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Use pattern matching.
This commit is contained in:
parent
7d7b9e36b2
commit
e5e8e70704
@ -145,8 +145,8 @@ dotnet_style_prefer_compound_assignment = true:warning
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#Style - null/type checks
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dotnet_style_coalesce_expression = true:warning
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dotnet_style_null_propagation = true:warning
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csharp_style_pattern_matching_over_is_with_cast_check = true:silent
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csharp_style_pattern_matching_over_as_with_null_check = true:silent
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csharp_style_pattern_matching_over_is_with_cast_check = true:warning
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csharp_style_pattern_matching_over_as_with_null_check = true:warning
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csharp_style_throw_expression = true:silent
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csharp_style_conditional_delegate_call = true:suggestion
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@ -8,6 +8,7 @@ using System;
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using osu.Game.Rulesets.Catch.UI;
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using osu.Game.Rulesets.Objects.Types;
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using osu.Game.Rulesets.Objects;
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using osu.Framework.Extensions.IEnumerableExtensions;
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namespace osu.Game.Rulesets.Catch.Beatmaps
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{
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@ -22,15 +23,13 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
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protected override IEnumerable<CatchHitObject> ConvertHitObject(HitObject obj, IBeatmap beatmap)
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{
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var curveData = obj as IHasCurve;
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var positionData = obj as IHasXPosition;
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var comboData = obj as IHasCombo;
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var endTime = obj as IHasEndTime;
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var legacyOffset = obj as IHasLegacyLastTickOffset;
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if (curveData != null)
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switch (obj)
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{
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yield return new JuiceStream
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case IHasCurve curveData:
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return new JuiceStream
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{
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StartTime = obj.StartTime,
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Samples = obj.Samples,
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@ -40,30 +39,28 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
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X = (positionData?.X ?? 0) / CatchPlayfield.BASE_WIDTH,
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NewCombo = comboData?.NewCombo ?? false,
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ComboOffset = comboData?.ComboOffset ?? 0,
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LegacyLastTickOffset = legacyOffset?.LegacyLastTickOffset ?? 0
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};
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}
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else if (endTime != null)
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{
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yield return new BananaShower
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LegacyLastTickOffset = (obj as IHasLegacyLastTickOffset)?.LegacyLastTickOffset ?? 0
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}.Yield();
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case IHasEndTime endTime:
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return new BananaShower
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{
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StartTime = obj.StartTime,
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Samples = obj.Samples,
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Duration = endTime.Duration,
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NewCombo = comboData?.NewCombo ?? false,
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ComboOffset = comboData?.ComboOffset ?? 0,
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};
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}
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else
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{
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yield return new Fruit
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}.Yield();
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default:
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return new Fruit
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{
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StartTime = obj.StartTime,
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Samples = obj.Samples,
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NewCombo = comboData?.NewCombo ?? false,
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ComboOffset = comboData?.ComboOffset ?? 0,
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X = (positionData?.X ?? 0) / CatchPlayfield.BASE_WIDTH
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};
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}.Yield();
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}
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}
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@ -156,37 +156,44 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
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/// <returns>The hit objects generated.</returns>
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private IEnumerable<ManiaHitObject> generateConverted(HitObject original, IBeatmap originalBeatmap)
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{
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var endTimeData = original as IHasEndTime;
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var distanceData = original as IHasDistance;
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var positionData = original as IHasPosition;
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Patterns.PatternGenerator conversion = null;
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if (distanceData != null)
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switch (original)
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{
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case IHasDistance _:
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{
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var generator = new DistanceObjectPatternGenerator(Random, original, beatmap, lastPattern, originalBeatmap);
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conversion = generator;
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var positionData = original as IHasPosition;
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for (double time = original.StartTime; !Precision.DefinitelyBigger(time, generator.EndTime); time += generator.SegmentDuration)
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{
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recordNote(time, positionData?.Position ?? Vector2.Zero);
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computeDensity(time);
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}
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break;
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}
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else if (endTimeData != null)
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case IHasEndTime endTimeData:
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{
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conversion = new EndTimeObjectPatternGenerator(Random, original, beatmap, originalBeatmap);
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recordNote(endTimeData.EndTime, new Vector2(256, 192));
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computeDensity(endTimeData.EndTime);
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break;
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}
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else if (positionData != null)
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case IHasPosition positionData:
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{
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computeDensity(original.StartTime);
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conversion = new HitObjectPatternGenerator(Random, original, beatmap, lastPattern, lastTime, lastPosition, density, lastStair, originalBeatmap);
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recordNote(original.StartTime, positionData.Position);
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break;
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}
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}
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if (conversion == null)
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@ -219,14 +226,13 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
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private Pattern generate()
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{
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var endTimeData = HitObject as IHasEndTime;
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var positionData = HitObject as IHasXPosition;
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int column = GetColumn(positionData?.X ?? 0);
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var pattern = new Pattern();
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if (endTimeData != null)
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if (HitObject is IHasEndTime endTimeData)
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{
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pattern.Add(new HoldNote
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{
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@ -237,7 +243,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
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Tail = { Samples = sampleInfoListAt(endTimeData.EndTime) },
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});
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}
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else if (positionData != null)
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else if (HitObject is IHasXPosition)
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{
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pattern.Add(new Note
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{
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@ -257,16 +263,16 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
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/// <returns></returns>
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private IList<HitSampleInfo> sampleInfoListAt(double time)
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{
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var curveData = HitObject as IHasCurve;
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if (curveData == null)
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return HitObject.Samples;
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if (HitObject is IHasCurve curveData)
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{
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double segmentTime = (curveData.EndTime - HitObject.StartTime) / curveData.SpanCount();
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int index = (int)(segmentTime == 0 ? 0 : (time - HitObject.StartTime) / segmentTime);
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return curveData.NodeSamples[index];
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}
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return HitObject.Samples;
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}
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}
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}
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}
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@ -474,17 +474,17 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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/// <returns></returns>
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private IList<HitSampleInfo> sampleInfoListAt(double time)
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{
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var curveData = HitObject as IHasCurve;
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if (curveData == null)
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return HitObject.Samples;
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if (HitObject is IHasCurve curveData)
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{
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double segmentTime = (EndTime - HitObject.StartTime) / spanCount;
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int index = (int)(segmentTime == 0 ? 0 : (time - HitObject.StartTime) / segmentTime);
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return curveData.NodeSamples[index];
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}
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return HitObject.Samples;
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}
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/// <summary>
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/// Constructs and adds a note to a pattern.
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/// </summary>
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@ -379,10 +379,8 @@ namespace osu.Game.Rulesets.Osu.Tests
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private void onNewResult(DrawableHitObject judgedObject, JudgementResult result)
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{
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var osuObject = judgedObject as DrawableOsuHitObject;
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if (osuObject == null)
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return;
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if (judgedObject is DrawableOsuHitObject osuObject)
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{
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OsuSpriteText text;
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Add(text = new OsuSpriteText
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{
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@ -401,4 +399,5 @@ namespace osu.Game.Rulesets.Osu.Tests
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judgementOffsetDirection *= -1;
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}
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}
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}
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}
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@ -9,6 +9,7 @@ using System.Collections.Generic;
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using osu.Game.Rulesets.Objects.Types;
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using System;
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using osu.Game.Rulesets.Osu.UI;
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using osu.Framework.Extensions.IEnumerableExtensions;
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namespace osu.Game.Rulesets.Osu.Beatmaps
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{
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@ -23,15 +24,13 @@ namespace osu.Game.Rulesets.Osu.Beatmaps
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protected override IEnumerable<OsuHitObject> ConvertHitObject(HitObject original, IBeatmap beatmap)
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{
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var curveData = original as IHasCurve;
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var endTimeData = original as IHasEndTime;
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var positionData = original as IHasPosition;
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var comboData = original as IHasCombo;
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var legacyOffset = original as IHasLegacyLastTickOffset;
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if (curveData != null)
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switch (original)
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{
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yield return new Slider
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case IHasCurve curveData:
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return new Slider
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{
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StartTime = original.StartTime,
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Samples = original.Samples,
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@ -41,15 +40,14 @@ namespace osu.Game.Rulesets.Osu.Beatmaps
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Position = positionData?.Position ?? Vector2.Zero,
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NewCombo = comboData?.NewCombo ?? false,
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ComboOffset = comboData?.ComboOffset ?? 0,
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LegacyLastTickOffset = legacyOffset?.LegacyLastTickOffset,
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LegacyLastTickOffset = (original as IHasLegacyLastTickOffset)?.LegacyLastTickOffset,
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// prior to v8, speed multipliers don't adjust for how many ticks are generated over the same distance.
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// this results in more (or less) ticks being generated in <v8 maps for the same time duration.
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TickDistanceMultiplier = beatmap.BeatmapInfo.BeatmapVersion < 8 ? 1f / beatmap.ControlPointInfo.DifficultyPointAt(original.StartTime).SpeedMultiplier : 1
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};
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}
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else if (endTimeData != null)
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{
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yield return new Spinner
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}.Yield();
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case IHasEndTime endTimeData:
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return new Spinner
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{
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StartTime = original.StartTime,
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Samples = original.Samples,
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@ -57,18 +55,17 @@ namespace osu.Game.Rulesets.Osu.Beatmaps
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Position = positionData?.Position ?? OsuPlayfield.BASE_SIZE / 2,
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NewCombo = comboData?.NewCombo ?? false,
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ComboOffset = comboData?.ComboOffset ?? 0,
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};
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}
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else
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{
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yield return new HitCircle
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}.Yield();
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default:
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return new HitCircle
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{
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StartTime = original.StartTime,
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Samples = original.Samples,
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Position = positionData?.Position ?? Vector2.Zero,
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NewCombo = comboData?.NewCombo ?? false,
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ComboOffset = comboData?.ComboOffset ?? 0,
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};
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}.Yield();
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}
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}
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@ -22,10 +22,8 @@ namespace osu.Game.Rulesets.Osu.Mods
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osuObject.Position = new Vector2(osuObject.Position.X, OsuPlayfield.BASE_SIZE.Y - osuObject.Y);
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var slider = hitObject as Slider;
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if (slider == null)
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return;
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if (hitObject is Slider slider)
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{
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slider.NestedHitObjects.OfType<SliderTick>().ForEach(h => h.Position = new Vector2(h.Position.X, OsuPlayfield.BASE_SIZE.Y - h.Position.Y));
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slider.NestedHitObjects.OfType<RepeatPoint>().ForEach(h => h.Position = new Vector2(h.Position.X, OsuPlayfield.BASE_SIZE.Y - h.Position.Y));
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@ -36,4 +34,5 @@ namespace osu.Game.Rulesets.Osu.Mods
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slider.Path = new SliderPath(slider.Path.Type, newControlPoints, slider.Path.ExpectedDistance);
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}
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}
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}
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}
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@ -73,20 +73,17 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
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protected override IEnumerable<TaikoHitObject> ConvertHitObject(HitObject obj, IBeatmap beatmap)
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{
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var distanceData = obj as IHasDistance;
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var repeatsData = obj as IHasRepeats;
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var endTimeData = obj as IHasEndTime;
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var curveData = obj as IHasCurve;
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// Old osu! used hit sounding to determine various hit type information
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IList<HitSampleInfo> samples = obj.Samples;
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bool strong = samples.Any(s => s.Name == HitSampleInfo.HIT_FINISH);
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if (distanceData != null)
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switch (obj)
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{
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case IHasDistance distanceData:
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{
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// Number of spans of the object - one for the initial length and for each repeat
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int spans = repeatsData?.SpanCount() ?? 1;
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int spans = (obj as IHasRepeats)?.SpanCount() ?? 1;
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TimingControlPoint timingPoint = beatmap.ControlPointInfo.TimingPointAt(obj.StartTime);
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DifficultyControlPoint difficultyPoint = beatmap.ControlPointInfo.DifficultyPointAt(obj.StartTime);
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@ -117,7 +114,7 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
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if (!isForCurrentRuleset && tickSpacing > 0 && osuDuration < 2 * speedAdjustedBeatLength)
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{
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List<IList<HitSampleInfo>> allSamples = curveData != null ? curveData.NodeSamples : new List<IList<HitSampleInfo>>(new[] { samples });
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List<IList<HitSampleInfo>> allSamples = obj is IHasCurve curveData ? curveData.NodeSamples : new List<IList<HitSampleInfo>>(new[] { samples });
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int i = 0;
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@ -160,8 +157,11 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
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TickRate = beatmap.BeatmapInfo.BaseDifficulty.SliderTickRate == 3 ? 3 : 4
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};
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}
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break;
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}
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else if (endTimeData != null)
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case IHasEndTime endTimeData:
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{
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double hitMultiplier = BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.OverallDifficulty, 3, 5, 7.5) * swell_hit_multiplier;
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@ -172,8 +172,11 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
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Duration = endTimeData.Duration,
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RequiredHits = (int)Math.Max(1, endTimeData.Duration / 1000 * hitMultiplier)
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};
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break;
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}
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else
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default:
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{
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bool isRim = samples.Any(s => s.Name == HitSampleInfo.HIT_CLAP || s.Name == HitSampleInfo.HIT_WHISTLE);
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@ -195,6 +198,9 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
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IsStrong = strong
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};
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}
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break;
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}
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}
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}
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@ -43,11 +43,9 @@ namespace osu.Game.Rulesets.Taiko.Replays
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IHasEndTime endTimeData = h as IHasEndTime;
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double endTime = endTimeData?.EndTime ?? h.StartTime;
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Swell swell = h as Swell;
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DrumRoll drumRoll = h as DrumRoll;
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Hit hit = h as Hit;
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if (swell != null)
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switch (h)
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{
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case Swell swell:
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{
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int d = 0;
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int count = 0;
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@ -83,16 +81,22 @@ namespace osu.Game.Rulesets.Taiko.Replays
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if (++count == req)
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break;
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}
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break;
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}
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else if (drumRoll != null)
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case DrumRoll drumRoll:
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{
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foreach (var tick in drumRoll.NestedHitObjects.OfType<DrumRollTick>())
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{
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Frames.Add(new TaikoReplayFrame(tick.StartTime, hitButton ? TaikoAction.LeftCentre : TaikoAction.RightCentre));
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hitButton = !hitButton;
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}
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break;
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}
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else if (hit != null)
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case Hit hit:
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{
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TaikoAction[] actions;
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@ -110,9 +114,12 @@ namespace osu.Game.Rulesets.Taiko.Replays
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}
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Frames.Add(new TaikoReplayFrame(h.StartTime, actions));
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break;
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}
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else
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default:
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throw new InvalidOperationException("Unknown hit object type.");
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}
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var nextHitObject = GetNextObject(i); // Get the next object that requires pressing the same button
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@ -125,11 +125,8 @@ namespace osu.Game.Tournament.Screens.Drawings.Components
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foreach (var c in Children)
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{
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var stc = c as ScrollingTeam;
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if (stc == null)
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continue;
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if (c is ScrollingTeam stc)
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{
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if (closest == null)
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{
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closest = stc;
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@ -142,6 +139,7 @@ namespace osu.Game.Tournament.Screens.Drawings.Components
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if (o < lastOffset)
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closest = stc;
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}
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}
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Trace.Assert(closest != null, "closest != null");
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@ -203,11 +201,8 @@ namespace osu.Game.Tournament.Screens.Drawings.Components
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foreach (var c in Children)
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{
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ScrollingTeam st = c as ScrollingTeam;
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if (st == null)
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continue;
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if (c is ScrollingTeam st)
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{
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if (st.Team == team)
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{
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st.FadeOut(200);
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@ -215,6 +210,7 @@ namespace osu.Game.Tournament.Screens.Drawings.Components
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}
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}
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}
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}
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public void StartScrolling()
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{
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@ -295,10 +291,8 @@ namespace osu.Game.Tournament.Screens.Drawings.Components
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{
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foreach (var c in Children)
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{
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ScrollingTeam st = c as ScrollingTeam;
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if (st == null)
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continue;
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|
||||
if (c is ScrollingTeam st)
|
||||
{
|
||||
if (st.Selected)
|
||||
{
|
||||
st.Selected = false;
|
||||
@ -306,6 +300,7 @@ namespace osu.Game.Tournament.Screens.Drawings.Components
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void speedTo(float value, double duration = 0, Easing easing = Easing.None) =>
|
||||
this.TransformTo(nameof(speed), value, duration, easing);
|
||||
|
@ -297,9 +297,7 @@ namespace osu.Game.Overlays.Settings.Sections.General
|
||||
{
|
||||
set
|
||||
{
|
||||
var h = Header as UserDropdownHeader;
|
||||
if (h == null) return;
|
||||
|
||||
if (Header is UserDropdownHeader h)
|
||||
h.StatusColour = value;
|
||||
}
|
||||
}
|
||||
|
@ -148,13 +148,9 @@ namespace osu.Game.Rulesets.UI.Scrolling
|
||||
// Generate the timing points, making non-timing changes use the previous timing change and vice-versa
|
||||
var timingChanges = allPoints.Select(c =>
|
||||
{
|
||||
var timingPoint = c as TimingControlPoint;
|
||||
var difficultyPoint = c as DifficultyControlPoint;
|
||||
|
||||
if (timingPoint != null)
|
||||
if (c is TimingControlPoint timingPoint)
|
||||
lastTimingPoint = timingPoint;
|
||||
|
||||
if (difficultyPoint != null)
|
||||
else if (c is DifficultyControlPoint difficultyPoint)
|
||||
lastDifficultyPoint = difficultyPoint;
|
||||
|
||||
return new MultiplierControlPoint(c.Time)
|
||||
|
@ -17,10 +17,10 @@ namespace osu.Game.Screens.Backgrounds
|
||||
|
||||
public override bool Equals(BackgroundScreen other)
|
||||
{
|
||||
var backgroundScreenCustom = other as BackgroundScreenCustom;
|
||||
if (backgroundScreenCustom == null) return false;
|
||||
|
||||
if (other is BackgroundScreenCustom backgroundScreenCustom)
|
||||
return base.Equals(other) && textureName == backgroundScreenCustom.textureName;
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user