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Fix Perfect/SuddenDeath legacy mod conversion during score impo… (#6128)
Fix Perfect/SuddenDeath legacy mod conversion during score import
This commit is contained in:
commit
e5149b4be9
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using NUnit.Framework;
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using osu.Game.Beatmaps.Legacy;
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using osu.Game.Rulesets.Catch.Mods;
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using osu.Game.Tests.Beatmaps;
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namespace osu.Game.Rulesets.Catch.Tests
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{
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[TestFixture]
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public class CatchLegacyModConversionTest : LegacyModConversionTest
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{
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[TestCase(LegacyMods.Easy, new[] { typeof(CatchModEasy) })]
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[TestCase(LegacyMods.HardRock | LegacyMods.DoubleTime, new[] { typeof(CatchModHardRock), typeof(CatchModDoubleTime) })]
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[TestCase(LegacyMods.DoubleTime, new[] { typeof(CatchModDoubleTime) })]
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[TestCase(LegacyMods.Nightcore, new[] { typeof(CatchModNightcore) })]
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[TestCase(LegacyMods.Nightcore | LegacyMods.DoubleTime, new[] { typeof(CatchModNightcore) })]
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[TestCase(LegacyMods.Flashlight | LegacyMods.Nightcore | LegacyMods.DoubleTime, new[] { typeof(CatchModFlashlight), typeof(CatchModNightcore) })]
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[TestCase(LegacyMods.Perfect, new[] { typeof(CatchModPerfect) })]
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[TestCase(LegacyMods.SuddenDeath, new[] { typeof(CatchModSuddenDeath) })]
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[TestCase(LegacyMods.Perfect | LegacyMods.SuddenDeath, new[] { typeof(CatchModPerfect) })]
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[TestCase(LegacyMods.Perfect | LegacyMods.SuddenDeath | LegacyMods.DoubleTime, new[] { typeof(CatchModDoubleTime), typeof(CatchModPerfect) })]
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public new void Test(LegacyMods legacyMods, Type[] expectedMods) => base.Test(legacyMods, expectedMods);
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protected override Ruleset CreateRuleset() => new CatchRuleset();
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}
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}
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@ -46,6 +46,11 @@ namespace osu.Game.Rulesets.Catch
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else if (mods.HasFlag(LegacyMods.DoubleTime))
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yield return new CatchModDoubleTime();
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if (mods.HasFlag(LegacyMods.Perfect))
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yield return new CatchModPerfect();
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else if (mods.HasFlag(LegacyMods.SuddenDeath))
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yield return new CatchModSuddenDeath();
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if (mods.HasFlag(LegacyMods.Autoplay))
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yield return new CatchModAutoplay();
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@ -67,14 +72,8 @@ namespace osu.Game.Rulesets.Catch
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if (mods.HasFlag(LegacyMods.NoFail))
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yield return new CatchModNoFail();
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if (mods.HasFlag(LegacyMods.Perfect))
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yield return new CatchModPerfect();
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if (mods.HasFlag(LegacyMods.Relax))
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yield return new CatchModRelax();
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if (mods.HasFlag(LegacyMods.SuddenDeath))
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yield return new CatchModSuddenDeath();
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}
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public override IEnumerable<Mod> GetModsFor(ModType type)
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using NUnit.Framework;
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using osu.Game.Beatmaps.Legacy;
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using osu.Game.Rulesets.Mania.Mods;
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using osu.Game.Tests.Beatmaps;
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namespace osu.Game.Rulesets.Mania.Tests
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{
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[TestFixture]
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public class ManiaLegacyModConversionTest : LegacyModConversionTest
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{
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[TestCase(LegacyMods.Easy, new[] { typeof(ManiaModEasy) })]
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[TestCase(LegacyMods.HardRock | LegacyMods.DoubleTime, new[] { typeof(ManiaModHardRock), typeof(ManiaModDoubleTime) })]
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[TestCase(LegacyMods.DoubleTime, new[] { typeof(ManiaModDoubleTime) })]
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[TestCase(LegacyMods.Nightcore, new[] { typeof(ManiaModNightcore) })]
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[TestCase(LegacyMods.Nightcore | LegacyMods.DoubleTime, new[] { typeof(ManiaModNightcore) })]
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[TestCase(LegacyMods.Flashlight | LegacyMods.Nightcore | LegacyMods.DoubleTime, new[] { typeof(ManiaModFlashlight), typeof(ManiaModNightcore) })]
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[TestCase(LegacyMods.Perfect, new[] { typeof(ManiaModPerfect) })]
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[TestCase(LegacyMods.SuddenDeath, new[] { typeof(ManiaModSuddenDeath) })]
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[TestCase(LegacyMods.Perfect | LegacyMods.SuddenDeath, new[] { typeof(ManiaModPerfect) })]
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[TestCase(LegacyMods.Perfect | LegacyMods.SuddenDeath | LegacyMods.DoubleTime, new[] { typeof(ManiaModDoubleTime), typeof(ManiaModPerfect) })]
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[TestCase(LegacyMods.Random | LegacyMods.SuddenDeath, new[] { typeof(ManiaModRandom), typeof(ManiaModSuddenDeath) })]
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public new void Test(LegacyMods legacyMods, Type[] expectedMods) => base.Test(legacyMods, expectedMods);
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protected override Ruleset CreateRuleset() => new ManiaRuleset();
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}
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}
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@ -46,6 +46,11 @@ namespace osu.Game.Rulesets.Mania
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else if (mods.HasFlag(LegacyMods.DoubleTime))
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yield return new ManiaModDoubleTime();
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if (mods.HasFlag(LegacyMods.Perfect))
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yield return new ManiaModPerfect();
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else if (mods.HasFlag(LegacyMods.SuddenDeath))
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yield return new ManiaModSuddenDeath();
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if (mods.HasFlag(LegacyMods.Autoplay))
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yield return new ManiaModAutoplay();
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@ -97,14 +102,8 @@ namespace osu.Game.Rulesets.Mania
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if (mods.HasFlag(LegacyMods.NoFail))
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yield return new ManiaModNoFail();
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if (mods.HasFlag(LegacyMods.Perfect))
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yield return new ManiaModPerfect();
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if (mods.HasFlag(LegacyMods.Random))
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yield return new ManiaModRandom();
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if (mods.HasFlag(LegacyMods.SuddenDeath))
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yield return new ManiaModSuddenDeath();
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}
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public override IEnumerable<Mod> GetModsFor(ModType type)
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30
osu.Game.Rulesets.Osu.Tests/OsuLegacyModConversionTest.cs
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30
osu.Game.Rulesets.Osu.Tests/OsuLegacyModConversionTest.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using NUnit.Framework;
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using osu.Game.Beatmaps.Legacy;
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using osu.Game.Rulesets.Osu.Mods;
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using osu.Game.Tests.Beatmaps;
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namespace osu.Game.Rulesets.Osu.Tests
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{
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[TestFixture]
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public class OsuLegacyModConversionTest : LegacyModConversionTest
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{
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[TestCase(LegacyMods.Easy, new[] { typeof(OsuModEasy) })]
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[TestCase(LegacyMods.HardRock | LegacyMods.DoubleTime, new[] { typeof(OsuModHardRock), typeof(OsuModDoubleTime) })]
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[TestCase(LegacyMods.DoubleTime, new[] { typeof(OsuModDoubleTime) })]
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[TestCase(LegacyMods.Nightcore, new[] { typeof(OsuModNightcore) })]
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[TestCase(LegacyMods.Nightcore | LegacyMods.DoubleTime, new[] { typeof(OsuModNightcore) })]
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[TestCase(LegacyMods.Flashlight | LegacyMods.Nightcore | LegacyMods.DoubleTime, new[] { typeof(OsuModFlashlight), typeof(OsuModFlashlight) })]
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[TestCase(LegacyMods.Perfect, new[] { typeof(OsuModPerfect) })]
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[TestCase(LegacyMods.SuddenDeath, new[] { typeof(OsuModSuddenDeath) })]
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[TestCase(LegacyMods.Perfect | LegacyMods.SuddenDeath, new[] { typeof(OsuModPerfect) })]
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[TestCase(LegacyMods.Perfect | LegacyMods.SuddenDeath | LegacyMods.DoubleTime, new[] { typeof(OsuModDoubleTime), typeof(OsuModPerfect) })]
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[TestCase(LegacyMods.SpunOut | LegacyMods.Easy, new[] { typeof(OsuModSpunOut), typeof(OsuModEasy) })]
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public new void Test(LegacyMods legacyMods, Type[] expectedMods) => base.Test(legacyMods, expectedMods);
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protected override Ruleset CreateRuleset() => new OsuRuleset();
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}
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}
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@ -52,6 +52,11 @@ namespace osu.Game.Rulesets.Osu
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else if (mods.HasFlag(LegacyMods.DoubleTime))
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yield return new OsuModDoubleTime();
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if (mods.HasFlag(LegacyMods.Perfect))
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yield return new OsuModPerfect();
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else if (mods.HasFlag(LegacyMods.SuddenDeath))
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yield return new OsuModSuddenDeath();
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if (mods.HasFlag(LegacyMods.Autopilot))
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yield return new OsuModAutopilot();
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@ -76,18 +81,12 @@ namespace osu.Game.Rulesets.Osu
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if (mods.HasFlag(LegacyMods.NoFail))
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yield return new OsuModNoFail();
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if (mods.HasFlag(LegacyMods.Perfect))
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yield return new OsuModPerfect();
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if (mods.HasFlag(LegacyMods.Relax))
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yield return new OsuModRelax();
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if (mods.HasFlag(LegacyMods.SpunOut))
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yield return new OsuModSpunOut();
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if (mods.HasFlag(LegacyMods.SuddenDeath))
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yield return new OsuModSuddenDeath();
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if (mods.HasFlag(LegacyMods.Target))
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yield return new OsuModTarget();
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using NUnit.Framework;
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using osu.Game.Beatmaps.Legacy;
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using osu.Game.Rulesets.Taiko.Mods;
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using osu.Game.Tests.Beatmaps;
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namespace osu.Game.Rulesets.Taiko.Tests
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{
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[TestFixture]
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public class TaikoLegacyModConversionTest : LegacyModConversionTest
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{
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[TestCase(LegacyMods.Easy, new[] { typeof(TaikoModEasy) })]
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[TestCase(LegacyMods.HardRock | LegacyMods.DoubleTime, new[] { typeof(TaikoModHardRock), typeof(TaikoModDoubleTime) })]
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[TestCase(LegacyMods.DoubleTime, new[] { typeof(TaikoModDoubleTime) })]
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[TestCase(LegacyMods.Nightcore, new[] { typeof(TaikoModNightcore) })]
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[TestCase(LegacyMods.Nightcore | LegacyMods.DoubleTime, new[] { typeof(TaikoModNightcore) })]
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[TestCase(LegacyMods.Flashlight | LegacyMods.Nightcore | LegacyMods.DoubleTime, new[] { typeof(TaikoModFlashlight), typeof(TaikoModNightcore) })]
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[TestCase(LegacyMods.Perfect, new[] { typeof(TaikoModPerfect) })]
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[TestCase(LegacyMods.SuddenDeath, new[] { typeof(TaikoModSuddenDeath) })]
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[TestCase(LegacyMods.Perfect | LegacyMods.SuddenDeath, new[] { typeof(TaikoModPerfect) })]
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[TestCase(LegacyMods.Perfect | LegacyMods.SuddenDeath | LegacyMods.DoubleTime, new[] { typeof(TaikoModDoubleTime), typeof(TaikoModPerfect) })]
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public new void Test(LegacyMods legacyMods, Type[] expectedMods) => base.Test(legacyMods, expectedMods);
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protected override Ruleset CreateRuleset() => new TaikoRuleset();
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}
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}
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else if (mods.HasFlag(LegacyMods.DoubleTime))
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yield return new TaikoModDoubleTime();
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if (mods.HasFlag(LegacyMods.Perfect))
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yield return new TaikoModPerfect();
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else if (mods.HasFlag(LegacyMods.SuddenDeath))
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yield return new TaikoModSuddenDeath();
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if (mods.HasFlag(LegacyMods.Autoplay))
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yield return new TaikoModAutoplay();
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@ -66,14 +71,8 @@ namespace osu.Game.Rulesets.Taiko
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if (mods.HasFlag(LegacyMods.NoFail))
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yield return new TaikoModNoFail();
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if (mods.HasFlag(LegacyMods.Perfect))
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yield return new TaikoModPerfect();
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if (mods.HasFlag(LegacyMods.Relax))
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yield return new TaikoModRelax();
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if (mods.HasFlag(LegacyMods.SuddenDeath))
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yield return new TaikoModSuddenDeath();
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}
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public override IEnumerable<Mod> GetModsFor(ModType type)
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35
osu.Game/Tests/Beatmaps/LegacyModConversionTest.cs
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35
osu.Game/Tests/Beatmaps/LegacyModConversionTest.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Linq;
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using NUnit.Framework;
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using osu.Game.Beatmaps.Legacy;
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using osu.Game.Rulesets;
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namespace osu.Game.Tests.Beatmaps
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{
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/// <summary>
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/// Base class for tests of converting <see cref="LegacyMods"/> enumeration flags to ruleset mod instances.
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/// </summary>
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public abstract class LegacyModConversionTest
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{
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/// <summary>
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/// Creates the <see cref="Ruleset"/> whose legacy mod conversion is to be tested.
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/// </summary>
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/// <returns></returns>
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protected abstract Ruleset CreateRuleset();
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protected void Test(LegacyMods legacyMods, Type[] expectedMods)
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{
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var ruleset = CreateRuleset();
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var mods = ruleset.ConvertLegacyMods(legacyMods).ToList();
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Assert.AreEqual(expectedMods.Length, mods.Count);
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foreach (var modType in expectedMods)
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{
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Assert.IsNotNull(mods.SingleOrDefault(mod => mod.GetType() == modType));
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}
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}
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}
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}
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