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Make InspectCode happy
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@ -26,7 +26,7 @@ namespace osu.Game.Rulesets.Osu.Skinning
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[BackgroundDependencyLoader]
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private void load()
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{
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((DrawableSlider?)ParentObject)?.Tracking.BindValueChanged(tracking => onTrackingChange(tracking), true);
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((DrawableSlider?)ParentObject)?.Tracking.BindValueChanged(onTrackingChange, true);
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}
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protected override void LoadComplete()
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@ -112,6 +112,7 @@ namespace osu.Game.Rulesets.Osu.Skinning
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using (BeginAbsoluteSequence(ParentObject.HitStateUpdateTime))
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OnSliderTailBreak();
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break;
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case DrawableSliderTick:
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case DrawableSliderRepeat:
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using (BeginAbsoluteSequence(drawableObject.HitStateUpdateTime))
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