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mirror of https://github.com/ppy/osu.git synced 2025-01-26 16:12:54 +08:00
This commit is contained in:
smoogipoo 2018-11-12 17:18:58 +09:00
parent 03af600273
commit e3c60c2f96
3 changed files with 2 additions and 5 deletions

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@ -26,8 +26,6 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
public HoldNoteSelectionBlueprint(DrawableHoldNote hold) public HoldNoteSelectionBlueprint(DrawableHoldNote hold)
: base(hold) : base(hold)
{ {
RelativeSizeAxes = Axes.None;
InternalChildren = new Drawable[] InternalChildren = new Drawable[]
{ {
new HoldNoteNoteSelectionBlueprint(hold.Head), new HoldNoteNoteSelectionBlueprint(hold.Head),

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@ -1,6 +1,7 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>. // Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Input.Events; using osu.Framework.Input.Events;
using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables;
@ -12,6 +13,7 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
public ManiaSelectionBlueprint(DrawableHitObject hitObject) public ManiaSelectionBlueprint(DrawableHitObject hitObject)
: base(hitObject) : base(hitObject)
{ {
RelativeSizeAxes = Axes.None;
} }
public override void AdjustPosition(DragEvent dragEvent) public override void AdjustPosition(DragEvent dragEvent)

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@ -2,7 +2,6 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Rulesets.Mania.Objects.Drawables; using osu.Game.Rulesets.Mania.Objects.Drawables;
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces; using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
@ -14,8 +13,6 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
public NoteSelectionBlueprint(DrawableNote note) public NoteSelectionBlueprint(DrawableNote note)
: base(note) : base(note)
{ {
RelativeSizeAxes = Axes.None;
Scale = note.Scale; Scale = note.Scale;
CornerRadius = 5; CornerRadius = 5;