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Add keywords to make finding audio offset adjustments easier in settings
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Localisation;
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using osu.Framework.Localisation;
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@ -13,6 +15,8 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
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{
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{
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protected override LocalisableString Header => "Offset Adjustment";
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protected override LocalisableString Header => "Offset Adjustment";
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public override IEnumerable<string> FilterTerms => base.FilterTerms.Concat(new[] { "universal", "uo", "timing" });
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load(OsuConfigManager config)
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private void load(OsuConfigManager config)
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{
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{
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