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mirror of https://github.com/ppy/osu.git synced 2025-03-28 09:37:23 +08:00

Add keywords to make finding audio offset adjustments easier in settings

This commit is contained in:
Dean Herbert 2021-08-16 19:54:45 +09:00
parent 3ad7688eaf
commit e485728109

View File

@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Localisation; using osu.Framework.Localisation;
@ -13,6 +15,8 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
{ {
protected override LocalisableString Header => "Offset Adjustment"; protected override LocalisableString Header => "Offset Adjustment";
public override IEnumerable<string> FilterTerms => base.FilterTerms.Concat(new[] { "universal", "uo", "timing" });
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuConfigManager config) private void load(OsuConfigManager config)
{ {