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Move testcase to the right place
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42
osu.Game.Tests/Visual/TestCaseIntro.cs
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42
osu.Game.Tests/Visual/TestCaseIntro.cs
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using OpenTK.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Timing;
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using osu.Game.Screens.Menu;
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namespace osu.Game.Tests.Visual
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{
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public class TestCaseIntro : OsuTestCase
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{
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public TestCaseIntro()
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{
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IntroSequence intro;
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var rateAdjustClock = new StopwatchClock(true);
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var framedClock = new FramedClock(rateAdjustClock);
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framedClock.ProcessFrame();
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Add(new Container
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{
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RelativeSizeAxes = Axes.Both,
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Clock = framedClock,
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.Black,
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},
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intro = new IntroSequence(),
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}
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});
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AddStep(@"Restart", intro.Restart);
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AddSliderStep("Playback speed", 0.0, 2.0, 1, v => rateAdjustClock.Rate = v);
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}
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}
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}
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@ -110,6 +110,7 @@
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<Compile Include="Visual\TestCaseGamefield.cs" />
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<Compile Include="Visual\TestCaseGamefield.cs" />
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<Compile Include="Visual\TestCaseGraph.cs" />
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<Compile Include="Visual\TestCaseGraph.cs" />
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<Compile Include="Visual\TestCaseIconButton.cs" />
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<Compile Include="Visual\TestCaseIconButton.cs" />
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<Compile Include="Visual\TestCaseIntro.cs" />
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<Compile Include="Visual\TestCaseKeyConfiguration.cs" />
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<Compile Include="Visual\TestCaseKeyConfiguration.cs" />
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<Compile Include="Visual\TestCaseKeyCounter.cs" />
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<Compile Include="Visual\TestCaseKeyCounter.cs" />
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<Compile Include="Visual\TestCaseLeaderboard.cs" />
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<Compile Include="Visual\TestCaseLeaderboard.cs" />
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