From e269bdbad7fcd755e15b97e45d291b12143f3de2 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 19 Jun 2017 18:30:13 +0900 Subject: [PATCH] Use additive colour; adjust constants a bit --- osu.Game/Screens/Menu/LogoVisualisation.cs | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) diff --git a/osu.Game/Screens/Menu/LogoVisualisation.cs b/osu.Game/Screens/Menu/LogoVisualisation.cs index dec90087e4..77ebd768f7 100644 --- a/osu.Game/Screens/Menu/LogoVisualisation.cs +++ b/osu.Game/Screens/Menu/LogoVisualisation.cs @@ -25,8 +25,8 @@ namespace osu.Game.Screens.Menu private Color4 barColour; private const int index_change = 5; - private const float bar_length = 1200; - private const int bars_per_visualizer = 250; + private const float bar_length = 600; + private const int bars_per_visualizer = 200; private const float visualizers = 5; /// @@ -44,8 +44,6 @@ namespace osu.Game.Screens.Menu } set { - //Half alpha makes it look really good! - value.A = 0.5f; barColour = value; } } @@ -60,7 +58,8 @@ namespace osu.Game.Screens.Menu public LogoVisualisation() { texture = Texture.WhitePixel; - AccentColour = Color4.White; + AccentColour = new Color4(1, 1, 1, 0.2f); + BlendingMode = BlendingMode.Additive; } [BackgroundDependencyLoader(true)]