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Fix regressing test
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@ -2,9 +2,11 @@
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// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Testing;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Osu.Beatmaps;
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using osu.Game.Rulesets.Osu.Edit;
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using osu.Game.Screens.Edit;
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using osu.Game.Tests.Visual;
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@ -16,6 +18,9 @@ namespace osu.Game.Tests.Editor
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{
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private TestHitObjectComposer composer;
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[Cached(typeof(EditorBeatmap))]
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private readonly EditorBeatmap editorBeatmap = new EditorBeatmap(new OsuBeatmap());
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[SetUp]
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public void Setup() => Schedule(() =>
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{
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