diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerHistoryList.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerHistoryList.cs index 63b2925c41..76088180c4 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerHistoryList.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerHistoryList.cs @@ -10,6 +10,9 @@ using osuTK; namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match.Playlist { + /// + /// A historically-ordered list of s. + /// public class MultiplayerHistoryList : DrawableRoomPlaylist { public MultiplayerHistoryList() diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerPlaylist.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerPlaylist.cs index 8ab6531300..38199532e2 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerPlaylist.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerPlaylist.cs @@ -7,10 +7,14 @@ using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Graphics.UserInterface; +using osu.Game.Online.Multiplayer; using osu.Game.Online.Rooms; namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match.Playlist { + /// + /// The multiplayer playlist, containing lists to show the items from a in both gameplay-order and historical-order. + /// public class MultiplayerPlaylist : MultiplayerRoomComposite { public readonly Bindable DisplayMode = new Bindable(); @@ -56,7 +60,6 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match.Playlist protected override void LoadComplete() { base.LoadComplete(); - DisplayMode.BindValueChanged(onDisplayModeChanged, true); } diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerPlaylistDisplayMode.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerPlaylistDisplayMode.cs index af1fac1c79..cc3dca6a34 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerPlaylistDisplayMode.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerPlaylistDisplayMode.cs @@ -3,6 +3,9 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match.Playlist { + /// + /// The type of list displayed in a . + /// public enum MultiplayerPlaylistDisplayMode { Queue, diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerQueueList.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerQueueList.cs index 7292e2edca..c1bc60becc 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerQueueList.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Match/Playlist/MultiplayerQueueList.cs @@ -13,6 +13,9 @@ using osuTK; namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match.Playlist { + /// + /// A gameplay-ordered list of s. + /// public class MultiplayerQueueList : DrawableRoomPlaylist { public readonly Bindable QueueMode = new Bindable();