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Fix hyperdash fruit not visible on custom skins

This commit is contained in:
Dean Herbert 2020-02-26 19:22:46 +09:00
parent 83495eb648
commit e5927447fc

View File

@ -9,6 +9,7 @@ using osu.Framework.Graphics.Sprites;
using osu.Game.Rulesets.Catch.Objects.Drawables; using osu.Game.Rulesets.Catch.Objects.Drawables;
using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Skinning; using osu.Game.Skinning;
using osuTK;
using osuTK.Graphics; using osuTK.Graphics;
namespace osu.Game.Rulesets.Catch.Skinning namespace osu.Game.Rulesets.Catch.Skinning
@ -49,6 +50,23 @@ namespace osu.Game.Rulesets.Catch.Skinning
Origin = Anchor.Centre, Origin = Anchor.Centre,
}, },
}; };
if (drawableCatchObject.HitObject.HyperDash)
{
var hyperDash = new Sprite
{
Texture = skin.GetTexture(lookupName),
Colour = Color4.Red,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Blending = BlendingParameters.Additive,
Depth = 1,
Alpha = 0.7f,
Scale = new Vector2(1.2f)
};
AddInternal(hyperDash);
}
} }
protected override void LoadComplete() protected override void LoadComplete()