mirror of
https://github.com/ppy/osu.git
synced 2025-02-22 14:42:54 +08:00
Use pattern matching.
This commit is contained in:
parent
7d7b9e36b2
commit
e5e8e70704
@ -145,8 +145,8 @@ dotnet_style_prefer_compound_assignment = true:warning
|
|||||||
#Style - null/type checks
|
#Style - null/type checks
|
||||||
dotnet_style_coalesce_expression = true:warning
|
dotnet_style_coalesce_expression = true:warning
|
||||||
dotnet_style_null_propagation = true:warning
|
dotnet_style_null_propagation = true:warning
|
||||||
csharp_style_pattern_matching_over_is_with_cast_check = true:silent
|
csharp_style_pattern_matching_over_is_with_cast_check = true:warning
|
||||||
csharp_style_pattern_matching_over_as_with_null_check = true:silent
|
csharp_style_pattern_matching_over_as_with_null_check = true:warning
|
||||||
csharp_style_throw_expression = true:silent
|
csharp_style_throw_expression = true:silent
|
||||||
csharp_style_conditional_delegate_call = true:suggestion
|
csharp_style_conditional_delegate_call = true:suggestion
|
||||||
|
|
||||||
|
@ -8,6 +8,7 @@ using System;
|
|||||||
using osu.Game.Rulesets.Catch.UI;
|
using osu.Game.Rulesets.Catch.UI;
|
||||||
using osu.Game.Rulesets.Objects.Types;
|
using osu.Game.Rulesets.Objects.Types;
|
||||||
using osu.Game.Rulesets.Objects;
|
using osu.Game.Rulesets.Objects;
|
||||||
|
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Catch.Beatmaps
|
namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||||
{
|
{
|
||||||
@ -22,15 +23,13 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
|||||||
|
|
||||||
protected override IEnumerable<CatchHitObject> ConvertHitObject(HitObject obj, IBeatmap beatmap)
|
protected override IEnumerable<CatchHitObject> ConvertHitObject(HitObject obj, IBeatmap beatmap)
|
||||||
{
|
{
|
||||||
var curveData = obj as IHasCurve;
|
|
||||||
var positionData = obj as IHasXPosition;
|
var positionData = obj as IHasXPosition;
|
||||||
var comboData = obj as IHasCombo;
|
var comboData = obj as IHasCombo;
|
||||||
var endTime = obj as IHasEndTime;
|
|
||||||
var legacyOffset = obj as IHasLegacyLastTickOffset;
|
|
||||||
|
|
||||||
if (curveData != null)
|
switch (obj)
|
||||||
{
|
{
|
||||||
yield return new JuiceStream
|
case IHasCurve curveData:
|
||||||
|
return new JuiceStream
|
||||||
{
|
{
|
||||||
StartTime = obj.StartTime,
|
StartTime = obj.StartTime,
|
||||||
Samples = obj.Samples,
|
Samples = obj.Samples,
|
||||||
@ -40,30 +39,28 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
|||||||
X = (positionData?.X ?? 0) / CatchPlayfield.BASE_WIDTH,
|
X = (positionData?.X ?? 0) / CatchPlayfield.BASE_WIDTH,
|
||||||
NewCombo = comboData?.NewCombo ?? false,
|
NewCombo = comboData?.NewCombo ?? false,
|
||||||
ComboOffset = comboData?.ComboOffset ?? 0,
|
ComboOffset = comboData?.ComboOffset ?? 0,
|
||||||
LegacyLastTickOffset = legacyOffset?.LegacyLastTickOffset ?? 0
|
LegacyLastTickOffset = (obj as IHasLegacyLastTickOffset)?.LegacyLastTickOffset ?? 0
|
||||||
};
|
}.Yield();
|
||||||
}
|
|
||||||
else if (endTime != null)
|
case IHasEndTime endTime:
|
||||||
{
|
return new BananaShower
|
||||||
yield return new BananaShower
|
|
||||||
{
|
{
|
||||||
StartTime = obj.StartTime,
|
StartTime = obj.StartTime,
|
||||||
Samples = obj.Samples,
|
Samples = obj.Samples,
|
||||||
Duration = endTime.Duration,
|
Duration = endTime.Duration,
|
||||||
NewCombo = comboData?.NewCombo ?? false,
|
NewCombo = comboData?.NewCombo ?? false,
|
||||||
ComboOffset = comboData?.ComboOffset ?? 0,
|
ComboOffset = comboData?.ComboOffset ?? 0,
|
||||||
};
|
}.Yield();
|
||||||
}
|
|
||||||
else
|
default:
|
||||||
{
|
return new Fruit
|
||||||
yield return new Fruit
|
|
||||||
{
|
{
|
||||||
StartTime = obj.StartTime,
|
StartTime = obj.StartTime,
|
||||||
Samples = obj.Samples,
|
Samples = obj.Samples,
|
||||||
NewCombo = comboData?.NewCombo ?? false,
|
NewCombo = comboData?.NewCombo ?? false,
|
||||||
ComboOffset = comboData?.ComboOffset ?? 0,
|
ComboOffset = comboData?.ComboOffset ?? 0,
|
||||||
X = (positionData?.X ?? 0) / CatchPlayfield.BASE_WIDTH
|
X = (positionData?.X ?? 0) / CatchPlayfield.BASE_WIDTH
|
||||||
};
|
}.Yield();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -156,37 +156,44 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
|
|||||||
/// <returns>The hit objects generated.</returns>
|
/// <returns>The hit objects generated.</returns>
|
||||||
private IEnumerable<ManiaHitObject> generateConverted(HitObject original, IBeatmap originalBeatmap)
|
private IEnumerable<ManiaHitObject> generateConverted(HitObject original, IBeatmap originalBeatmap)
|
||||||
{
|
{
|
||||||
var endTimeData = original as IHasEndTime;
|
|
||||||
var distanceData = original as IHasDistance;
|
|
||||||
var positionData = original as IHasPosition;
|
|
||||||
|
|
||||||
Patterns.PatternGenerator conversion = null;
|
Patterns.PatternGenerator conversion = null;
|
||||||
|
|
||||||
if (distanceData != null)
|
switch (original)
|
||||||
|
{
|
||||||
|
case IHasDistance _:
|
||||||
{
|
{
|
||||||
var generator = new DistanceObjectPatternGenerator(Random, original, beatmap, lastPattern, originalBeatmap);
|
var generator = new DistanceObjectPatternGenerator(Random, original, beatmap, lastPattern, originalBeatmap);
|
||||||
conversion = generator;
|
conversion = generator;
|
||||||
|
|
||||||
|
var positionData = original as IHasPosition;
|
||||||
|
|
||||||
for (double time = original.StartTime; !Precision.DefinitelyBigger(time, generator.EndTime); time += generator.SegmentDuration)
|
for (double time = original.StartTime; !Precision.DefinitelyBigger(time, generator.EndTime); time += generator.SegmentDuration)
|
||||||
{
|
{
|
||||||
recordNote(time, positionData?.Position ?? Vector2.Zero);
|
recordNote(time, positionData?.Position ?? Vector2.Zero);
|
||||||
computeDensity(time);
|
computeDensity(time);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
else if (endTimeData != null)
|
|
||||||
|
case IHasEndTime endTimeData:
|
||||||
{
|
{
|
||||||
conversion = new EndTimeObjectPatternGenerator(Random, original, beatmap, originalBeatmap);
|
conversion = new EndTimeObjectPatternGenerator(Random, original, beatmap, originalBeatmap);
|
||||||
|
|
||||||
recordNote(endTimeData.EndTime, new Vector2(256, 192));
|
recordNote(endTimeData.EndTime, new Vector2(256, 192));
|
||||||
computeDensity(endTimeData.EndTime);
|
computeDensity(endTimeData.EndTime);
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
else if (positionData != null)
|
|
||||||
|
case IHasPosition positionData:
|
||||||
{
|
{
|
||||||
computeDensity(original.StartTime);
|
computeDensity(original.StartTime);
|
||||||
|
|
||||||
conversion = new HitObjectPatternGenerator(Random, original, beatmap, lastPattern, lastTime, lastPosition, density, lastStair, originalBeatmap);
|
conversion = new HitObjectPatternGenerator(Random, original, beatmap, lastPattern, lastTime, lastPosition, density, lastStair, originalBeatmap);
|
||||||
|
|
||||||
recordNote(original.StartTime, positionData.Position);
|
recordNote(original.StartTime, positionData.Position);
|
||||||
|
break;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (conversion == null)
|
if (conversion == null)
|
||||||
@ -219,14 +226,13 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
|
|||||||
|
|
||||||
private Pattern generate()
|
private Pattern generate()
|
||||||
{
|
{
|
||||||
var endTimeData = HitObject as IHasEndTime;
|
|
||||||
var positionData = HitObject as IHasXPosition;
|
var positionData = HitObject as IHasXPosition;
|
||||||
|
|
||||||
int column = GetColumn(positionData?.X ?? 0);
|
int column = GetColumn(positionData?.X ?? 0);
|
||||||
|
|
||||||
var pattern = new Pattern();
|
var pattern = new Pattern();
|
||||||
|
|
||||||
if (endTimeData != null)
|
if (HitObject is IHasEndTime endTimeData)
|
||||||
{
|
{
|
||||||
pattern.Add(new HoldNote
|
pattern.Add(new HoldNote
|
||||||
{
|
{
|
||||||
@ -237,7 +243,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
|
|||||||
Tail = { Samples = sampleInfoListAt(endTimeData.EndTime) },
|
Tail = { Samples = sampleInfoListAt(endTimeData.EndTime) },
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
else if (positionData != null)
|
else if (HitObject is IHasXPosition)
|
||||||
{
|
{
|
||||||
pattern.Add(new Note
|
pattern.Add(new Note
|
||||||
{
|
{
|
||||||
@ -257,16 +263,16 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
|
|||||||
/// <returns></returns>
|
/// <returns></returns>
|
||||||
private IList<HitSampleInfo> sampleInfoListAt(double time)
|
private IList<HitSampleInfo> sampleInfoListAt(double time)
|
||||||
{
|
{
|
||||||
var curveData = HitObject as IHasCurve;
|
if (HitObject is IHasCurve curveData)
|
||||||
|
{
|
||||||
if (curveData == null)
|
|
||||||
return HitObject.Samples;
|
|
||||||
|
|
||||||
double segmentTime = (curveData.EndTime - HitObject.StartTime) / curveData.SpanCount();
|
double segmentTime = (curveData.EndTime - HitObject.StartTime) / curveData.SpanCount();
|
||||||
|
|
||||||
int index = (int)(segmentTime == 0 ? 0 : (time - HitObject.StartTime) / segmentTime);
|
int index = (int)(segmentTime == 0 ? 0 : (time - HitObject.StartTime) / segmentTime);
|
||||||
return curveData.NodeSamples[index];
|
return curveData.NodeSamples[index];
|
||||||
}
|
}
|
||||||
|
|
||||||
|
return HitObject.Samples;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -474,17 +474,17 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
|||||||
/// <returns></returns>
|
/// <returns></returns>
|
||||||
private IList<HitSampleInfo> sampleInfoListAt(double time)
|
private IList<HitSampleInfo> sampleInfoListAt(double time)
|
||||||
{
|
{
|
||||||
var curveData = HitObject as IHasCurve;
|
if (HitObject is IHasCurve curveData)
|
||||||
|
{
|
||||||
if (curveData == null)
|
|
||||||
return HitObject.Samples;
|
|
||||||
|
|
||||||
double segmentTime = (EndTime - HitObject.StartTime) / spanCount;
|
double segmentTime = (EndTime - HitObject.StartTime) / spanCount;
|
||||||
|
|
||||||
int index = (int)(segmentTime == 0 ? 0 : (time - HitObject.StartTime) / segmentTime);
|
int index = (int)(segmentTime == 0 ? 0 : (time - HitObject.StartTime) / segmentTime);
|
||||||
return curveData.NodeSamples[index];
|
return curveData.NodeSamples[index];
|
||||||
}
|
}
|
||||||
|
|
||||||
|
return HitObject.Samples;
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Constructs and adds a note to a pattern.
|
/// Constructs and adds a note to a pattern.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
@ -379,10 +379,8 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
|
|
||||||
private void onNewResult(DrawableHitObject judgedObject, JudgementResult result)
|
private void onNewResult(DrawableHitObject judgedObject, JudgementResult result)
|
||||||
{
|
{
|
||||||
var osuObject = judgedObject as DrawableOsuHitObject;
|
if (judgedObject is DrawableOsuHitObject osuObject)
|
||||||
if (osuObject == null)
|
{
|
||||||
return;
|
|
||||||
|
|
||||||
OsuSpriteText text;
|
OsuSpriteText text;
|
||||||
Add(text = new OsuSpriteText
|
Add(text = new OsuSpriteText
|
||||||
{
|
{
|
||||||
@ -401,4 +399,5 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
judgementOffsetDirection *= -1;
|
judgementOffsetDirection *= -1;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
@ -9,6 +9,7 @@ using System.Collections.Generic;
|
|||||||
using osu.Game.Rulesets.Objects.Types;
|
using osu.Game.Rulesets.Objects.Types;
|
||||||
using System;
|
using System;
|
||||||
using osu.Game.Rulesets.Osu.UI;
|
using osu.Game.Rulesets.Osu.UI;
|
||||||
|
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Beatmaps
|
namespace osu.Game.Rulesets.Osu.Beatmaps
|
||||||
{
|
{
|
||||||
@ -23,15 +24,13 @@ namespace osu.Game.Rulesets.Osu.Beatmaps
|
|||||||
|
|
||||||
protected override IEnumerable<OsuHitObject> ConvertHitObject(HitObject original, IBeatmap beatmap)
|
protected override IEnumerable<OsuHitObject> ConvertHitObject(HitObject original, IBeatmap beatmap)
|
||||||
{
|
{
|
||||||
var curveData = original as IHasCurve;
|
|
||||||
var endTimeData = original as IHasEndTime;
|
|
||||||
var positionData = original as IHasPosition;
|
var positionData = original as IHasPosition;
|
||||||
var comboData = original as IHasCombo;
|
var comboData = original as IHasCombo;
|
||||||
var legacyOffset = original as IHasLegacyLastTickOffset;
|
|
||||||
|
|
||||||
if (curveData != null)
|
switch (original)
|
||||||
{
|
{
|
||||||
yield return new Slider
|
case IHasCurve curveData:
|
||||||
|
return new Slider
|
||||||
{
|
{
|
||||||
StartTime = original.StartTime,
|
StartTime = original.StartTime,
|
||||||
Samples = original.Samples,
|
Samples = original.Samples,
|
||||||
@ -41,15 +40,14 @@ namespace osu.Game.Rulesets.Osu.Beatmaps
|
|||||||
Position = positionData?.Position ?? Vector2.Zero,
|
Position = positionData?.Position ?? Vector2.Zero,
|
||||||
NewCombo = comboData?.NewCombo ?? false,
|
NewCombo = comboData?.NewCombo ?? false,
|
||||||
ComboOffset = comboData?.ComboOffset ?? 0,
|
ComboOffset = comboData?.ComboOffset ?? 0,
|
||||||
LegacyLastTickOffset = legacyOffset?.LegacyLastTickOffset,
|
LegacyLastTickOffset = (original as IHasLegacyLastTickOffset)?.LegacyLastTickOffset,
|
||||||
// prior to v8, speed multipliers don't adjust for how many ticks are generated over the same distance.
|
// prior to v8, speed multipliers don't adjust for how many ticks are generated over the same distance.
|
||||||
// this results in more (or less) ticks being generated in <v8 maps for the same time duration.
|
// this results in more (or less) ticks being generated in <v8 maps for the same time duration.
|
||||||
TickDistanceMultiplier = beatmap.BeatmapInfo.BeatmapVersion < 8 ? 1f / beatmap.ControlPointInfo.DifficultyPointAt(original.StartTime).SpeedMultiplier : 1
|
TickDistanceMultiplier = beatmap.BeatmapInfo.BeatmapVersion < 8 ? 1f / beatmap.ControlPointInfo.DifficultyPointAt(original.StartTime).SpeedMultiplier : 1
|
||||||
};
|
}.Yield();
|
||||||
}
|
|
||||||
else if (endTimeData != null)
|
case IHasEndTime endTimeData:
|
||||||
{
|
return new Spinner
|
||||||
yield return new Spinner
|
|
||||||
{
|
{
|
||||||
StartTime = original.StartTime,
|
StartTime = original.StartTime,
|
||||||
Samples = original.Samples,
|
Samples = original.Samples,
|
||||||
@ -57,18 +55,17 @@ namespace osu.Game.Rulesets.Osu.Beatmaps
|
|||||||
Position = positionData?.Position ?? OsuPlayfield.BASE_SIZE / 2,
|
Position = positionData?.Position ?? OsuPlayfield.BASE_SIZE / 2,
|
||||||
NewCombo = comboData?.NewCombo ?? false,
|
NewCombo = comboData?.NewCombo ?? false,
|
||||||
ComboOffset = comboData?.ComboOffset ?? 0,
|
ComboOffset = comboData?.ComboOffset ?? 0,
|
||||||
};
|
}.Yield();
|
||||||
}
|
|
||||||
else
|
default:
|
||||||
{
|
return new HitCircle
|
||||||
yield return new HitCircle
|
|
||||||
{
|
{
|
||||||
StartTime = original.StartTime,
|
StartTime = original.StartTime,
|
||||||
Samples = original.Samples,
|
Samples = original.Samples,
|
||||||
Position = positionData?.Position ?? Vector2.Zero,
|
Position = positionData?.Position ?? Vector2.Zero,
|
||||||
NewCombo = comboData?.NewCombo ?? false,
|
NewCombo = comboData?.NewCombo ?? false,
|
||||||
ComboOffset = comboData?.ComboOffset ?? 0,
|
ComboOffset = comboData?.ComboOffset ?? 0,
|
||||||
};
|
}.Yield();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -22,10 +22,8 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
|
|
||||||
osuObject.Position = new Vector2(osuObject.Position.X, OsuPlayfield.BASE_SIZE.Y - osuObject.Y);
|
osuObject.Position = new Vector2(osuObject.Position.X, OsuPlayfield.BASE_SIZE.Y - osuObject.Y);
|
||||||
|
|
||||||
var slider = hitObject as Slider;
|
if (hitObject is Slider slider)
|
||||||
if (slider == null)
|
{
|
||||||
return;
|
|
||||||
|
|
||||||
slider.NestedHitObjects.OfType<SliderTick>().ForEach(h => h.Position = new Vector2(h.Position.X, OsuPlayfield.BASE_SIZE.Y - h.Position.Y));
|
slider.NestedHitObjects.OfType<SliderTick>().ForEach(h => h.Position = new Vector2(h.Position.X, OsuPlayfield.BASE_SIZE.Y - h.Position.Y));
|
||||||
slider.NestedHitObjects.OfType<RepeatPoint>().ForEach(h => h.Position = new Vector2(h.Position.X, OsuPlayfield.BASE_SIZE.Y - h.Position.Y));
|
slider.NestedHitObjects.OfType<RepeatPoint>().ForEach(h => h.Position = new Vector2(h.Position.X, OsuPlayfield.BASE_SIZE.Y - h.Position.Y));
|
||||||
|
|
||||||
@ -36,4 +34,5 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
slider.Path = new SliderPath(slider.Path.Type, newControlPoints, slider.Path.ExpectedDistance);
|
slider.Path = new SliderPath(slider.Path.Type, newControlPoints, slider.Path.ExpectedDistance);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
@ -73,20 +73,17 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
|
|||||||
|
|
||||||
protected override IEnumerable<TaikoHitObject> ConvertHitObject(HitObject obj, IBeatmap beatmap)
|
protected override IEnumerable<TaikoHitObject> ConvertHitObject(HitObject obj, IBeatmap beatmap)
|
||||||
{
|
{
|
||||||
var distanceData = obj as IHasDistance;
|
|
||||||
var repeatsData = obj as IHasRepeats;
|
|
||||||
var endTimeData = obj as IHasEndTime;
|
|
||||||
var curveData = obj as IHasCurve;
|
|
||||||
|
|
||||||
// Old osu! used hit sounding to determine various hit type information
|
// Old osu! used hit sounding to determine various hit type information
|
||||||
IList<HitSampleInfo> samples = obj.Samples;
|
IList<HitSampleInfo> samples = obj.Samples;
|
||||||
|
|
||||||
bool strong = samples.Any(s => s.Name == HitSampleInfo.HIT_FINISH);
|
bool strong = samples.Any(s => s.Name == HitSampleInfo.HIT_FINISH);
|
||||||
|
|
||||||
if (distanceData != null)
|
switch (obj)
|
||||||
|
{
|
||||||
|
case IHasDistance distanceData:
|
||||||
{
|
{
|
||||||
// Number of spans of the object - one for the initial length and for each repeat
|
// Number of spans of the object - one for the initial length and for each repeat
|
||||||
int spans = repeatsData?.SpanCount() ?? 1;
|
int spans = (obj as IHasRepeats)?.SpanCount() ?? 1;
|
||||||
|
|
||||||
TimingControlPoint timingPoint = beatmap.ControlPointInfo.TimingPointAt(obj.StartTime);
|
TimingControlPoint timingPoint = beatmap.ControlPointInfo.TimingPointAt(obj.StartTime);
|
||||||
DifficultyControlPoint difficultyPoint = beatmap.ControlPointInfo.DifficultyPointAt(obj.StartTime);
|
DifficultyControlPoint difficultyPoint = beatmap.ControlPointInfo.DifficultyPointAt(obj.StartTime);
|
||||||
@ -117,7 +114,7 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
|
|||||||
|
|
||||||
if (!isForCurrentRuleset && tickSpacing > 0 && osuDuration < 2 * speedAdjustedBeatLength)
|
if (!isForCurrentRuleset && tickSpacing > 0 && osuDuration < 2 * speedAdjustedBeatLength)
|
||||||
{
|
{
|
||||||
List<IList<HitSampleInfo>> allSamples = curveData != null ? curveData.NodeSamples : new List<IList<HitSampleInfo>>(new[] { samples });
|
List<IList<HitSampleInfo>> allSamples = obj is IHasCurve curveData ? curveData.NodeSamples : new List<IList<HitSampleInfo>>(new[] { samples });
|
||||||
|
|
||||||
int i = 0;
|
int i = 0;
|
||||||
|
|
||||||
@ -160,8 +157,11 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
|
|||||||
TickRate = beatmap.BeatmapInfo.BaseDifficulty.SliderTickRate == 3 ? 3 : 4
|
TickRate = beatmap.BeatmapInfo.BaseDifficulty.SliderTickRate == 3 ? 3 : 4
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
else if (endTimeData != null)
|
|
||||||
|
case IHasEndTime endTimeData:
|
||||||
{
|
{
|
||||||
double hitMultiplier = BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.OverallDifficulty, 3, 5, 7.5) * swell_hit_multiplier;
|
double hitMultiplier = BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.OverallDifficulty, 3, 5, 7.5) * swell_hit_multiplier;
|
||||||
|
|
||||||
@ -172,8 +172,11 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
|
|||||||
Duration = endTimeData.Duration,
|
Duration = endTimeData.Duration,
|
||||||
RequiredHits = (int)Math.Max(1, endTimeData.Duration / 1000 * hitMultiplier)
|
RequiredHits = (int)Math.Max(1, endTimeData.Duration / 1000 * hitMultiplier)
|
||||||
};
|
};
|
||||||
|
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
else
|
|
||||||
|
default:
|
||||||
{
|
{
|
||||||
bool isRim = samples.Any(s => s.Name == HitSampleInfo.HIT_CLAP || s.Name == HitSampleInfo.HIT_WHISTLE);
|
bool isRim = samples.Any(s => s.Name == HitSampleInfo.HIT_CLAP || s.Name == HitSampleInfo.HIT_WHISTLE);
|
||||||
|
|
||||||
@ -195,6 +198,9 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
|
|||||||
IsStrong = strong
|
IsStrong = strong
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
break;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -43,11 +43,9 @@ namespace osu.Game.Rulesets.Taiko.Replays
|
|||||||
IHasEndTime endTimeData = h as IHasEndTime;
|
IHasEndTime endTimeData = h as IHasEndTime;
|
||||||
double endTime = endTimeData?.EndTime ?? h.StartTime;
|
double endTime = endTimeData?.EndTime ?? h.StartTime;
|
||||||
|
|
||||||
Swell swell = h as Swell;
|
switch (h)
|
||||||
DrumRoll drumRoll = h as DrumRoll;
|
{
|
||||||
Hit hit = h as Hit;
|
case Swell swell:
|
||||||
|
|
||||||
if (swell != null)
|
|
||||||
{
|
{
|
||||||
int d = 0;
|
int d = 0;
|
||||||
int count = 0;
|
int count = 0;
|
||||||
@ -83,16 +81,22 @@ namespace osu.Game.Rulesets.Taiko.Replays
|
|||||||
if (++count == req)
|
if (++count == req)
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
else if (drumRoll != null)
|
|
||||||
|
case DrumRoll drumRoll:
|
||||||
{
|
{
|
||||||
foreach (var tick in drumRoll.NestedHitObjects.OfType<DrumRollTick>())
|
foreach (var tick in drumRoll.NestedHitObjects.OfType<DrumRollTick>())
|
||||||
{
|
{
|
||||||
Frames.Add(new TaikoReplayFrame(tick.StartTime, hitButton ? TaikoAction.LeftCentre : TaikoAction.RightCentre));
|
Frames.Add(new TaikoReplayFrame(tick.StartTime, hitButton ? TaikoAction.LeftCentre : TaikoAction.RightCentre));
|
||||||
hitButton = !hitButton;
|
hitButton = !hitButton;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
else if (hit != null)
|
|
||||||
|
case Hit hit:
|
||||||
{
|
{
|
||||||
TaikoAction[] actions;
|
TaikoAction[] actions;
|
||||||
|
|
||||||
@ -110,9 +114,12 @@ namespace osu.Game.Rulesets.Taiko.Replays
|
|||||||
}
|
}
|
||||||
|
|
||||||
Frames.Add(new TaikoReplayFrame(h.StartTime, actions));
|
Frames.Add(new TaikoReplayFrame(h.StartTime, actions));
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
else
|
|
||||||
|
default:
|
||||||
throw new InvalidOperationException("Unknown hit object type.");
|
throw new InvalidOperationException("Unknown hit object type.");
|
||||||
|
}
|
||||||
|
|
||||||
var nextHitObject = GetNextObject(i); // Get the next object that requires pressing the same button
|
var nextHitObject = GetNextObject(i); // Get the next object that requires pressing the same button
|
||||||
|
|
||||||
|
@ -125,11 +125,8 @@ namespace osu.Game.Tournament.Screens.Drawings.Components
|
|||||||
|
|
||||||
foreach (var c in Children)
|
foreach (var c in Children)
|
||||||
{
|
{
|
||||||
var stc = c as ScrollingTeam;
|
if (c is ScrollingTeam stc)
|
||||||
|
{
|
||||||
if (stc == null)
|
|
||||||
continue;
|
|
||||||
|
|
||||||
if (closest == null)
|
if (closest == null)
|
||||||
{
|
{
|
||||||
closest = stc;
|
closest = stc;
|
||||||
@ -142,6 +139,7 @@ namespace osu.Game.Tournament.Screens.Drawings.Components
|
|||||||
if (o < lastOffset)
|
if (o < lastOffset)
|
||||||
closest = stc;
|
closest = stc;
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
Trace.Assert(closest != null, "closest != null");
|
Trace.Assert(closest != null, "closest != null");
|
||||||
|
|
||||||
@ -203,11 +201,8 @@ namespace osu.Game.Tournament.Screens.Drawings.Components
|
|||||||
|
|
||||||
foreach (var c in Children)
|
foreach (var c in Children)
|
||||||
{
|
{
|
||||||
ScrollingTeam st = c as ScrollingTeam;
|
if (c is ScrollingTeam st)
|
||||||
|
{
|
||||||
if (st == null)
|
|
||||||
continue;
|
|
||||||
|
|
||||||
if (st.Team == team)
|
if (st.Team == team)
|
||||||
{
|
{
|
||||||
st.FadeOut(200);
|
st.FadeOut(200);
|
||||||
@ -215,6 +210,7 @@ namespace osu.Game.Tournament.Screens.Drawings.Components
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public void StartScrolling()
|
public void StartScrolling()
|
||||||
{
|
{
|
||||||
@ -295,10 +291,8 @@ namespace osu.Game.Tournament.Screens.Drawings.Components
|
|||||||
{
|
{
|
||||||
foreach (var c in Children)
|
foreach (var c in Children)
|
||||||
{
|
{
|
||||||
ScrollingTeam st = c as ScrollingTeam;
|
if (c is ScrollingTeam st)
|
||||||
if (st == null)
|
{
|
||||||
continue;
|
|
||||||
|
|
||||||
if (st.Selected)
|
if (st.Selected)
|
||||||
{
|
{
|
||||||
st.Selected = false;
|
st.Selected = false;
|
||||||
@ -306,6 +300,7 @@ namespace osu.Game.Tournament.Screens.Drawings.Components
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private void speedTo(float value, double duration = 0, Easing easing = Easing.None) =>
|
private void speedTo(float value, double duration = 0, Easing easing = Easing.None) =>
|
||||||
this.TransformTo(nameof(speed), value, duration, easing);
|
this.TransformTo(nameof(speed), value, duration, easing);
|
||||||
|
@ -297,9 +297,7 @@ namespace osu.Game.Overlays.Settings.Sections.General
|
|||||||
{
|
{
|
||||||
set
|
set
|
||||||
{
|
{
|
||||||
var h = Header as UserDropdownHeader;
|
if (Header is UserDropdownHeader h)
|
||||||
if (h == null) return;
|
|
||||||
|
|
||||||
h.StatusColour = value;
|
h.StatusColour = value;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -148,13 +148,9 @@ namespace osu.Game.Rulesets.UI.Scrolling
|
|||||||
// Generate the timing points, making non-timing changes use the previous timing change and vice-versa
|
// Generate the timing points, making non-timing changes use the previous timing change and vice-versa
|
||||||
var timingChanges = allPoints.Select(c =>
|
var timingChanges = allPoints.Select(c =>
|
||||||
{
|
{
|
||||||
var timingPoint = c as TimingControlPoint;
|
if (c is TimingControlPoint timingPoint)
|
||||||
var difficultyPoint = c as DifficultyControlPoint;
|
|
||||||
|
|
||||||
if (timingPoint != null)
|
|
||||||
lastTimingPoint = timingPoint;
|
lastTimingPoint = timingPoint;
|
||||||
|
else if (c is DifficultyControlPoint difficultyPoint)
|
||||||
if (difficultyPoint != null)
|
|
||||||
lastDifficultyPoint = difficultyPoint;
|
lastDifficultyPoint = difficultyPoint;
|
||||||
|
|
||||||
return new MultiplierControlPoint(c.Time)
|
return new MultiplierControlPoint(c.Time)
|
||||||
|
@ -17,10 +17,10 @@ namespace osu.Game.Screens.Backgrounds
|
|||||||
|
|
||||||
public override bool Equals(BackgroundScreen other)
|
public override bool Equals(BackgroundScreen other)
|
||||||
{
|
{
|
||||||
var backgroundScreenCustom = other as BackgroundScreenCustom;
|
if (other is BackgroundScreenCustom backgroundScreenCustom)
|
||||||
if (backgroundScreenCustom == null) return false;
|
|
||||||
|
|
||||||
return base.Equals(other) && textureName == backgroundScreenCustom.textureName;
|
return base.Equals(other) && textureName == backgroundScreenCustom.textureName;
|
||||||
|
|
||||||
|
return false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user