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https://github.com/ppy/osu.git
synced 2024-11-14 16:37:26 +08:00
Add more difficulty information and further tweaks to visuals
This commit is contained in:
parent
083fe32d20
commit
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@ -4,6 +4,7 @@
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using System;
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using System;
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using System.Linq;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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@ -12,7 +13,6 @@ using osu.Framework.Screens;
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using osu.Framework.Utils;
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using osu.Framework.Utils;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.Drawables;
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using osu.Game.Beatmaps.Drawables;
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using osu.Game.Extensions;
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using osu.Game.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Online.Rooms;
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using osu.Game.Online.Rooms;
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@ -40,6 +40,14 @@ namespace osu.Game.Screens.OnlinePlay.DailyChallenge
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private bool beatmapBackgroundLoaded;
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private bool beatmapBackgroundLoaded;
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private bool animationBegan;
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private bool trackContent;
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private IBindable<StarDifficulty?> starDifficulty = null!;
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private const float initial_v_shift = 32;
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private const float final_v_shift = 340;
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[Cached]
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[Cached]
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private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Plum);
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private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Plum);
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@ -54,10 +62,14 @@ namespace osu.Game.Screens.OnlinePlay.DailyChallenge
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protected override BackgroundScreen CreateBackground() => new DailyChallengeIntroBackgroundScreen(colourProvider);
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protected override BackgroundScreen CreateBackground() => new DailyChallengeIntroBackgroundScreen(colourProvider);
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load()
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private void load(BeatmapDifficultyCache difficultyCache)
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{
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{
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const float horizontal_info_size = 500f;
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Ruleset ruleset = Ruleset.Value.CreateInstance();
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Ruleset ruleset = Ruleset.Value.CreateInstance();
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StarRatingDisplay starRatingDisplay;
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InternalChildren = new Drawable[]
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InternalChildren = new Drawable[]
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{
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{
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introContent = new Container
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introContent = new Container
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@ -85,7 +97,7 @@ namespace osu.Game.Screens.OnlinePlay.DailyChallenge
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{
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{
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Anchor = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Size = new Vector2(500f, 150f),
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Size = new Vector2(horizontal_info_size, 150f),
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CornerRadius = 20f,
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CornerRadius = 20f,
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BorderColour = colourProvider.Content2,
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BorderColour = colourProvider.Content2,
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BorderThickness = 3f,
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BorderThickness = 3f,
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@ -110,7 +122,7 @@ namespace osu.Game.Screens.OnlinePlay.DailyChallenge
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{
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{
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Anchor = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Width = 500f,
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Width = horizontal_info_size,
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AutoSizeAxes = Axes.Y,
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AutoSizeAxes = Axes.Y,
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CornerRadius = 10f,
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CornerRadius = 10f,
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Masking = true,
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Masking = true,
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@ -121,28 +133,82 @@ namespace osu.Game.Screens.OnlinePlay.DailyChallenge
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Colour = colourProvider.Background3,
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Colour = colourProvider.Background3,
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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},
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},
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new TruncatingSpriteText
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new FillFlowContainer
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{
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.X,
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RelativeSizeAxes = Axes.X,
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Shear = new Vector2(-OsuGame.SHEAR, 0f),
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AutoSizeAxes = Axes.Y,
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Text = item.Beatmap.GetDisplayString(),
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Anchor = Anchor.TopCentre,
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Padding = new MarginPadding { Vertical = 5f, Horizontal = 5f },
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Origin = Anchor.TopCentre,
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Font = OsuFont.GetFont(size: 24),
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Direction = FillDirection.Vertical,
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Padding = new MarginPadding(5f),
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Children = new Drawable[]
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{
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new TruncatingSpriteText
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Shear = new Vector2(-OsuGame.SHEAR, 0f),
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MaxWidth = horizontal_info_size,
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Text = item.Beatmap.BeatmapSet!.Metadata.GetDisplayTitleRomanisable(false),
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Padding = new MarginPadding { Horizontal = 5f },
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Font = OsuFont.GetFont(size: 26),
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},
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new TruncatingSpriteText
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{
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Text = $"Difficulty: {item.Beatmap.DifficultyName}",
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Font = OsuFont.GetFont(size: 20, italics: true),
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MaxWidth = horizontal_info_size,
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Shear = new Vector2(-OsuGame.SHEAR, 0f),
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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},
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new TruncatingSpriteText
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{
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Text = $"by {item.Beatmap.Metadata.Author.Username}",
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Font = OsuFont.GetFont(size: 16, italics: true),
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MaxWidth = horizontal_info_size,
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Shear = new Vector2(-OsuGame.SHEAR, 0f),
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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},
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starRatingDisplay = new StarRatingDisplay(default)
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{
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Shear = new Vector2(-OsuGame.SHEAR, 0f),
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Margin = new MarginPadding(5),
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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}
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}
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},
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},
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}
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}
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},
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},
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new ModFlowDisplay
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new Container
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{
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{
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Anchor = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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AutoSizeAxes = Axes.Both,
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Width = horizontal_info_size,
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Shear = new Vector2(-OsuGame.SHEAR, 0f),
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AutoSizeAxes = Axes.Y,
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Current =
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CornerRadius = 10f,
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Masking = true,
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Children = new Drawable[]
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{
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{
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Value = item.RequiredMods.Select(m => m.ToMod(ruleset)).ToArray()
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new Box
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},
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{
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Colour = colourProvider.Background3,
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RelativeSizeAxes = Axes.Both,
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},
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new ModFlowDisplay
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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AutoSizeAxes = Axes.Both,
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Shear = new Vector2(-OsuGame.SHEAR, 0f),
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Current =
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{
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Value = item.RequiredMods.Select(m => m.ToMod(ruleset)).ToArray()
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},
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}
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}
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}
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}
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}
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}
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},
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},
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@ -200,6 +266,13 @@ namespace osu.Game.Screens.OnlinePlay.DailyChallenge
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}
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}
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};
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};
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starDifficulty = difficultyCache.GetBindableDifficulty(item.Beatmap);
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starDifficulty.BindValueChanged(star =>
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{
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if (star.NewValue != null)
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starRatingDisplay.Current.Value = star.NewValue.Value;
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}, true);
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LoadComponentAsync(new OnlineBeatmapSetCover(item.Beatmap.BeatmapSet as IBeatmapSetOnlineInfo)
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LoadComponentAsync(new OnlineBeatmapSetCover(item.Beatmap.BeatmapSet as IBeatmapSetOnlineInfo)
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{
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{
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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@ -217,12 +290,6 @@ namespace osu.Game.Screens.OnlinePlay.DailyChallenge
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});
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});
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}
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}
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private bool animationBegan;
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private bool trackContent;
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private const float initial_v_shift = 32;
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private const float final_v_shift = 340;
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protected override void Update()
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protected override void Update()
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{
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{
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base.Update();
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base.Update();
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@ -248,7 +315,7 @@ namespace osu.Game.Screens.OnlinePlay.DailyChallenge
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public override void OnSuspending(ScreenTransitionEvent e)
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public override void OnSuspending(ScreenTransitionEvent e)
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{
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{
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this.FadeOut(200, Easing.OutQuint);
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this.FadeOut(800, Easing.OutQuint);
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base.OnSuspending(e);
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base.OnSuspending(e);
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}
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}
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@ -290,21 +357,21 @@ namespace osu.Game.Screens.OnlinePlay.DailyChallenge
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beatmapContent
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beatmapContent
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.ScaleTo(1f, 500, Easing.InQuint)
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.ScaleTo(1f, 500, Easing.InQuint)
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.Then()
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.Then()
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.ScaleTo(1.1f, 3000);
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.ScaleTo(1.02f, 3000);
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using (BeginDelayedSequence(240))
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using (BeginDelayedSequence(240))
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{
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{
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beatmapContent.FadeInFromZero(280, Easing.InQuad);
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beatmapContent.FadeInFromZero(280, Easing.InQuad);
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flash
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using (BeginDelayedSequence(300))
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.Delay(400)
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Schedule(() => ApplyToBackground(bs => ((RoomBackgroundScreen)bs).SelectedItem.Value = item));
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.FadeOutFromOne(5000, Easing.OutQuint);
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ApplyToBackground(bs => ((RoomBackgroundScreen)bs).SelectedItem.Value = item);
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using (BeginDelayedSequence(400))
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flash.FadeOutFromOne(5000, Easing.OutQuint);
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using (BeginDelayedSequence(2600))
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using (BeginDelayedSequence(2600))
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{
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{
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introContent.FadeOut(200, Easing.OutQuint).OnComplete(_ =>
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Schedule(() =>
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{
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{
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if (this.IsCurrentScreen())
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if (this.IsCurrentScreen())
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this.Push(new DailyChallenge(room));
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this.Push(new DailyChallenge(room));
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