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Add dual bindings for Jukebox hotkeys
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@ -46,8 +46,11 @@ namespace osu.Game.Input.Bindings
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new KeyBinding(InputKey.KeypadEnter, GlobalAction.Select),
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new KeyBinding(InputKey.KeypadEnter, GlobalAction.Select),
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new KeyBinding(InputKey.TrackPrevious, GlobalAction.MusicPrev),
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new KeyBinding(InputKey.TrackPrevious, GlobalAction.MusicPrev),
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new KeyBinding(InputKey.F1, GlobalAction.MusicPrev),
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new KeyBinding(InputKey.TrackNext, GlobalAction.MusicNext),
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new KeyBinding(InputKey.TrackNext, GlobalAction.MusicNext),
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new KeyBinding(InputKey.F5, GlobalAction.MusicNext),
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new KeyBinding(InputKey.PlayPause, GlobalAction.MusicPlay),
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new KeyBinding(InputKey.PlayPause, GlobalAction.MusicPlay),
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new KeyBinding(InputKey.F3, GlobalAction.MusicPlay)
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};
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};
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public IEnumerable<KeyBinding> InGameKeyBindings => new[]
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public IEnumerable<KeyBinding> InGameKeyBindings => new[]
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@ -92,16 +95,6 @@ namespace osu.Game.Input.Bindings
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[Description("Toggle mute")]
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[Description("Toggle mute")]
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ToggleMute,
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ToggleMute,
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// Game-wide beatmap jukebox keybindings
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[Description("Jukebox next track")]
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MusicNext,
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[Description("Jukebox previous track")]
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MusicPrev,
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[Description("Jukebox play / pause current track")]
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MusicPlay,
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// In-Game Keybindings
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// In-Game Keybindings
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[Description("Skip cutscene")]
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[Description("Skip cutscene")]
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SkipCutscene,
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SkipCutscene,
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@ -129,5 +122,15 @@ namespace osu.Game.Input.Bindings
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[Description("Quick exit (Hold)")]
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[Description("Quick exit (Hold)")]
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QuickExit,
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QuickExit,
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// Game-wide beatmap jukebox keybindings
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[Description("Jukebox next track")]
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MusicNext,
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[Description("Jukebox previous track")]
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MusicPrev,
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[Description("Jukebox play / pause current track")]
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MusicPlay,
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}
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}
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}
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}
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