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Fix ArchiveModelManager's model import method not running import logic

This commit is contained in:
Dean Herbert 2018-07-18 12:58:28 +09:00
parent aa2f2f3e94
commit e3fb781a5a
3 changed files with 29 additions and 18 deletions

View File

@ -91,6 +91,7 @@ namespace osu.Game.Beatmaps
protected override void Populate(BeatmapSetInfo model, ArchiveReader archive)
{
if (archive != null)
model.Beatmaps = createBeatmapDifficulties(archive);
foreach (BeatmapInfo b in model.Beatmaps)

View File

@ -5,6 +5,7 @@ using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using JetBrains.Annotations;
using Microsoft.EntityFrameworkCore;
using osu.Framework.IO.File;
using osu.Framework.Logging;
@ -175,7 +176,24 @@ namespace osu.Game.Database
/// <param name="archive">The archive to be imported.</param>
public TModel Import(ArchiveReader archive)
{
TModel item = null;
try
{
return Import(CreateModel(archive), archive);
}
catch (Exception e)
{
Logger.Error(e, $"Model creation of {archive.Name} failed.", LoggingTarget.Database);
return null;
}
}
/// <summary>
/// Import an item from a <see cref="TModel"/>.
/// </summary>
/// <param name="item">The model to be imported.</param>
/// <param name="archive">An optional archive to use for model population.</param>
public TModel Import(TModel item, ArchiveReader archive = null)
{
delayEvents();
try
@ -186,17 +204,15 @@ namespace osu.Game.Database
{
if (!write.IsTransactionLeader) throw new InvalidOperationException($"Ensure there is no parent transaction so errors can correctly be handled by {this}");
// create a new model (don't yet add to database)
item = CreateModel(archive);
var existing = CheckForExisting(item);
if (existing != null)
{
Logger.Log($"Found existing {typeof(TModel)} for {archive.Name} (ID {existing.ID}). Skipping import.", LoggingTarget.Database);
Logger.Log($"Found existing {typeof(TModel)} for {item} (ID {existing.ID}). Skipping import.", LoggingTarget.Database);
return existing;
}
if (archive != null)
item.Files = createFileInfos(archive, Files);
Populate(item, archive);
@ -211,11 +227,11 @@ namespace osu.Game.Database
}
}
Logger.Log($"Import of {archive.Name} successfully completed!", LoggingTarget.Database);
Logger.Log($"Import of {item} successfully completed!", LoggingTarget.Database);
}
catch (Exception e)
{
Logger.Error(e, $"Import of {archive.Name} failed and has been rolled back.", LoggingTarget.Database);
Logger.Error(e, $"Import of {item} failed and has been rolled back.", LoggingTarget.Database);
item = null;
}
finally
@ -227,12 +243,6 @@ namespace osu.Game.Database
return item;
}
/// <summary>
/// Import an item from a <see cref="TModel"/>.
/// </summary>
/// <param name="item">The model to be imported.</param>
public void Import(TModel item) => ModelStore.Add(item);
/// <summary>
/// Perform an update of the specified item.
/// TODO: Support file changes.
@ -385,8 +395,8 @@ namespace osu.Game.Database
/// After this method, the model should be in a state ready to commit to a store.
/// </summary>
/// <param name="model">The model to populate.</param>
/// <param name="archive">The archive to use as a reference for population.</param>
protected virtual void Populate(TModel model, ArchiveReader archive)
/// <param name="archive">The archive to use as a reference for population. May be null.</param>
protected virtual void Populate(TModel model, [CanBeNull] ArchiveReader archive)
{
}

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@ -14,6 +14,6 @@ namespace osu.Game.Database
public OsuDbContext Get() => context;
public DatabaseWriteUsage GetForWrite(bool withTransaction = true) => new DatabaseWriteUsage(context, null);
public DatabaseWriteUsage GetForWrite(bool withTransaction = true) => new DatabaseWriteUsage(context, null) { IsTransactionLeader = true };
}
}