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Move incompatibility icon logic to local player mod select overlays
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osu.Game/Overlays/Mods/LocalPlayerModButton.cs
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69
osu.Game/Overlays/Mods/LocalPlayerModButton.cs
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@ -0,0 +1,69 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Cursor;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Screens.Play.HUD;
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using osu.Game.Utils;
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using osuTK;
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namespace osu.Game.Overlays.Mods
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{
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public class LocalPlayerModButton : ModButton
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{
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private readonly CompositeDrawable incompatibleIcon;
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[Resolved]
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private Bindable<IReadOnlyList<Mod>> selectedMods { get; set; }
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public LocalPlayerModButton(Mod mod)
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: base(mod)
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{
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ButtonContent.Add(incompatibleIcon = new IncompatibleIcon
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{
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Anchor = Anchor.BottomRight,
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Origin = Anchor.Centre,
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Position = new Vector2(-13),
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});
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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selectedMods.BindValueChanged(_ => Scheduler.AddOnce(updateCompatibility), true);
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}
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protected override void DisplayMod(Mod mod)
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{
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base.DisplayMod(mod);
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Scheduler.AddOnce(updateCompatibility);
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}
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private void updateCompatibility()
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{
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var m = SelectedMod ?? Mods.First();
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bool isIncompatible = false;
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if (selectedMods.Value.Count > 0 && !selectedMods.Value.Contains(m))
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isIncompatible = !ModUtils.CheckCompatibleSet(selectedMods.Value.Append(m));
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if (isIncompatible)
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incompatibleIcon.Show();
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else
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incompatibleIcon.Hide();
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}
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}
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}
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@ -14,5 +14,17 @@ namespace osu.Game.Overlays.Mods
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foreach (var section in ModSectionsContainer.Children)
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section.DeselectTypes(mod.IncompatibleMods, true, mod);
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}
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protected override ModSection CreateModSection(ModType type) => new LocalPlayerModSection(type);
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private class LocalPlayerModSection : ModSection
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{
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public LocalPlayerModSection(ModType type)
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: base(type)
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{
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}
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protected override ModButton CreateModButton(Mod mod) => new LocalPlayerModButton(mod);
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}
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}
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}
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@ -11,16 +11,12 @@ using osu.Game.Graphics.Sprites;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.UI;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Input.Events;
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using osu.Framework.Localisation;
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using osu.Game.Graphics;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Utils;
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namespace osu.Game.Overlays.Mods
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{
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@ -33,7 +29,6 @@ namespace osu.Game.Overlays.Mods
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private ModIcon backgroundIcon;
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private readonly SpriteText text;
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private readonly Container<ModIcon> iconsContainer;
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private readonly CompositeDrawable incompatibleIcon;
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/// <summary>
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/// Fired when the selection changes.
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@ -48,9 +43,6 @@ namespace osu.Game.Overlays.Mods
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// A selected index of -1 means not selected.
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private int selectedIndex = -1;
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[Resolved]
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private Bindable<IReadOnlyList<Mod>> selectedMods { get; set; }
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/// <summary>
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/// Change the selected mod index of this button.
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/// </summary>
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@ -109,7 +101,7 @@ namespace osu.Game.Overlays.Mods
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.RotateTo(rotate_angle * direction)
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.RotateTo(0f, mod_switch_duration, mod_switch_easing);
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Schedule(() => displayMod(newSelection));
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Schedule(() => DisplayMod(newSelection));
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}
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}
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@ -138,7 +130,8 @@ namespace osu.Game.Overlays.Mods
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}
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private Mod mod;
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private readonly Container scaleContainer;
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protected readonly Container ButtonContent;
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public Mod Mod
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{
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@ -162,7 +155,7 @@ namespace osu.Game.Overlays.Mods
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if (Mods.Length > 0)
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{
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displayMod(Mods[0]);
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DisplayMod(Mods[0]);
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}
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}
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}
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@ -173,13 +166,13 @@ namespace osu.Game.Overlays.Mods
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protected override bool OnMouseDown(MouseDownEvent e)
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{
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scaleContainer.ScaleTo(0.9f, 800, Easing.Out);
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ButtonContent.ScaleTo(0.9f, 800, Easing.Out);
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return base.OnMouseDown(e);
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}
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protected override void OnMouseUp(MouseUpEvent e)
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{
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scaleContainer.ScaleTo(1, 500, Easing.OutElastic);
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ButtonContent.ScaleTo(1, 500, Easing.OutElastic);
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// only trigger the event if we are inside the area of the button
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if (Contains(e.ScreenSpaceMousePosition))
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@ -238,30 +231,13 @@ namespace osu.Game.Overlays.Mods
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public void Deselect() => changeSelectedIndex(-1);
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private void displayMod(Mod mod)
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protected virtual void DisplayMod(Mod mod)
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{
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if (backgroundIcon != null)
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backgroundIcon.Mod = foregroundIcon.Mod;
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foregroundIcon.Mod = mod;
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text.Text = mod.Name;
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Colour = mod.HasImplementation ? Color4.White : Color4.Gray;
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Scheduler.AddOnce(updateCompatibility);
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}
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private void updateCompatibility()
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{
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var m = SelectedMod ?? Mods.First();
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bool isIncompatible = false;
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if (selectedMods.Value.Count > 0 && !selectedMods.Value.Contains(m))
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isIncompatible = !ModUtils.CheckCompatibleSet(selectedMods.Value.Append(m));
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if (isIncompatible)
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incompatibleIcon.Show();
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else
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incompatibleIcon.Hide();
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}
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private void createIcons()
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@ -307,7 +283,7 @@ namespace osu.Game.Overlays.Mods
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Anchor = Anchor.TopCentre,
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Children = new Drawable[]
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{
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scaleContainer = new Container
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ButtonContent = new Container
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{
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Children = new Drawable[]
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{
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@ -317,12 +293,6 @@ namespace osu.Game.Overlays.Mods
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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},
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incompatibleIcon = new IncompatibleIcon
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{
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Origin = Anchor.Centre,
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Anchor = Anchor.BottomRight,
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Position = new Vector2(-13),
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}
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},
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RelativeSizeAxes = Axes.Both,
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Origin = Anchor.Centre,
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@ -342,14 +312,7 @@ namespace osu.Game.Overlays.Mods
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Mod = mod;
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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selectedMods.BindValueChanged(_ => Scheduler.AddOnce(updateCompatibility), true);
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}
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public ITooltip GetCustomTooltip() => new ModButtonTooltip();
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public virtual ITooltip GetCustomTooltip() => new ModButtonTooltip();
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public object TooltipContent => SelectedMod ?? Mods.FirstOrDefault();
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}
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@ -51,14 +51,14 @@ namespace osu.Game.Overlays.Mods
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if (m == null)
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return new ModButtonEmpty();
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return new ModButton(m)
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return CreateModButton(m).With(b =>
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{
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SelectionChanged = mod =>
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b.SelectionChanged = mod =>
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{
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ModButtonStateChanged(mod);
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Action?.Invoke(mod);
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},
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};
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});
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}).ToArray();
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modsLoadCts?.Cancel();
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@ -247,6 +247,8 @@ namespace osu.Game.Overlays.Mods
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Text = text
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};
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protected virtual ModButton CreateModButton(Mod mod) => new ModButton(mod);
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/// <summary>
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/// Play out all remaining animations immediately to leave mods in a good (final) state.
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/// </summary>
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