From e2d028908abe2271e1faeb74b9c6f84384ce049c Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 5 Nov 2020 15:25:20 +0900 Subject: [PATCH] Fix one more case of local variable preference --- .../Skinning/LegacyOldStyleSpinner.cs | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Skinning/LegacyOldStyleSpinner.cs b/osu.Game.Rulesets.Osu/Skinning/LegacyOldStyleSpinner.cs index 5fcd8e06b1..1954ff6e38 100644 --- a/osu.Game.Rulesets.Osu/Skinning/LegacyOldStyleSpinner.cs +++ b/osu.Game.Rulesets.Osu/Skinning/LegacyOldStyleSpinner.cs @@ -8,6 +8,7 @@ using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; using osu.Framework.Utils; using osu.Game.Rulesets.Objects.Drawables; +using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects.Drawables; using osu.Game.Skinning; using osuTK; @@ -94,14 +95,16 @@ namespace osu.Game.Rulesets.Osu.Skinning private void updateStateTransforms(DrawableHitObject drawableHitObject, ArmedState state) { - if (!(drawableHitObject is DrawableSpinner spinner)) + if (!(drawableHitObject is DrawableSpinner d)) return; - using (BeginAbsoluteSequence(spinner.HitObject.StartTime - spinner.HitObject.TimePreempt, true)) + Spinner spinner = d.HitObject; + + using (BeginAbsoluteSequence(spinner.StartTime - spinner.TimePreempt, true)) this.FadeOut(); - using (BeginAbsoluteSequence(spinner.HitObject.StartTime - spinner.HitObject.TimeFadeIn / 2, true)) - this.FadeInFromZero(spinner.HitObject.TimeFadeIn / 2); + using (BeginAbsoluteSequence(spinner.StartTime - spinner.TimeFadeIn / 2, true)) + this.FadeInFromZero(spinner.TimeFadeIn / 2); } protected override void Update()