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Merge branch 'master' into patch-2
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commit
e5b20de2fb
@ -17,12 +17,13 @@ namespace osu.Game.Tests.Visual
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{
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public TestCaseMatchLeaderboard()
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{
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Add(new MatchLeaderboard(new Room { RoomID = { Value = 3 } })
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Add(new MatchLeaderboard
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{
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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Size = new Vector2(550f, 450f),
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Scope = MatchLeaderboardScope.Overall,
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Room = new Room { RoomID = { Value = 3 } }
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});
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}
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@ -1,7 +1,7 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Linq;
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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using osu.Framework.Extensions.Color4Extensions;
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@ -13,8 +13,9 @@ using osu.Framework.Graphics.Shapes;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.Drawables;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Screens.Multi.Components;
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using osu.Game.Users;
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@ -37,11 +38,10 @@ namespace osu.Game.Screens.Multi.Lounge.Components
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private Box statusStrip;
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private UpdateableBeatmapBackgroundSprite background;
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private ParticipantCountDisplay participantCount;
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private FillFlowContainer topFlow, participantsFlow;
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private OsuSpriteText name, status;
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private BeatmapTypeInfo beatmapTypeInfo;
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private ScrollContainer participantsScroll;
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private ParticipantInfo participantInfo;
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private MatchParticipants participants;
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[Resolved]
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private BeatmapManager beatmaps { get; set; }
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@ -58,7 +58,19 @@ namespace osu.Game.Screens.Multi.Lounge.Components
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RelativeSizeAxes = Axes.Both,
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Colour = OsuColour.FromHex(@"343138"),
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},
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topFlow = new FillFlowContainer
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new GridContainer
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{
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RelativeSizeAxes = Axes.Both,
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RowDimensions = new[]
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{
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new Dimension(GridSizeMode.AutoSize),
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new Dimension(GridSizeMode.Distributed),
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},
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Content = new[]
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{
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new Drawable[]
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{
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new FillFlowContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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@ -147,52 +159,40 @@ namespace osu.Game.Screens.Multi.Lounge.Components
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},
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},
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},
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participantsScroll = new OsuScrollContainer
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{
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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RelativeSizeAxes = Axes.X,
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Padding = new MarginPadding { Top = contentPadding.Top, Left = 38, Right = 37 },
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Children = new[]
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{
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participantsFlow = new FillFlowContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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LayoutDuration = transition_duration,
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Spacing = new Vector2(5f),
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},
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},
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},
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new Drawable[]
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{
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participants = new MatchParticipants
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{
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RelativeSizeAxes = Axes.Both,
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}
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}
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}
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}
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};
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participantInfo.Host.BindTo(bindings.Host);
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participantInfo.ParticipantCount.BindTo(bindings.ParticipantCount);
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participantInfo.Participants.BindTo(bindings.Participants);
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participantCount.Participants.BindTo(bindings.Participants);
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participantCount.ParticipantCount.BindTo(bindings.ParticipantCount);
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participantCount.MaxParticipants.BindTo(bindings.MaxParticipants);
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beatmapTypeInfo.Beatmap.BindTo(bindings.CurrentBeatmap);
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beatmapTypeInfo.Ruleset.BindTo(bindings.CurrentRuleset);
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beatmapTypeInfo.Type.BindTo(bindings.Type);
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background.Beatmap.BindTo(bindings.CurrentBeatmap);
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bindings.Status.BindValueChanged(displayStatus);
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bindings.Participants.BindValueChanged(p => participantsFlow.ChildrenEnumerable = p.Select(u => new UserTile(u)));
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bindings.Name.BindValueChanged(n => name.Text = n);
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Room.BindValueChanged(updateRoom, true);
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}
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private void updateRoom(Room room)
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{
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bindings.Room = room;
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participants.Room = room;
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if (room != null)
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{
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participantsFlow.FadeIn(transition_duration);
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participantCount.FadeIn(transition_duration);
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beatmapTypeInfo.FadeIn(transition_duration);
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name.FadeIn(transition_duration);
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@ -200,7 +200,6 @@ namespace osu.Game.Screens.Multi.Lounge.Components
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}
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else
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{
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participantsFlow.FadeOut(transition_duration);
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participantCount.FadeOut(transition_duration);
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beatmapTypeInfo.FadeOut(transition_duration);
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name.FadeOut(transition_duration);
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@ -210,13 +209,6 @@ namespace osu.Game.Screens.Multi.Lounge.Components
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}
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}
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protected override void UpdateAfterChildren()
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{
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base.UpdateAfterChildren();
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participantsScroll.Height = DrawHeight - topFlow.DrawHeight;
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}
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private void displayStatus(RoomStatus s)
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{
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status.Text = s.Message;
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@ -226,7 +218,86 @@ namespace osu.Game.Screens.Multi.Lounge.Components
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status.FadeColour(c, transition_duration);
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}
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private class UserTile : Container, IHasTooltip
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private class RoomStatusNoneSelected : RoomStatus
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{
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public override string Message => @"No Room Selected";
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public override Color4 GetAppropriateColour(OsuColour colours) => colours.Gray8;
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}
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private class MatchParticipants : CompositeDrawable
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{
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private Room room;
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private readonly FillFlowContainer fill;
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public Room Room
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{
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get { return room; }
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set
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{
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if (room == value)
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return;
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room = value;
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updateParticipants();
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}
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}
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public MatchParticipants()
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{
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Padding = new MarginPadding { Horizontal = 10 };
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InternalChild = new ScrollContainer
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{
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RelativeSizeAxes = Axes.Both,
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Child = fill = new FillFlowContainer
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{
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Spacing = new Vector2(10),
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Full,
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}
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};
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}
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[Resolved]
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private APIAccess api { get; set; }
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private GetRoomScoresRequest request;
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private void updateParticipants()
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{
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var roomId = room.RoomID.Value ?? 0;
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request?.Cancel();
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// nice little progressive fade
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int time = 500;
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foreach (var c in fill.Children)
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{
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c.Delay(500 - time).FadeOut(time, Easing.Out);
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time = Math.Max(20, time - 20);
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c.Expire();
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}
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if (roomId == 0) return;
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request = new GetRoomScoresRequest(roomId);
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request.Success += scores =>
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{
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if (roomId != room.RoomID.Value)
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return;
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fill.Clear();
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foreach (var s in scores)
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fill.Add(new UserTile(s.User));
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fill.FadeInFromZero(1000, Easing.OutQuint);
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};
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api.Queue(request);
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}
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private class UserTile : CompositeDrawable, IHasTooltip
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{
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private readonly User user;
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@ -239,7 +310,7 @@ namespace osu.Game.Screens.Multi.Lounge.Components
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CornerRadius = 5f;
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Masking = true;
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Children = new Drawable[]
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InternalChildren = new Drawable[]
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{
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new Box
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{
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@ -254,11 +325,6 @@ namespace osu.Game.Screens.Multi.Lounge.Components
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};
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}
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}
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private class RoomStatusNoneSelected : RoomStatus
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{
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public override string Message => @"No Room Selected";
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public override Color4 GetAppropriateColour(OsuColour colours) => colours.Gray8;
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}
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}
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}
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@ -16,17 +16,18 @@ namespace osu.Game.Screens.Multi.Match.Components
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{
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public Action<IEnumerable<APIRoomScoreInfo>> ScoresLoaded;
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private readonly Room room;
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public MatchLeaderboard(Room room)
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public Room Room
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{
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this.room = room;
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get => bindings.Room;
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set => bindings.Room = value;
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}
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private readonly RoomBindings bindings = new RoomBindings();
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[BackgroundDependencyLoader]
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private void load()
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{
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room.RoomID.BindValueChanged(id =>
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bindings.RoomID.BindValueChanged(id =>
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{
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if (id == null)
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return;
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@ -38,10 +39,10 @@ namespace osu.Game.Screens.Multi.Match.Components
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protected override APIRequest FetchScores(Action<IEnumerable<APIRoomScoreInfo>> scoresCallback)
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{
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if (room.RoomID == null)
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if (bindings.RoomID.Value == null)
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return null;
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var req = new GetRoomScoresRequest(room.RoomID.Value ?? 0);
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var req = new GetRoomScoresRequest(bindings.RoomID.Value ?? 0);
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req.Success += r =>
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{
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@ -71,10 +71,11 @@ namespace osu.Game.Screens.Multi.Match
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{
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new Drawable[]
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{
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leaderboard = new MatchLeaderboard(room)
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leaderboard = new MatchLeaderboard
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{
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Padding = new MarginPadding(10),
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RelativeSizeAxes = Axes.Both
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RelativeSizeAxes = Axes.Both,
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Room = room
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},
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new Container
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{
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public class ResultsMatchLeaderboard : MatchLeaderboard
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{
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public ResultsMatchLeaderboard(Room room)
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: base(room)
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{
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Room = room;
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}
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protected override bool FadeTop => true;
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@ -39,6 +39,7 @@ namespace osu.Game.Screens.Multi
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if (room != null)
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{
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RoomID.UnbindFrom(room.RoomID);
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Name.UnbindFrom(room.Name);
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Host.UnbindFrom(room.Host);
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Status.UnbindFrom(room.Status);
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@ -56,6 +57,7 @@ namespace osu.Game.Screens.Multi
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if (room != null)
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{
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RoomID.BindTo(room.RoomID);
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Name.BindTo(room.Name);
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Host.BindTo(room.Host);
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Status.BindTo(room.Status);
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@ -82,6 +84,7 @@ namespace osu.Game.Screens.Multi
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currentRuleset.Value = playlistItem?.Ruleset;
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}
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public readonly Bindable<int?> RoomID = new Bindable<int?>();
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public readonly Bindable<string> Name = new Bindable<string>();
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public readonly Bindable<User> Host = new Bindable<User>();
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public readonly Bindable<RoomStatus> Status = new Bindable<RoomStatus>();
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