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Remove unused usings, remove unused icon variable.
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@ -4,7 +4,6 @@
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using NUnit.Framework;
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Testing.Input;
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using osu.Framework.Testing.Input;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Screens.Multi.Screens.Match.Settings;
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using osu.Game.Screens.Multi.Screens.Match.Settings;
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using OpenTK.Input;
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using OpenTK.Input;
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@ -11,7 +11,6 @@ using osu.Game.Graphics;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Screens.Multi.Components;
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using osu.Game.Screens.Multi.Components;
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using OpenTK;
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using OpenTK;
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using OpenTK.Graphics;
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namespace osu.Game.Screens.Multi.Screens.Match.Settings
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namespace osu.Game.Screens.Multi.Screens.Match.Settings
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{
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{
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@ -44,7 +43,6 @@ namespace osu.Game.Screens.Multi.Screens.Match.Settings
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{
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{
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AutoSizeAxes = Axes.Both;
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AutoSizeAxes = Axes.Both;
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DrawableGameType icon;
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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selection = new CircularContainer
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selection = new CircularContainer
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@ -57,7 +55,7 @@ namespace osu.Game.Screens.Multi.Screens.Match.Settings
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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},
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},
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},
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},
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icon = new DrawableGameType(Value)
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new DrawableGameType(Value)
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{
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{
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Size = new Vector2(height),
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Size = new Vector2(height),
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Margin = new MarginPadding(selection_width),
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Margin = new MarginPadding(selection_width),
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