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mirror of https://github.com/ppy/osu.git synced 2024-09-21 18:07:23 +08:00

Use pattern matching wherever possible

This commit is contained in:
Dean Herbert 2019-02-28 14:35:00 +09:00
parent 94a389319d
commit e2c6a8bc07
13 changed files with 17 additions and 29 deletions

View File

@ -83,8 +83,7 @@ namespace osu.Desktop
public override void SetHost(GameHost host)
{
base.SetHost(host);
var desktopWindow = host.Window as DesktopGameWindow;
if (desktopWindow != null)
if (host.Window is DesktopGameWindow desktopWindow)
{
desktopWindow.CursorState |= CursorState.Hidden;

View File

@ -74,8 +74,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
protected override IEnumerable<ManiaHitObject> ConvertHitObject(HitObject original, IBeatmap beatmap)
{
var maniaOriginal = original as ManiaHitObject;
if (maniaOriginal != null)
if (original is ManiaHitObject maniaOriginal)
{
yield return maniaOriginal;
yield break;

View File

@ -127,8 +127,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Preprocessing
{
Vector2 pos = hitObject.StackedPosition;
var slider = hitObject as Slider;
if (slider != null)
if (hitObject is Slider slider)
{
computeSliderCursorPosition(slider);
pos = slider.LazyEndPosition ?? pos;

View File

@ -58,8 +58,7 @@ namespace osu.Game.Rulesets.Osu.UI
{
h.OnNewResult += onNewResult;
var c = h as IDrawableHitObjectWithProxiedApproach;
if (c != null)
if (h is IDrawableHitObjectWithProxiedApproach c)
{
var original = c.ProxiedLayer;

View File

@ -37,11 +37,9 @@ namespace osu.Game.Graphics.UserInterface
private void updateAccentColour()
{
var header = Header as IHasAccentColour;
if (header != null) header.AccentColour = accentColour;
if (Header is IHasAccentColour header) header.AccentColour = accentColour;
var menu = Menu as IHasAccentColour;
if (menu != null) menu.AccentColour = accentColour;
if (Menu is IHasAccentColour menu) menu.AccentColour = accentColour;
}
protected override DropdownHeader CreateHeader() => new OsuDropdownHeader();
@ -149,8 +147,7 @@ namespace osu.Game.Graphics.UserInterface
{
base.UpdateForegroundColour();
var content = Foreground.Children.FirstOrDefault() as Content;
if (content != null) content.Chevron.Alpha = IsHovered ? 1 : 0;
if (Foreground.Children.FirstOrDefault() is Content content) content.Chevron.Alpha = IsHovered ? 1 : 0;
}
protected override Drawable CreateContent() => new Content();

View File

@ -64,8 +64,7 @@ namespace osu.Game.Graphics.UserInterface
set
{
accentColour = value;
var dropdown = Dropdown as IHasAccentColour;
if (dropdown != null)
if (Dropdown is IHasAccentColour dropdown)
dropdown.AccentColour = value;
foreach (var i in TabContainer.Children.OfType<IHasAccentColour>())
i.AccentColour = value;

View File

@ -600,8 +600,7 @@ namespace osu.Game
private void loadComponentSingleFile<T>(T d, Action<T> add)
where T : Drawable
{
var focused = d as FocusedOverlayContainer;
if (focused != null)
if (d is FocusedOverlayContainer focused)
{
focused.StateChanged += s =>
{

View File

@ -118,8 +118,7 @@ namespace osu.Game.Overlays
notification.Closed += notificationClosed;
var hasCompletionTarget = notification as IHasCompletionTarget;
if (hasCompletionTarget != null)
if (notification is IHasCompletionTarget hasCompletionTarget)
hasCompletionTarget.CompletionTarget = Post;
var ourType = notification.GetType();

View File

@ -16,8 +16,7 @@ namespace osu.Game.Rulesets.Mods
public override void ApplyToClock(IAdjustableClock clock)
{
var pitchAdjust = clock as IHasPitchAdjust;
if (pitchAdjust != null)
if (clock is IHasPitchAdjust pitchAdjust)
pitchAdjust.PitchAdjust = 0.75;
else
base.ApplyToClock(clock);

View File

@ -16,8 +16,7 @@ namespace osu.Game.Rulesets.Mods
public override void ApplyToClock(IAdjustableClock clock)
{
var pitchAdjust = clock as IHasPitchAdjust;
if (pitchAdjust != null)
if (clock is IHasPitchAdjust pitchAdjust)
pitchAdjust.PitchAdjust = 1.5;
else
base.ApplyToClock(clock);

View File

@ -241,8 +241,7 @@ namespace osu.Game.Screens.Play
ComboCounter?.Current.BindTo(processor.Combo);
HealthDisplay?.Current.BindTo(processor.Health);
var shd = HealthDisplay as StandardHealthDisplay;
if (shd != null)
if (HealthDisplay is StandardHealthDisplay shd)
processor.NewJudgement += shd.Flash;
}
}

View File

@ -70,8 +70,7 @@ namespace osu.Game.Storyboards
applyCommands(drawable, getCommands(g => g.Alpha, triggeredGroups), (d, value) => d.Alpha = value, (d, value, duration, easing) => d.FadeTo(value, duration, easing));
applyCommands(drawable, getCommands(g => g.BlendingMode, triggeredGroups), (d, value) => d.Blending = value, (d, value, duration, easing) => d.TransformBlendingMode(value, duration), false);
var flippable = drawable as IFlippable;
if (flippable != null)
if (drawable is IFlippable flippable)
{
applyCommands(drawable, getCommands(g => g.FlipH, triggeredGroups), (d, value) => flippable.FlipH = value, (d, value, duration, easing) => flippable.TransformFlipH(value, duration), false);
applyCommands(drawable, getCommands(g => g.FlipV, triggeredGroups), (d, value) => flippable.FlipV = value, (d, value, duration, easing) => flippable.TransformFlipV(value, duration), false);

View File

@ -158,9 +158,11 @@
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseFormatSpecifierInFormatString/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseFormatSpecifierInInterpolation/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseNameofExpression/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseNegatedPatternMatching/@EntryIndexedValue"></s:String>
<s:Boolean x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseNegatedPatternMatching/@EntryIndexRemoved">True</s:Boolean>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseNullPropagation/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseObjectOrCollectionInitializer/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UsePatternMatching/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UsePatternMatching/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseStringInterpolation/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=VariableCanBeMadeConst/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=VirtualMemberCallInConstructor/@EntryIndexedValue">HINT</s:String>