diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableRepeatPoint.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableRepeatPoint.cs index c8c90830a7..dc3660ba5e 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableRepeatPoint.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableRepeatPoint.cs @@ -71,7 +71,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables break; case ArmedState.Hit: this.FadeOut(animDuration, Easing.OutQuint) - .ScaleTo(Scale * 1.5f, animDuration, Easing.OutQuint); + .ScaleTo(Scale * 1.5f, animDuration, Easing.Out); break; } } diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderTick.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderTick.cs index c616d15de3..8b3c361945 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderTick.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderTick.cs @@ -71,7 +71,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables break; case ArmedState.Hit: this.FadeOut(anim_duration, Easing.OutQuint) - .ScaleTo(Scale * 1.5f, anim_duration, Easing.OutQuint); + .ScaleTo(Scale * 1.5f, anim_duration, Easing.Out); break; } }