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Merge pull request #2703 from DrabWeb/room-participants-ienumerable
Change Room.Participants to an IEnumerable
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commit
e537d8cd6b
@ -1,6 +1,7 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Collections.Generic;
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using osu.Framework.Configuration;
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using osu.Game.Beatmaps;
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using osu.Game.Users;
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@ -16,6 +17,6 @@ namespace osu.Game.Online.Multiplayer
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public Bindable<GameType> Type = new Bindable<GameType>();
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public Bindable<BeatmapInfo> Beatmap = new Bindable<BeatmapInfo>();
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public Bindable<int?> MaxParticipants = new Bindable<int?>();
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public Bindable<User[]> Participants = new Bindable<User[]>();
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public Bindable<IEnumerable<User>> Participants = new Bindable<IEnumerable<User>>();
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}
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}
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@ -41,7 +41,7 @@ namespace osu.Game.Screens.Multi.Components
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private readonly Bindable<RoomStatus> statusBind = new Bindable<RoomStatus>();
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private readonly Bindable<GameType> typeBind = new Bindable<GameType>();
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private readonly Bindable<BeatmapInfo> beatmapBind = new Bindable<BeatmapInfo>();
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private readonly Bindable<User[]> participantsBind = new Bindable<User[]>();
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private readonly Bindable<IEnumerable<User>> participantsBind = new Bindable<IEnumerable<User>>();
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public readonly Room Room;
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@ -1,6 +1,7 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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@ -33,7 +34,7 @@ namespace osu.Game.Screens.Multi.Components
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private readonly Bindable<GameType> typeBind = new Bindable<GameType>();
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private readonly Bindable<BeatmapInfo> beatmapBind = new Bindable<BeatmapInfo>();
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private readonly Bindable<int?> maxParticipantsBind = new Bindable<int?>();
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private readonly Bindable<User[]> participantsBind = new Bindable<User[]>();
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private readonly Bindable<IEnumerable<User>> participantsBind = new Bindable<IEnumerable<User>>();
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private OsuColour colours;
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private Box statusStrip;
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@ -214,7 +215,7 @@ namespace osu.Game.Screens.Multi.Components
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participantsBind.ValueChanged += p =>
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{
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participantCount.Count = p.Length;
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participantCount.Count = p.Count();
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participantInfo.Participants = p;
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participantsFlow.ChildrenEnumerable = p.Select(u => new UserTile(u));
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};
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