diff --git a/osu.Game.Rulesets.Mania/Timing/Drawables/DrawableGravityTimingChange.cs b/osu.Game.Rulesets.Mania/Timing/Drawables/DrawableGravityTimingChange.cs
index 4867abdfae..11feb9385e 100644
--- a/osu.Game.Rulesets.Mania/Timing/Drawables/DrawableGravityTimingChange.cs
+++ b/osu.Game.Rulesets.Mania/Timing/Drawables/DrawableGravityTimingChange.cs
@@ -49,10 +49,10 @@ namespace osu.Game.Rulesets.Mania.Timing.Drawables
private double acceleration => 1 / timeSpan;
///
- /// Computes the current time relative to , accounting for .
+ /// Computes the current time relative to , accounting for .
///
/// The non-offset time.
- /// The current time relative to - .
+ /// The current time relative to - .
private double relativeTimeAt(double time) => Time.Current - time + timeSpan;
}
}
\ No newline at end of file
diff --git a/osu.Game.Rulesets.Mania/Timing/Drawables/DrawableTimingChange.cs b/osu.Game.Rulesets.Mania/Timing/Drawables/DrawableTimingChange.cs
index 80e12bd757..9d7f0a95bf 100644
--- a/osu.Game.Rulesets.Mania/Timing/Drawables/DrawableTimingChange.cs
+++ b/osu.Game.Rulesets.Mania/Timing/Drawables/DrawableTimingChange.cs
@@ -4,11 +4,11 @@
using System;
using System.Collections.Generic;
using System.Linq;
-using OpenTK;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables;
+using OpenTK;
namespace osu.Game.Rulesets.Mania.Timing.Drawables
{
@@ -63,8 +63,8 @@ namespace osu.Game.Rulesets.Mania.Timing.Drawables
Size = new Vector2((scrollingAxes & Axes.X) > 0 ? speedAdjustedSize : 1,
(scrollingAxes & Axes.Y) > 0 ? speedAdjustedSize : 1);
- RelativeCoordinateSpace = new Vector2((scrollingAxes & Axes.X) > 0 ? (float)parent.TimeSpan.X : 1,
- (scrollingAxes & Axes.Y) > 0 ? (float)parent.TimeSpan.Y : 1);
+ RelativeCoordinateSpace = new Vector2((scrollingAxes & Axes.X) > 0 ? parent.TimeSpan.X : 1,
+ (scrollingAxes & Axes.Y) > 0 ? parent.TimeSpan.Y : 1);
}
public override void Add(DrawableHitObject hitObject)
@@ -96,8 +96,8 @@ namespace osu.Game.Rulesets.Mania.Timing.Drawables
///
/// The axes which this container should calculate its size from its children on.
- /// Note that this is not the same as , because that would not allow this container
- /// to be relatively sized - desired in the case where the playfield re-defines .
+ /// Note that this is not the same as , because that would not allow this container
+ /// to be relatively sized - desired in the case where the playfield re-defines .
///
///
public RelativeCoordinateAutoSizingContainer(Axes autoSizingAxes)
@@ -120,8 +120,8 @@ namespace osu.Game.Rulesets.Mania.Timing.Drawables
float height = Children.Select(child => child.Y + child.Height).Max();
float width = Children.Select(child => child.X + child.Width).Max();
- Size = new Vector2((autoSizingAxes & Axes.X) > 0 ? width : base.Size.X,
- (autoSizingAxes & Axes.Y) > 0 ? height : base.Size.Y);
+ Size = new Vector2((autoSizingAxes & Axes.X) > 0 ? width : Size.X,
+ (autoSizingAxes & Axes.Y) > 0 ? height : Size.Y);
RelativeCoordinateSpace = new Vector2((autoSizingAxes & Axes.X) > 0 ? width : 1,
(autoSizingAxes & Axes.Y) > 0 ? height : 1);