From e348b3a7aa929b31116751e665c2b1bf402a3df9 Mon Sep 17 00:00:00 2001 From: Salman Alshamrani Date: Sun, 24 Nov 2024 00:34:03 -0500 Subject: [PATCH] Only enable button if there are multiple difficulties --- osu.Game/Screens/Edit/Setup/ResourcesSection.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Screens/Edit/Setup/ResourcesSection.cs b/osu.Game/Screens/Edit/Setup/ResourcesSection.cs index 50c7072f84..5c904f6ce1 100644 --- a/osu.Game/Screens/Edit/Setup/ResourcesSection.cs +++ b/osu.Game/Screens/Edit/Setup/ResourcesSection.cs @@ -113,7 +113,7 @@ namespace osu.Game.Screens.Edit.Setup beatmaps.AddFile(set, stream, newFilename); working.Value.Metadata.BackgroundFile = newFilename; - updateAllDifficultiesButton.Enabled.Value = true; + updateAllDifficultiesButton.Enabled.Value = set.Beatmaps.Count > 1; editorBeatmap.SaveState(); @@ -152,7 +152,7 @@ namespace osu.Game.Screens.Edit.Setup beatmaps.AddFile(set, stream, newFilename); working.Value.Metadata.AudioFile = newFilename; - updateAllDifficultiesButton.Enabled.Value = true; + updateAllDifficultiesButton.Enabled.Value = set.Beatmaps.Count > 1; editorBeatmap.SaveState(); music.ReloadCurrentTrack();