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Remove unnecessary bindable properties on mod lists

This commit is contained in:
Dean Herbert 2019-02-12 10:51:39 +09:00
parent e4422167b6
commit e57409fe41

View File

@ -1,9 +1,9 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq; using System.Linq;
using Newtonsoft.Json; using Newtonsoft.Json;
using osu.Framework.Configuration;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Online.API.Requests.Responses; using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets; using osu.Game.Rulesets;
@ -37,10 +37,10 @@ namespace osu.Game.Online.Multiplayer
public RulesetInfo Ruleset { get; set; } public RulesetInfo Ruleset { get; set; }
[JsonIgnore] [JsonIgnore]
public readonly BindableList<Mod> AllowedMods = new BindableList<Mod>(); public readonly List<Mod> AllowedMods = new List<Mod>();
[JsonIgnore] [JsonIgnore]
public readonly BindableList<Mod> RequiredMods = new BindableList<Mod>(); public readonly List<Mod> RequiredMods = new List<Mod>();
[JsonProperty("beatmap")] [JsonProperty("beatmap")]
private APIBeatmap apiBeatmap { get; set; } private APIBeatmap apiBeatmap { get; set; }