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mirror of https://github.com/ppy/osu.git synced 2024-11-11 09:27:29 +08:00

Adjust namespace

This commit is contained in:
ekrctb 2020-12-07 12:32:52 +09:00
parent 40da799103
commit e3c035fe9c
26 changed files with 35 additions and 34 deletions

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@ -15,7 +15,7 @@ using osu.Game.Rulesets.Mania.Edit;
using osu.Game.Rulesets.Mania.Edit.Blueprints;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.Objects.Drawables;
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
using osu.Game.Rulesets.Mania.Skinning.Default;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.UI.Scrolling;
using osu.Game.Screens.Edit;

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@ -10,7 +10,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Pooling;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Mania.Judgements;
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
using osu.Game.Rulesets.Mania.Skinning.Default;
using osu.Game.Rulesets.Mania.UI;
using osu.Game.Rulesets.Objects;
using osuTK;

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@ -4,7 +4,7 @@
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Graphics;
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
using osu.Game.Rulesets.Mania.Skinning.Default;
namespace osu.Game.Rulesets.Mania.Edit.Blueprints.Components
{

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@ -4,7 +4,7 @@
using osu.Framework.Allocation;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
using osu.Game.Rulesets.Mania.Skinning.Default;
namespace osu.Game.Rulesets.Mania.Edit.Blueprints.Components
{

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@ -9,7 +9,7 @@ using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Input;
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
using osu.Game.Rulesets.Mania.Skinning.Default;
using osu.Game.Rulesets.Mania.UI;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects;

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@ -26,7 +26,7 @@ using osu.Game.Rulesets.Mania.Configuration;
using osu.Game.Rulesets.Mania.Difficulty;
using osu.Game.Rulesets.Mania.Edit;
using osu.Game.Rulesets.Mania.Scoring;
using osu.Game.Rulesets.Mania.Skinning;
using osu.Game.Rulesets.Mania.Skinning.Legacy;
using osu.Game.Rulesets.Scoring;
using osu.Game.Skinning;
using osu.Game.Scoring;

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@ -4,9 +4,9 @@
using System;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input.Bindings;
using osu.Game.Rulesets.Mania.Skinning.Default;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Scoring;

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@ -5,7 +5,7 @@ using System.Diagnostics;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Input.Bindings;
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
using osu.Game.Rulesets.Mania.Skinning.Default;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI.Scrolling;
using osu.Game.Skinning;

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@ -5,16 +5,17 @@ using System;
using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osuTK.Graphics;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Layout;
using osu.Game.Rulesets.Mania.Objects.Drawables;
using osu.Game.Rulesets.Objects.Drawables;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
namespace osu.Game.Rulesets.Mania.Skinning.Default
{
/// <summary>
/// Represents length-wise portion of a hold note.

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@ -4,7 +4,6 @@
using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osuTK.Graphics;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
@ -12,8 +11,9 @@ using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.UI.Scrolling;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
namespace osu.Game.Rulesets.Mania.Skinning.Default
{
/// <summary>
/// Represents the static hit markers of notes.

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@ -1,7 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
namespace osu.Game.Rulesets.Mania.Skinning.Default
{
/// <summary>
/// Interface for mania hold note bodies.

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@ -9,7 +9,7 @@ using osu.Game.Rulesets.Mania.UI;
using osu.Game.Rulesets.UI.Scrolling;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Mania.Skinning
namespace osu.Game.Rulesets.Mania.Skinning.Legacy
{
public class HitTargetInsetContainer : Container
{

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@ -14,7 +14,7 @@ using osu.Game.Rulesets.UI.Scrolling;
using osu.Game.Skinning;
using osuTK;
namespace osu.Game.Rulesets.Mania.Skinning
namespace osu.Game.Rulesets.Mania.Skinning.Legacy
{
public class LegacyBodyPiece : LegacyManiaColumnElement
{

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@ -12,7 +12,7 @@ using osu.Game.Skinning;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Mania.Skinning
namespace osu.Game.Rulesets.Mania.Skinning.Legacy
{
public class LegacyColumnBackground : LegacyManiaColumnElement, IKeyBindingHandler<ManiaAction>
{

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@ -13,7 +13,7 @@ using osu.Game.Rulesets.UI.Scrolling;
using osu.Game.Skinning;
using osuTK;
namespace osu.Game.Rulesets.Mania.Skinning
namespace osu.Game.Rulesets.Mania.Skinning.Legacy
{
public class LegacyHitExplosion : LegacyManiaColumnElement, IHitExplosion
{

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@ -12,7 +12,7 @@ using osu.Game.Skinning;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Mania.Skinning
namespace osu.Game.Rulesets.Mania.Skinning.Legacy
{
public class LegacyHitTarget : CompositeDrawable
{

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@ -4,7 +4,7 @@
using osu.Framework.Graphics.Textures;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Mania.Skinning
namespace osu.Game.Rulesets.Mania.Skinning.Legacy
{
public class LegacyHoldNoteHeadPiece : LegacyNotePiece
{

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@ -6,7 +6,7 @@ using osu.Framework.Graphics.Textures;
using osu.Game.Rulesets.UI.Scrolling;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Mania.Skinning
namespace osu.Game.Rulesets.Mania.Skinning.Legacy
{
public class LegacyHoldNoteTailPiece : LegacyNotePiece
{

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@ -12,7 +12,7 @@ using osu.Game.Rulesets.UI.Scrolling;
using osu.Game.Skinning;
using osuTK;
namespace osu.Game.Rulesets.Mania.Skinning
namespace osu.Game.Rulesets.Mania.Skinning.Legacy
{
public class LegacyKeyArea : LegacyManiaColumnElement, IKeyBindingHandler<ManiaAction>
{

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@ -8,7 +8,7 @@ using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Rulesets.Mania.UI;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Mania.Skinning
namespace osu.Game.Rulesets.Mania.Skinning.Legacy
{
/// <summary>
/// A <see cref="CompositeDrawable"/> which is placed somewhere within a <see cref="Column"/>.

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@ -12,7 +12,7 @@ using osu.Game.Rulesets.UI.Scrolling;
using osu.Game.Skinning;
using osuTK;
namespace osu.Game.Rulesets.Mania.Skinning
namespace osu.Game.Rulesets.Mania.Skinning.Legacy
{
public class LegacyNotePiece : LegacyManiaColumnElement
{

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@ -12,7 +12,7 @@ using osu.Game.Skinning;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Mania.Skinning
namespace osu.Game.Rulesets.Mania.Skinning.Legacy
{
public class LegacyStageBackground : CompositeDrawable
{

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@ -9,7 +9,7 @@ using osu.Game.Rulesets.UI.Scrolling;
using osu.Game.Skinning;
using osuTK;
namespace osu.Game.Rulesets.Mania.Skinning
namespace osu.Game.Rulesets.Mania.Skinning.Legacy
{
public class LegacyStageForeground : CompositeDrawable
{

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@ -2,19 +2,19 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Graphics;
using osu.Framework.Bindables;
using osu.Game.Rulesets.Scoring;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Skinning;
using System.Collections.Generic;
using System.Diagnostics;
using osu.Framework.Audio.Sample;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Audio;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Rulesets.Objects.Legacy;
using osu.Game.Rulesets.Scoring;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Mania.Skinning
namespace osu.Game.Rulesets.Mania.Skinning.Legacy
{
public class ManiaLegacySkinTransformer : LegacySkinTransformer
{

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@ -8,7 +8,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
using osu.Game.Rulesets.Mania.Skinning.Default;
using osu.Game.Rulesets.UI.Scrolling;
using osuTK.Graphics;

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@ -10,7 +10,7 @@ using osu.Framework.Graphics.Effects;
using osu.Framework.Utils;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Mania.Judgements;
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
using osu.Game.Rulesets.Mania.Skinning.Default;
using osu.Game.Rulesets.UI.Scrolling;
using osuTK;
using osuTK.Graphics;