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Merge branch 'master' into properly-fix-dialog-double-samples
This commit is contained in:
commit
e2e87d5268
62
osu.Game.Rulesets.Mania.Tests/TestSceneHitExplosion.cs
Normal file
62
osu.Game.Rulesets.Mania.Tests/TestSceneHitExplosion.cs
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@ -0,0 +1,62 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Mania.Objects.Drawables;
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using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
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using osu.Game.Rulesets.Mania.UI;
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using osu.Game.Rulesets.UI.Scrolling;
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using osu.Game.Tests.Visual;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Rulesets.Mania.Tests
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{
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[TestFixture]
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public class TestSceneHitExplosion : OsuTestScene
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{
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private ScrollingTestContainer scrolling;
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(DrawableNote),
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typeof(DrawableManiaHitObject),
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};
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protected override void LoadComplete()
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{
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base.LoadComplete();
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Child = scrolling = new ScrollingTestContainer(ScrollingDirection.Down)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativePositionAxes = Axes.Y,
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Y = -0.25f,
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Size = new Vector2(Column.COLUMN_WIDTH, NotePiece.NOTE_HEIGHT),
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};
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int runcount = 0;
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||||
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AddRepeatStep("explode", () =>
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{
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runcount++;
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if (runcount % 15 > 12)
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return;
|
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scrolling.AddRange(new Drawable[]
|
||||
{
|
||||
new HitExplosion((runcount / 15) % 2 == 0 ? new Color4(94, 0, 57, 255) : new Color4(6, 84, 0, 255), runcount % 6 != 0)
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||||
{
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Anchor = Anchor.Centre,
|
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Origin = Anchor.Centre,
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}
|
||||
});
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||||
}, 100);
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}
|
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}
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}
|
@ -18,6 +18,8 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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/// </summary>
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public class DrawableNote : DrawableManiaHitObject<Note>, IKeyBindingHandler<ManiaAction>
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{
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public const float CORNER_RADIUS = NotePiece.NOTE_HEIGHT / 2;
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|
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private readonly NotePiece headPiece;
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public DrawableNote(Note hitObject)
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@ -38,7 +40,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Colour = colour.NewValue.Lighten(1f).Opacity(0.6f),
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||||
Colour = colour.NewValue.Lighten(1f).Opacity(0.2f),
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Radius = 10,
|
||||
};
|
||||
}, true);
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||||
|
@ -18,8 +18,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
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/// </summary>
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||||
internal class NotePiece : Container, IHasAccentColour
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||||
{
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public const float NOTE_HEIGHT = 10;
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private const float head_colour_height = 6;
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public const float NOTE_HEIGHT = 12;
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||||
|
||||
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
|
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|
||||
@ -39,8 +38,8 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
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colouredBox = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = head_colour_height,
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Alpha = 0.2f
|
||||
Height = NOTE_HEIGHT / 2,
|
||||
Alpha = 0.1f
|
||||
}
|
||||
};
|
||||
}
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|
@ -1,4 +1,4 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
@ -11,6 +11,8 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Input.Bindings;
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||||
using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Mania.Objects.Drawables;
|
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using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
|
||||
using osu.Game.Rulesets.Mania.UI.Components;
|
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using osu.Game.Rulesets.UI.Scrolling;
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||||
using osuTK;
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@ -19,7 +21,7 @@ namespace osu.Game.Rulesets.Mania.UI
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{
|
||||
public class Column : ScrollingPlayfield, IKeyBindingHandler<ManiaAction>, IHasAccentColour
|
||||
{
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private const float column_width = 45;
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||||
public const float COLUMN_WIDTH = 80;
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||||
private const float special_column_width = 70;
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||||
|
||||
/// <summary>
|
||||
@ -41,10 +43,7 @@ namespace osu.Game.Rulesets.Mania.UI
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||||
Index = index;
|
||||
|
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RelativeSizeAxes = Axes.Y;
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Width = column_width;
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||||
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Masking = true;
|
||||
CornerRadius = 5;
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Width = COLUMN_WIDTH;
|
||||
|
||||
background = new ColumnBackground { RelativeSizeAxes = Axes.Both };
|
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|
||||
@ -67,7 +66,7 @@ namespace osu.Game.Rulesets.Mania.UI
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explosionContainer = new Container
|
||||
{
|
||||
Name = "Hit explosions",
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||||
RelativeSizeAxes = Axes.Both
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||||
RelativeSizeAxes = Axes.Both,
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||||
}
|
||||
}
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||||
},
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@ -90,6 +89,12 @@ namespace osu.Game.Rulesets.Mania.UI
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Bottom = dir.NewValue == ScrollingDirection.Down ? ManiaStage.HIT_TARGET_POSITION : 0,
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};
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||||
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explosionContainer.Padding = new MarginPadding
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{
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Top = dir.NewValue == ScrollingDirection.Up ? NotePiece.NOTE_HEIGHT / 2 : 0,
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Bottom = dir.NewValue == ScrollingDirection.Down ? NotePiece.NOTE_HEIGHT / 2 : 0
|
||||
};
|
||||
|
||||
keyArea.Anchor = keyArea.Origin = dir.NewValue == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft;
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||||
}, true);
|
||||
}
|
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@ -108,7 +113,7 @@ namespace osu.Game.Rulesets.Mania.UI
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||||
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isSpecial = value;
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||||
|
||||
Width = isSpecial ? special_column_width : column_width;
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Width = isSpecial ? special_column_width : COLUMN_WIDTH;
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}
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||||
}
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|
||||
@ -163,9 +168,10 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
if (!result.IsHit || !judgedObject.DisplayResult || !DisplayJudgements.Value)
|
||||
return;
|
||||
|
||||
explosionContainer.Add(new HitExplosion(judgedObject)
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explosionContainer.Add(new HitExplosion(judgedObject.AccentColour.Value, judgedObject is DrawableHoldNoteTick)
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{
|
||||
Anchor = Direction.Value == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre
|
||||
Anchor = Direction.Value == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre,
|
||||
Origin = Anchor.Centre
|
||||
});
|
||||
}
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||||
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||||
|
@ -35,7 +35,6 @@ namespace osu.Game.Rulesets.Mania.UI.Components
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||||
{
|
||||
Name = "Background",
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||||
RelativeSizeAxes = Axes.Both,
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Alpha = 0.3f
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||||
},
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||||
backgroundOverlay = new Box
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||||
{
|
||||
@ -82,7 +81,7 @@ namespace osu.Game.Rulesets.Mania.UI.Components
|
||||
if (!IsLoaded)
|
||||
return;
|
||||
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||||
background.Colour = AccentColour;
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||||
background.Colour = AccentColour.Darken(5);
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||||
|
||||
var brightPoint = AccentColour.Opacity(0.6f);
|
||||
var dimPoint = AccentColour.Opacity(0);
|
||||
|
@ -9,6 +9,7 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
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||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Rulesets.UI.Scrolling;
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||||
using osuTK.Graphics;
|
||||
@ -17,7 +18,6 @@ namespace osu.Game.Rulesets.Mania.UI.Components
|
||||
{
|
||||
public class ColumnHitObjectArea : CompositeDrawable, IHasAccentColour
|
||||
{
|
||||
private const float hit_target_height = 10;
|
||||
private const float hit_target_bar_height = 2;
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||||
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||||
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
|
||||
@ -32,7 +32,8 @@ namespace osu.Game.Rulesets.Mania.UI.Components
|
||||
hitTargetBar = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = hit_target_height,
|
||||
Height = NotePiece.NOTE_HEIGHT,
|
||||
Alpha = 0.6f,
|
||||
Colour = Color4.Black
|
||||
},
|
||||
hitTargetLine = new Container
|
||||
|
@ -1,16 +1,14 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osuTK.Graphics;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.UI
|
||||
{
|
||||
@ -18,51 +16,112 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
{
|
||||
public override bool RemoveWhenNotAlive => true;
|
||||
|
||||
private readonly CircularContainer circle;
|
||||
private readonly CircularContainer largeFaint;
|
||||
private readonly CircularContainer mainGlow1;
|
||||
|
||||
public HitExplosion(DrawableHitObject judgedObject)
|
||||
public HitExplosion(Color4 objectColour, bool isSmall = false)
|
||||
{
|
||||
bool isTick = judgedObject is DrawableHoldNoteTick;
|
||||
|
||||
Origin = Anchor.Centre;
|
||||
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Y = NotePiece.NOTE_HEIGHT / 2;
|
||||
Height = NotePiece.NOTE_HEIGHT;
|
||||
|
||||
// scale roughly in-line with visual appearance of notes
|
||||
Scale = new Vector2(isTick ? 0.4f : 0.8f);
|
||||
Scale = new Vector2(1f, 0.6f);
|
||||
|
||||
InternalChild = circle = new CircularContainer
|
||||
if (isSmall)
|
||||
Scale *= 0.5f;
|
||||
|
||||
const float angle_variangle = 15; // should be less than 45
|
||||
|
||||
const float roundness = 80;
|
||||
|
||||
const float initial_height = 10;
|
||||
|
||||
var colour = Interpolation.ValueAt(0.4f, objectColour, Color4.White, 0, 1);
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
// we want our size to be very small so the glow dominates it.
|
||||
Size = new Vector2(0.1f),
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
largeFaint = new CircularContainer
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Colour = Interpolation.ValueAt(0.1f, judgedObject.AccentColour.Value, Color4.White, 0, 1),
|
||||
Radius = 100,
|
||||
},
|
||||
Child = new Box
|
||||
{
|
||||
Alpha = 0,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
AlwaysPresent = true
|
||||
Masking = true,
|
||||
// we want our size to be very small so the glow dominates it.
|
||||
Size = new Vector2(0.8f),
|
||||
Blending = BlendingParameters.Additive,
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Colour = Interpolation.ValueAt(0.1f, objectColour, Color4.White, 0, 1).Opacity(0.3f),
|
||||
Roundness = 160,
|
||||
Radius = 200,
|
||||
},
|
||||
},
|
||||
mainGlow1 = new CircularContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
Blending = BlendingParameters.Additive,
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Colour = Interpolation.ValueAt(0.6f, objectColour, Color4.White, 0, 1),
|
||||
Roundness = 20,
|
||||
Radius = 50,
|
||||
},
|
||||
},
|
||||
new CircularContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
Size = new Vector2(0.01f, initial_height),
|
||||
Blending = BlendingParameters.Additive,
|
||||
Rotation = RNG.NextSingle(-angle_variangle, angle_variangle),
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Colour = colour,
|
||||
Roundness = roundness,
|
||||
Radius = 40,
|
||||
},
|
||||
},
|
||||
new CircularContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
Size = new Vector2(0.01f, initial_height),
|
||||
Blending = BlendingParameters.Additive,
|
||||
Rotation = RNG.NextSingle(-angle_variangle, angle_variangle),
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Colour = colour,
|
||||
Roundness = roundness,
|
||||
Radius = 40,
|
||||
},
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
const double duration = 200;
|
||||
|
||||
base.LoadComplete();
|
||||
|
||||
circle.ResizeTo(circle.Size * new Vector2(4, 20), 1000, Easing.OutQuint);
|
||||
this.FadeIn(16).Then().FadeOut(500, Easing.OutQuint);
|
||||
largeFaint
|
||||
.ResizeTo(largeFaint.Size * new Vector2(5, 1), duration, Easing.OutQuint)
|
||||
.FadeOut(duration * 2);
|
||||
|
||||
mainGlow1.ScaleTo(1.4f, duration, Easing.OutQuint);
|
||||
|
||||
this.FadeOut(duration, Easing.Out);
|
||||
Expire(true);
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,65 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Overlays.Rankings;
|
||||
using osu.Game.Users;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
public class TestSceneRankingsDismissableFlag : OsuTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(DismissableFlag),
|
||||
};
|
||||
|
||||
public TestSceneRankingsDismissableFlag()
|
||||
{
|
||||
DismissableFlag flag;
|
||||
SpriteText text;
|
||||
|
||||
var countryA = new Country
|
||||
{
|
||||
FlagName = "BY",
|
||||
FullName = "Belarus"
|
||||
};
|
||||
|
||||
var countryB = new Country
|
||||
{
|
||||
FlagName = "US",
|
||||
FullName = "United States"
|
||||
};
|
||||
|
||||
AddRange(new Drawable[]
|
||||
{
|
||||
flag = new DismissableFlag
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(30, 20),
|
||||
Country = countryA,
|
||||
},
|
||||
text = new SpriteText
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Text = "Invoked",
|
||||
Font = OsuFont.GetFont(size: 30),
|
||||
Alpha = 0,
|
||||
}
|
||||
});
|
||||
|
||||
flag.Action += () => text.FadeIn().Then().FadeOut(1000, Easing.OutQuint);
|
||||
|
||||
AddStep("Trigger click", () => flag.Click());
|
||||
AddStep("Change to country 2", () => flag.Country = countryB);
|
||||
AddStep("Change to country 1", () => flag.Country = countryA);
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,41 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Overlays.Rankings;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Mania;
|
||||
using osu.Game.Rulesets.Taiko;
|
||||
using osu.Game.Rulesets.Catch;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
public class TestSceneRankingsRulesetSelector : OsuTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(RankingsRulesetSelector),
|
||||
};
|
||||
|
||||
public TestSceneRankingsRulesetSelector()
|
||||
{
|
||||
var current = new Bindable<RulesetInfo>();
|
||||
|
||||
Add(new RankingsRulesetSelector
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Current = { BindTarget = current }
|
||||
});
|
||||
|
||||
AddStep("Select osu!", () => current.Value = new OsuRuleset().RulesetInfo);
|
||||
AddStep("Select mania", () => current.Value = new ManiaRuleset().RulesetInfo);
|
||||
AddStep("Select taiko", () => current.Value = new TaikoRuleset().RulesetInfo);
|
||||
AddStep("Select catch", () => current.Value = new CatchRuleset().RulesetInfo);
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,54 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Overlays.Rankings;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
public class TestSceneRankingsScopeSelector : OsuTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(RankingsScopeSelector),
|
||||
};
|
||||
|
||||
private readonly Box background;
|
||||
|
||||
public TestSceneRankingsScopeSelector()
|
||||
{
|
||||
var scope = new Bindable<RankingsScope>();
|
||||
|
||||
AddRange(new Drawable[]
|
||||
{
|
||||
background = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both
|
||||
},
|
||||
new RankingsScopeSelector
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Current = scope
|
||||
}
|
||||
});
|
||||
|
||||
AddStep(@"Select country", () => scope.Value = RankingsScope.Country);
|
||||
AddStep(@"Select performance", () => scope.Value = RankingsScope.Performance);
|
||||
AddStep(@"Select score", () => scope.Value = RankingsScope.Score);
|
||||
AddStep(@"Select spotlights", () => scope.Value = RankingsScope.Spotlights);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
background.Colour = colours.GreySeafoam;
|
||||
}
|
||||
}
|
||||
}
|
84
osu.Game/Graphics/UserInterface/GradientLineTabControl.cs
Normal file
84
osu.Game/Graphics/UserInterface/GradientLineTabControl.cs
Normal file
@ -0,0 +1,84 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osuTK;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osuTK.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
public abstract class GradientLineTabControl<TModel> : PageTabControl<TModel>
|
||||
{
|
||||
protected Color4 LineColour
|
||||
{
|
||||
get => line.Colour;
|
||||
set => line.Colour = value;
|
||||
}
|
||||
|
||||
private readonly GradientLine line;
|
||||
|
||||
protected GradientLineTabControl()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
|
||||
AddInternal(line = new GradientLine
|
||||
{
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
});
|
||||
}
|
||||
|
||||
protected override Dropdown<TModel> CreateDropdown() => null;
|
||||
|
||||
protected override TabFillFlowContainer CreateTabFlow() => new TabFillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
AutoSizeAxes = Axes.X,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(20, 0),
|
||||
};
|
||||
|
||||
private class GradientLine : GridContainer
|
||||
{
|
||||
public GradientLine()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Size = new Vector2(0.8f, 1.5f);
|
||||
|
||||
ColumnDimensions = new[]
|
||||
{
|
||||
new Dimension(),
|
||||
new Dimension(mode: GridSizeMode.Relative, size: 0.4f),
|
||||
new Dimension(),
|
||||
};
|
||||
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = ColourInfo.GradientHorizontal(Color4.Transparent, Color4.White)
|
||||
},
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = ColourInfo.GradientHorizontal(Color4.White, Color4.Transparent)
|
||||
},
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -63,7 +63,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
Margin = new MarginPadding { Top = 8, Bottom = 8 },
|
||||
Origin = Anchor.BottomLeft,
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Text = (value as Enum)?.GetDescription() ?? value.ToString(),
|
||||
Text = CreateText(),
|
||||
Font = OsuFont.GetFont(size: 14)
|
||||
},
|
||||
box = new Box
|
||||
@ -81,6 +81,8 @@ namespace osu.Game.Graphics.UserInterface
|
||||
Active.BindValueChanged(active => Text.Font = Text.Font.With(Typeface.Exo, weight: active.NewValue ? FontWeight.Bold : FontWeight.Medium), true);
|
||||
}
|
||||
|
||||
protected virtual string CreateText() => (Value as Enum)?.GetDescription() ?? Value.ToString();
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
if (!Active.Value)
|
||||
|
@ -215,6 +215,7 @@ namespace osu.Game.Online.Leaderboards
|
||||
Origin = Anchor.BottomRight,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(1),
|
||||
ChildrenEnumerable = score.Mods.Select(mod => new ModIcon(mod) { Scale = new Vector2(0.375f) })
|
||||
},
|
||||
},
|
||||
|
@ -1,60 +1,37 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Screens.Select.Leaderboards;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osuTK;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osuTK.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.BeatmapSet
|
||||
{
|
||||
public class LeaderboardScopeSelector : PageTabControl<BeatmapLeaderboardScope>
|
||||
public class LeaderboardScopeSelector : GradientLineTabControl<BeatmapLeaderboardScope>
|
||||
{
|
||||
protected override bool AddEnumEntriesAutomatically => false;
|
||||
|
||||
protected override Dropdown<BeatmapLeaderboardScope> CreateDropdown() => null;
|
||||
|
||||
protected override TabItem<BeatmapLeaderboardScope> CreateTabItem(BeatmapLeaderboardScope value) => new ScopeSelectorTabItem(value);
|
||||
|
||||
public LeaderboardScopeSelector()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
|
||||
AddItem(BeatmapLeaderboardScope.Global);
|
||||
AddItem(BeatmapLeaderboardScope.Country);
|
||||
AddItem(BeatmapLeaderboardScope.Friend);
|
||||
|
||||
AddInternal(new GradientLine
|
||||
{
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
});
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
AccentColour = colours.Blue;
|
||||
LineColour = Color4.Gray;
|
||||
}
|
||||
|
||||
protected override TabFillFlowContainer CreateTabFlow() => new TabFillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
AutoSizeAxes = Axes.X,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(20, 0),
|
||||
};
|
||||
|
||||
private class ScopeSelectorTabItem : PageTabItem
|
||||
{
|
||||
public ScopeSelectorTabItem(BeatmapLeaderboardScope value)
|
||||
@ -77,43 +54,5 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
Text.FadeColour(Color4.White);
|
||||
}
|
||||
}
|
||||
|
||||
private class GradientLine : GridContainer
|
||||
{
|
||||
public GradientLine()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Size = new Vector2(0.8f, 1.5f);
|
||||
|
||||
ColumnDimensions = new[]
|
||||
{
|
||||
new Dimension(),
|
||||
new Dimension(mode: GridSizeMode.Relative, size: 0.4f),
|
||||
new Dimension(),
|
||||
};
|
||||
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = ColourInfo.GradientHorizontal(Color4.Transparent, Color4.Gray),
|
||||
},
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Gray,
|
||||
},
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = ColourInfo.GradientHorizontal(Color4.Gray, Color4.Transparent),
|
||||
},
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -171,6 +171,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
{
|
||||
Direction = FillDirection.Horizontal,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Spacing = new Vector2(1),
|
||||
ChildrenEnumerable = score.Mods.Select(m => new ModIcon(m)
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
|
@ -172,7 +172,8 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
: this(new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(1),
|
||||
})
|
||||
{
|
||||
}
|
||||
|
@ -12,12 +12,13 @@ using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Overlays.Profile.Sections.Ranks
|
||||
{
|
||||
public abstract class DrawableProfileScore : DrawableProfileRow
|
||||
{
|
||||
private readonly ScoreModsContainer modsContainer;
|
||||
private readonly FillFlowContainer modsContainer;
|
||||
protected readonly ScoreInfo Score;
|
||||
|
||||
protected DrawableProfileScore(ScoreInfo score)
|
||||
@ -28,12 +29,12 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
|
||||
Height = 60;
|
||||
Children = new Drawable[]
|
||||
{
|
||||
modsContainer = new ScoreModsContainer
|
||||
modsContainer = new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Y,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
Width = 60,
|
||||
Spacing = new Vector2(1),
|
||||
Margin = new MarginPadding { Right = 160 }
|
||||
}
|
||||
};
|
||||
|
@ -1,21 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osuTK;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace osu.Game.Overlays.Profile.Sections.Ranks
|
||||
{
|
||||
public class ScoreModsContainer : FlowContainer<ModIcon>
|
||||
{
|
||||
protected override IEnumerable<Vector2> ComputeLayoutPositions()
|
||||
{
|
||||
int count = FlowingChildren.Count();
|
||||
for (int i = 0; i < count; i++)
|
||||
yield return new Vector2(DrawWidth * i * (count == 1 ? 0 : 1f / (count - 1)), 0);
|
||||
}
|
||||
}
|
||||
}
|
55
osu.Game/Overlays/Rankings/DismissableFlag.cs
Normal file
55
osu.Game/Overlays/Rankings/DismissableFlag.cs
Normal file
@ -0,0 +1,55 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Users.Drawables;
|
||||
using osuTK.Graphics;
|
||||
using osuTK;
|
||||
using osu.Framework.Input.Events;
|
||||
using System;
|
||||
|
||||
namespace osu.Game.Overlays.Rankings
|
||||
{
|
||||
public class DismissableFlag : UpdateableFlag
|
||||
{
|
||||
private const int duration = 200;
|
||||
|
||||
public Action Action;
|
||||
|
||||
private readonly SpriteIcon hoverIcon;
|
||||
|
||||
public DismissableFlag()
|
||||
{
|
||||
AddInternal(hoverIcon = new SpriteIcon
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Depth = -1,
|
||||
Alpha = 0,
|
||||
Size = new Vector2(10),
|
||||
Icon = FontAwesome.Solid.Times,
|
||||
});
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
hoverIcon.FadeIn(duration, Easing.OutQuint);
|
||||
this.FadeColour(Color4.Gray, duration, Easing.OutQuint);
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
base.OnHoverLost(e);
|
||||
hoverIcon.FadeOut(duration, Easing.OutQuint);
|
||||
this.FadeColour(Color4.White, duration, Easing.OutQuint);
|
||||
}
|
||||
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
{
|
||||
Action?.Invoke();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
56
osu.Game/Overlays/Rankings/RankingsRulesetSelector.cs
Normal file
56
osu.Game/Overlays/Rankings/RankingsRulesetSelector.cs
Normal file
@ -0,0 +1,56 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Rulesets;
|
||||
using osuTK;
|
||||
using System.Linq;
|
||||
|
||||
namespace osu.Game.Overlays.Rankings
|
||||
{
|
||||
public class RankingsRulesetSelector : PageTabControl<RulesetInfo>
|
||||
{
|
||||
protected override TabItem<RulesetInfo> CreateTabItem(RulesetInfo value) => new RankingsTabItem(value);
|
||||
|
||||
protected override Dropdown<RulesetInfo> CreateDropdown() => null;
|
||||
|
||||
public RankingsRulesetSelector()
|
||||
{
|
||||
AutoSizeAxes = Axes.X;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, RulesetStore rulesets)
|
||||
{
|
||||
foreach (var r in rulesets.AvailableRulesets)
|
||||
AddItem(r);
|
||||
|
||||
AccentColour = colours.Lime;
|
||||
|
||||
SelectTab(TabContainer.FirstOrDefault());
|
||||
}
|
||||
|
||||
protected override TabFillFlowContainer CreateTabFlow() => new TabFillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.X,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(20, 0),
|
||||
};
|
||||
|
||||
private class RankingsTabItem : PageTabItem
|
||||
{
|
||||
public RankingsTabItem(RulesetInfo value)
|
||||
: base(value)
|
||||
{
|
||||
}
|
||||
|
||||
protected override string CreateText() => $"{Value.Name}";
|
||||
}
|
||||
}
|
||||
}
|
26
osu.Game/Overlays/Rankings/RankingsScopeSelector.cs
Normal file
26
osu.Game/Overlays/Rankings/RankingsScopeSelector.cs
Normal file
@ -0,0 +1,26 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Framework.Allocation;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.Rankings
|
||||
{
|
||||
public class RankingsScopeSelector : GradientLineTabControl<RankingsScope>
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
AccentColour = LineColour = Color4.Black;
|
||||
}
|
||||
}
|
||||
|
||||
public enum RankingsScope
|
||||
{
|
||||
Performance,
|
||||
Spotlights,
|
||||
Score,
|
||||
Country
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user