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bestMatch changes on entering section with screen top border
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@ -189,15 +189,15 @@ namespace osu.Game.Graphics.Containers
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headerBackgroundContainer.Height = (ExpandableHeader?.LayoutSize.Y ?? 0) + (FixedHeader?.LayoutSize.Y ?? 0);
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headerBackgroundContainer.Y = ExpandableHeader?.Y ?? 0;
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T bestMatch = null;
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float minDiff = float.MaxValue;
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T bestMatch = Children.FirstOrDefault();
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float minDiff = float.MinValue;
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float scrollOffset = FixedHeader?.LayoutSize.Y ?? 0;
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foreach (var section in Children)
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{
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float diff = Math.Abs(scrollContainer.GetChildPosInContent(section) - currentScroll - scrollOffset);
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float diff = scrollContainer.GetChildPosInContent(section) - currentScroll - scrollOffset;
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if (diff < minDiff)
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if ((minDiff < diff) & (diff < 0))
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{
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minDiff = diff;
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bestMatch = section;
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