diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerHistoryList.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerHistoryList.cs
index 63b2925c41..76088180c4 100644
--- a/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerHistoryList.cs
+++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerHistoryList.cs
@@ -10,6 +10,9 @@ using osuTK;
namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match.Playlist
{
+ ///
+ /// A historically-ordered list of s.
+ ///
public class MultiplayerHistoryList : DrawableRoomPlaylist
{
public MultiplayerHistoryList()
diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerPlaylist.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerPlaylist.cs
index 8ab6531300..38199532e2 100644
--- a/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerPlaylist.cs
+++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerPlaylist.cs
@@ -7,10 +7,14 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
+using osu.Game.Online.Multiplayer;
using osu.Game.Online.Rooms;
namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match.Playlist
{
+ ///
+ /// The multiplayer playlist, containing lists to show the items from a in both gameplay-order and historical-order.
+ ///
public class MultiplayerPlaylist : MultiplayerRoomComposite
{
public readonly Bindable DisplayMode = new Bindable();
@@ -56,7 +60,6 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match.Playlist
protected override void LoadComplete()
{
base.LoadComplete();
-
DisplayMode.BindValueChanged(onDisplayModeChanged, true);
}
diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerPlaylistDisplayMode.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerPlaylistDisplayMode.cs
index af1fac1c79..cc3dca6a34 100644
--- a/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerPlaylistDisplayMode.cs
+++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerPlaylistDisplayMode.cs
@@ -3,6 +3,9 @@
namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match.Playlist
{
+ ///
+ /// The type of list displayed in a .
+ ///
public enum MultiplayerPlaylistDisplayMode
{
Queue,
diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerQueueList.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerQueueList.cs
index 7292e2edca..c1bc60becc 100644
--- a/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerQueueList.cs
+++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerQueueList.cs
@@ -13,6 +13,9 @@ using osuTK;
namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match.Playlist
{
+ ///
+ /// A gameplay-ordered list of s.
+ ///
public class MultiplayerQueueList : DrawableRoomPlaylist
{
public readonly Bindable QueueMode = new Bindable();