchBaseHit, CatchJudgement>
{ {
private class Pulp : Circle, IHasAccentColour private class Pulp : Circle, IHasAccentColour
{ {
@ -37,11 +37,11 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
{ {
Origin = Anchor.Centre; Origin = Anchor.Centre;
Size = new Vector2(50); Size = new Vector2(50);
RelativePositionAxes = Axes.Both;
Position = new Vector2(h.Position, -0.1f);
Rotation = (float)(RNG.NextDouble() - 0.5f) * 40;
Alpha = 0; RelativePositionAxes = Axes.Both;
X = h.Position;
Rotation = (float)(RNG.NextDouble() - 0.5f) * 40;
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
@ -91,8 +91,6 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
Position = new Vector2(0, 0.6f), Position = new Vector2(0, 0.6f),
}, },
}; };
Alpha = 0;
} }
protected override CatchJudgement CreateJudgement() => new CatchJudgement(); protected override CatchJudgement CreateJudgement() => new CatchJudgement();
@ -103,14 +101,9 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
{ {
using (BeginAbsoluteSequence(HitObject.StartTime - preempt)) using (BeginAbsoluteSequence(HitObject.StartTime - preempt))
{ {
// default state
this.MoveToY(-0.1f).FadeOut();
// animation // animation
this.FadeIn(200).MoveToY(1, preempt); this.FadeIn(200);
} }
Expire(true);
} }
} }
} }

View File

@ -14,7 +14,7 @@ using osu.Game.Rulesets.UI;
namespace osu.Game.Rulesets.Catch.UI namespace osu.Game.Rulesets.Catch.UI
{ {
public class CatchHitRenderer : HitRenderer<CatchBaseHit, CatchJudgement> public class CatchHitRenderer : ScrollingHitRenderer<CatchPlayfield, CatchBaseHit, CatchJudgement>
{ {
public CatchHitRenderer(WorkingBeatmap beatmap, bool isForCurrentRuleset) public CatchHitRenderer(WorkingBeatmap beatmap, bool isForCurrentRuleset)
: base(beatmap, isForCurrentRuleset) : base(beatmap, isForCurrentRuleset)

View File

@ -6,20 +6,31 @@ using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.UI; using osu.Game.Rulesets.UI;
using OpenTK; using OpenTK;
using osu.Game.Rulesets.Catch.Judgements; using osu.Game.Rulesets.Catch.Judgements;
using osu.Framework.Graphics.Containers;
namespace osu.Game.Rulesets.Catch.UI namespace osu.Game.Rulesets.Catch.UI
{ {
public class CatchPlayfield : Playfield<CatchBaseHit, CatchJudgement> public class CatchPlayfield : ScrollingPlayfield<CatchBaseHit, CatchJudgement>
{ {
protected override Container<Drawable> Content => content;
private readonly Container<Drawable> content;
public CatchPlayfield() public CatchPlayfield()
: base(Axes.Y)
{ {
Size = new Vector2(1); Size = new Vector2(1);
Anchor = Anchor.TopCentre; Anchor = Anchor.TopCentre;
Origin = Anchor.TopCentre; Origin = Anchor.TopCentre;
Children = new Drawable[] InternalChildren = new Drawable[]
{ {
content = new Container<Drawable>
{
Scale = new Vector2(1, -1),
RelativeSizeAxes = Axes.Both,
Origin = Anchor.BottomLeft
},
new CatcherArea new CatcherArea
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,