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Update disctop to use turnratio like stable

This commit is contained in:
Justin 2024-01-16 17:22:22 +11:00
parent 40f612435d
commit e3ab7b1e9f

View File

@ -135,7 +135,11 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
protected override void Update() protected override void Update()
{ {
base.Update(); base.Update();
spinningMiddle.Rotation = discTop.Rotation = DrawableSpinner.RotationTracker.Rotation;
float turnRatio = spinningMiddle.Texture != null ? 0.5f : 1;
discTop.Rotation = DrawableSpinner.RotationTracker.Rotation * turnRatio;
spinningMiddle.Rotation = DrawableSpinner.RotationTracker.Rotation;
discBottom.Rotation = discTop.Rotation / 3; discBottom.Rotation = discTop.Rotation / 3;
glow.Alpha = DrawableSpinner.Progress; glow.Alpha = DrawableSpinner.Progress;