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Add dual bindings for Jukebox hotkeys

This commit is contained in:
Lucas A 2019-08-11 19:14:49 +02:00
parent 7825923cb6
commit e4eed83d85

View File

@ -46,8 +46,11 @@ namespace osu.Game.Input.Bindings
new KeyBinding(InputKey.KeypadEnter, GlobalAction.Select), new KeyBinding(InputKey.KeypadEnter, GlobalAction.Select),
new KeyBinding(InputKey.TrackPrevious, GlobalAction.MusicPrev), new KeyBinding(InputKey.TrackPrevious, GlobalAction.MusicPrev),
new KeyBinding(InputKey.F1, GlobalAction.MusicPrev),
new KeyBinding(InputKey.TrackNext, GlobalAction.MusicNext), new KeyBinding(InputKey.TrackNext, GlobalAction.MusicNext),
new KeyBinding(InputKey.F5, GlobalAction.MusicNext),
new KeyBinding(InputKey.PlayPause, GlobalAction.MusicPlay), new KeyBinding(InputKey.PlayPause, GlobalAction.MusicPlay),
new KeyBinding(InputKey.F3, GlobalAction.MusicPlay)
}; };
public IEnumerable<KeyBinding> InGameKeyBindings => new[] public IEnumerable<KeyBinding> InGameKeyBindings => new[]
@ -92,16 +95,6 @@ namespace osu.Game.Input.Bindings
[Description("Toggle mute")] [Description("Toggle mute")]
ToggleMute, ToggleMute,
// Game-wide beatmap jukebox keybindings
[Description("Jukebox next track")]
MusicNext,
[Description("Jukebox previous track")]
MusicPrev,
[Description("Jukebox play / pause current track")]
MusicPlay,
// In-Game Keybindings // In-Game Keybindings
[Description("Skip cutscene")] [Description("Skip cutscene")]
SkipCutscene, SkipCutscene,
@ -129,5 +122,15 @@ namespace osu.Game.Input.Bindings
[Description("Quick exit (Hold)")] [Description("Quick exit (Hold)")]
QuickExit, QuickExit,
// Game-wide beatmap jukebox keybindings
[Description("Jukebox next track")]
MusicNext,
[Description("Jukebox previous track")]
MusicPrev,
[Description("Jukebox play / pause current track")]
MusicPlay,
} }
} }