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Merge pull request #4802 from peppy/fix-logo-tracking-crash

Fix crash on switching from main menu to gameplay too fast
This commit is contained in:
Dan Balasescu 2019-05-17 22:29:07 +09:00 committed by GitHub
commit e53a09d219
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@ -155,9 +155,11 @@ namespace osu.Game.Screens.Menu
protected override void LogoSuspending(OsuLogo logo)
{
logo.FadeOut(300, Easing.InSine)
.ScaleTo(0.2f, 300, Easing.InSine)
.OnComplete(l => buttons.SetOsuLogo(null));
var seq = logo.FadeOut(300, Easing.InSine)
.ScaleTo(0.2f, 300, Easing.InSine);
seq.OnComplete(_ => buttons.SetOsuLogo(null));
seq.OnAbort(_ => buttons.SetOsuLogo(null));
}
private void beatmap_ValueChanged(ValueChangedEvent<WorkingBeatmap> e)