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Remove unnecessary LoadTrack
call
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@ -27,7 +27,6 @@ namespace osu.Game.Tests.Visual.Gameplay
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private void load()
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{
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Beatmap.Value = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo);
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Beatmap.Value.LoadTrack();
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Add(gameplayClockContainer = new MasterGameplayClockContainer(Beatmap.Value, skip_target_time));
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