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Merge branch 'master' into sheared-overlay-container-click-away

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Bartłomiej Dach 2022-04-22 22:26:35 +02:00 committed by GitHub
commit e246357b36
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93 changed files with 1821 additions and 534 deletions

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@ -51,8 +51,8 @@
<Reference Include="Java.Interop" /> <Reference Include="Java.Interop" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.417.0" /> <PackageReference Include="ppy.osu.Game.Resources" Version="2022.422.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2022.419.0" /> <PackageReference Include="ppy.osu.Framework.Android" Version="2022.421.0" />
</ItemGroup> </ItemGroup>
<ItemGroup Label="Transitive Dependencies"> <ItemGroup Label="Transitive Dependencies">
<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. --> <!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->

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@ -6,10 +6,10 @@ using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Primitives;
using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Osu.Judgements; using osu.Game.Rulesets.Osu.Judgements;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
using osu.Game.Rulesets.Osu.UI;
using osuTK; using osuTK;
namespace osu.Game.Rulesets.Osu.Objects.Drawables namespace osu.Game.Rulesets.Osu.Objects.Drawables
@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
// Must be set to update IsHovered as it's used in relax mod to detect osu hit objects. // Must be set to update IsHovered as it's used in relax mod to detect osu hit objects.
public override bool HandlePositionalInput => true; public override bool HandlePositionalInput => true;
protected override float SamplePlaybackPosition => HitObject.X / OsuPlayfield.BASE_SIZE.X; protected override float SamplePlaybackPosition => CalculateDrawableRelativePosition(this);
/// <summary> /// <summary>
/// Whether this <see cref="DrawableOsuHitObject"/> can be hit, given a time value. /// Whether this <see cref="DrawableOsuHitObject"/> can be hit, given a time value.
@ -89,6 +89,14 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
/// </summary> /// </summary>
public void MissForcefully() => ApplyResult(r => r.Type = r.Judgement.MinResult); public void MissForcefully() => ApplyResult(r => r.Type = r.Judgement.MinResult);
private RectangleF parentScreenSpaceRectangle => ((DrawableOsuHitObject)ParentHitObject)?.parentScreenSpaceRectangle ?? Parent.ScreenSpaceDrawQuad.AABBFloat;
/// <summary>
/// Calculates the position of the given <paramref name="drawable"/> relative to the playfield area.
/// </summary>
/// <param name="drawable">The drawable to calculate its relative position.</param>
protected float CalculateDrawableRelativePosition(Drawable drawable) => (drawable.ScreenSpaceDrawQuad.Centre.X - parentScreenSpaceRectangle.X) / parentScreenSpaceRectangle.Width;
protected override JudgementResult CreateResult(Judgement judgement) => new OsuJudgementResult(HitObject, judgement); protected override JudgementResult CreateResult(Judgement judgement) => new OsuJudgementResult(HitObject, judgement);
} }
} }

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@ -13,7 +13,6 @@ using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Skinning; using osu.Game.Rulesets.Osu.Skinning;
using osu.Game.Rulesets.Osu.Skinning.Default; using osu.Game.Rulesets.Osu.Skinning.Default;
using osu.Game.Rulesets.Osu.UI;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
using osu.Game.Skinning; using osu.Game.Skinning;
using osuTK; using osuTK;
@ -208,7 +207,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
if (Tracking.Value && slidingSample != null) if (Tracking.Value && slidingSample != null)
// keep the sliding sample playing at the current tracking position // keep the sliding sample playing at the current tracking position
slidingSample.Balance.Value = CalculateSamplePlaybackBalance(Ball.X / OsuPlayfield.BASE_SIZE.X); slidingSample.Balance.Value = CalculateSamplePlaybackBalance(CalculateDrawableRelativePosition(Ball));
double completionProgress = Math.Clamp((Time.Current - HitObject.StartTime) / HitObject.Duration, 0, 1); double completionProgress = Math.Clamp((Time.Current - HitObject.StartTime) / HitObject.Duration, 0, 1);

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@ -359,9 +359,9 @@ namespace osu.Game.Tests.Visual.Background
protected override BackgroundScreen CreateBackground() => protected override BackgroundScreen CreateBackground() =>
new FadeAccessibleBackground(Beatmap.Value); new FadeAccessibleBackground(Beatmap.Value);
public override void OnEntering(IScreen last) public override void OnEntering(ScreenTransitionEvent e)
{ {
base.OnEntering(last); base.OnEntering(e);
ApplyToBackground(b => ReplacesBackground.BindTo(b.StoryboardReplacesBackground)); ApplyToBackground(b => ReplacesBackground.BindTo(b.StoryboardReplacesBackground));
} }

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@ -389,9 +389,9 @@ namespace osu.Game.Tests.Visual.Gameplay
public void ExitViaQuickExit() => PerformExit(false); public void ExitViaQuickExit() => PerformExit(false);
public override void OnEntering(IScreen last) public override void OnEntering(ScreenTransitionEvent e)
{ {
base.OnEntering(last); base.OnEntering(e);
GameplayClockContainer.Stop(); GameplayClockContainer.Stop();
} }
} }

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@ -25,7 +25,7 @@ namespace osu.Game.Tests.Visual.Gameplay
private TestSkinSourceContainer skinSource; private TestSkinSourceContainer skinSource;
private PausableSkinnableSound skinnableSound; private PausableSkinnableSound skinnableSound;
[SetUp] [SetUpSteps]
public void SetUpSteps() public void SetUpSteps()
{ {
AddStep("setup hierarchy", () => AddStep("setup hierarchy", () =>

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@ -21,8 +21,11 @@ namespace osu.Game.Tests.Visual.Multiplayer
{ {
State = { Value = Visibility.Visible } State = { Value = Visibility.Visible }
}); });
AddUntilStep("all column content loaded",
() => freeModSelectScreen.ChildrenOfType<ModColumn>().Any()
&& freeModSelectScreen.ChildrenOfType<ModColumn>().All(column => column.IsLoaded && column.ItemsLoaded));
AddAssert("all visible mods are playable", AddUntilStep("all visible mods are playable",
() => this.ChildrenOfType<ModPanel>() () => this.ChildrenOfType<ModPanel>()
.Where(panel => panel.IsPresent) .Where(panel => panel.IsPresent)
.All(panel => panel.Mod.HasImplementation && panel.Mod.UserPlayable)); .All(panel => panel.Mod.HasImplementation && panel.Mod.UserPlayable));

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@ -230,7 +230,7 @@ namespace osu.Game.Tests.Visual.Navigation
public int ExitAttempts { get; private set; } public int ExitAttempts { get; private set; }
public override bool OnExiting(IScreen next) public override bool OnExiting(ScreenExitEvent e)
{ {
ExitAttempts++; ExitAttempts++;
@ -240,7 +240,7 @@ namespace osu.Game.Tests.Visual.Navigation
return true; return true;
} }
return base.OnExiting(next); return base.OnExiting(e);
} }
} }
@ -257,7 +257,7 @@ namespace osu.Game.Tests.Visual.Navigation
SubScreenStack.Push(Blocker = new DialogBlockingScreen()); SubScreenStack.Push(Blocker = new DialogBlockingScreen());
} }
public override bool OnExiting(IScreen next) public override bool OnExiting(ScreenExitEvent e)
{ {
if (SubScreenStack.CurrentScreen != null) if (SubScreenStack.CurrentScreen != null)
{ {
@ -265,7 +265,7 @@ namespace osu.Game.Tests.Visual.Navigation
return true; return true;
} }
return base.OnExiting(next); return base.OnExiting(e);
} }
} }
} }

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@ -0,0 +1,188 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Framework.Utils;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Chat;
using osu.Game.Overlays;
using osu.Game.Overlays.Chat.ChannelList;
namespace osu.Game.Tests.Visual.Online
{
[TestFixture]
public class TestSceneChannelList : OsuTestScene
{
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Pink);
[Cached]
private readonly Bindable<Channel> selected = new Bindable<Channel>();
private OsuSpriteText selectorText;
private OsuSpriteText selectedText;
private OsuSpriteText leaveText;
private ChannelList channelList;
[SetUp]
public void SetUp()
{
Schedule(() =>
{
Child = new GridContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Height = 0.7f,
RowDimensions = new[]
{
new Dimension(GridSizeMode.Absolute, 20),
new Dimension(GridSizeMode.Absolute, 20),
new Dimension(GridSizeMode.Absolute, 20),
new Dimension(),
},
Content = new[]
{
new Drawable[]
{
selectorText = new OsuSpriteText
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
},
},
new Drawable[]
{
selectedText = new OsuSpriteText
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
},
},
new Drawable[]
{
leaveText = new OsuSpriteText
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
},
},
new Drawable[]
{
channelList = new ChannelList
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
RelativeSizeAxes = Axes.Y,
Width = 190,
},
},
},
};
channelList.OnRequestSelect += channel =>
{
channelList.SelectorActive.Value = false;
selected.Value = channel;
};
channelList.OnRequestLeave += channel =>
{
leaveText.Text = $"OnRequestLeave: {channel.Name}";
leaveText.FadeOutFromOne(1000, Easing.InQuint);
selected.Value = null;
channelList.RemoveChannel(channel);
};
channelList.SelectorActive.BindValueChanged(change =>
{
selectorText.Text = $"Channel Selector Active: {change.NewValue}";
selected.Value = null;
}, true);
selected.BindValueChanged(change =>
{
selectedText.Text = $"Selected Channel: {change.NewValue?.Name ?? "[null]"}";
}, true);
});
}
[SetUpSteps]
public void SetUpSteps()
{
AddStep("Add Public Channels", () =>
{
for (int i = 0; i < 10; i++)
channelList.AddChannel(createRandomPublicChannel());
});
AddStep("Add Private Channels", () =>
{
for (int i = 0; i < 10; i++)
channelList.AddChannel(createRandomPrivateChannel());
});
}
[Test]
public void TestVisual()
{
AddStep("Unread Selected", () =>
{
if (selected.Value != null)
channelList.GetItem(selected.Value).Unread.Value = true;
});
AddStep("Read Selected", () =>
{
if (selected.Value != null)
channelList.GetItem(selected.Value).Unread.Value = false;
});
AddStep("Add Mention Selected", () =>
{
if (selected.Value != null)
channelList.GetItem(selected.Value).Mentions.Value++;
});
AddStep("Add 98 Mentions Selected", () =>
{
if (selected.Value != null)
channelList.GetItem(selected.Value).Mentions.Value += 98;
});
AddStep("Clear Mentions Selected", () =>
{
if (selected.Value != null)
channelList.GetItem(selected.Value).Mentions.Value = 0;
});
}
private Channel createRandomPublicChannel()
{
int id = RNG.Next(0, 10000);
return new Channel
{
Name = $"#channel-{id}",
Type = ChannelType.Public,
Id = id,
};
}
private Channel createRandomPrivateChannel()
{
int id = RNG.Next(0, 10000);
return new Channel(new APIUser
{
Id = id,
Username = $"test user {id}",
});
}
}
}

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@ -1,163 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Chat;
using osu.Game.Overlays;
using osu.Game.Overlays.Chat.ChannelList;
using osuTK;
namespace osu.Game.Tests.Visual.Online
{
[TestFixture]
public class TestSceneChannelListItem : OsuTestScene
{
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Pink);
[Cached]
private readonly Bindable<Channel> selected = new Bindable<Channel>();
private static readonly List<Channel> channels = new List<Channel>
{
createPublicChannel("#public-channel"),
createPublicChannel("#public-channel-long-name"),
createPrivateChannel("test user", 2),
createPrivateChannel("test user long name", 3),
};
private readonly Dictionary<Channel, ChannelListItem> channelMap = new Dictionary<Channel, ChannelListItem>();
private FillFlowContainer flow;
private OsuSpriteText selectedText;
private OsuSpriteText leaveText;
[SetUp]
public void SetUp()
{
Schedule(() =>
{
foreach (var item in channelMap.Values)
item.Expire();
channelMap.Clear();
Child = new FillFlowContainer
{
Direction = FillDirection.Vertical,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Both,
Spacing = new Vector2(10),
Children = new Drawable[]
{
selectedText = new OsuSpriteText
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
},
leaveText = new OsuSpriteText
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Height = 16,
AlwaysPresent = true,
},
new Container
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
AutoSizeAxes = Axes.Y,
Width = 190,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colourProvider.Background6,
},
flow = new FillFlowContainer
{
Direction = FillDirection.Vertical,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
},
},
},
},
};
selected.BindValueChanged(change =>
{
selectedText.Text = $"Selected Channel: {change.NewValue?.Name ?? "[null]"}";
}, true);
foreach (var channel in channels)
{
var item = new ChannelListItem(channel);
flow.Add(item);
channelMap.Add(channel, item);
item.OnRequestSelect += c => selected.Value = c;
item.OnRequestLeave += leaveChannel;
}
});
}
[Test]
public void TestVisual()
{
AddStep("Select second item", () => selected.Value = channels.Skip(1).First());
AddStep("Unread Selected", () =>
{
if (selected.Value != null)
channelMap[selected.Value].Unread.Value = true;
});
AddStep("Read Selected", () =>
{
if (selected.Value != null)
channelMap[selected.Value].Unread.Value = false;
});
AddStep("Add Mention Selected", () =>
{
if (selected.Value != null)
channelMap[selected.Value].Mentions.Value++;
});
AddStep("Add 98 Mentions Selected", () =>
{
if (selected.Value != null)
channelMap[selected.Value].Mentions.Value += 98;
});
AddStep("Clear Mentions Selected", () =>
{
if (selected.Value != null)
channelMap[selected.Value].Mentions.Value = 0;
});
}
private void leaveChannel(Channel channel)
{
leaveText.Text = $"OnRequestLeave: {channel.Name}";
leaveText.FadeOutFromOne(1000, Easing.InQuint);
}
private static Channel createPublicChannel(string name) =>
new Channel { Name = name, Type = ChannelType.Public, Id = 1234 };
private static Channel createPrivateChannel(string username, int id)
=> new Channel(new APIUser { Id = id, Username = username });
}
}

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@ -8,6 +8,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays; using osu.Game.Overlays;
using osu.Game.Overlays.Settings;
using osu.Game.Overlays.Settings.Sections; using osu.Game.Overlays.Settings.Sections;
using osu.Game.Overlays.Settings.Sections.Input; using osu.Game.Overlays.Settings.Sections.Input;
using osuTK.Input; using osuTK.Input;
@ -34,6 +35,29 @@ namespace osu.Game.Tests.Visual.Settings
}); });
} }
[Test]
public void TestQuickFiltering()
{
AddStep("set filter", () =>
{
settings.SectionsContainer.ChildrenOfType<SearchTextBox>().First().Current.Value = "scaling";
});
AddUntilStep("wait for items to load", () => settings.SectionsContainer.ChildrenOfType<IFilterable>().Any());
AddAssert("ensure all items match filter", () => settings.SectionsContainer
.ChildrenOfType<SettingsSection>().Where(f => f.IsPresent)
.All(section =>
section.Children.Where(f => f.IsPresent)
.OfType<ISettingsItem>()
.OfType<IFilterable>()
.Where(f => !(f is IHasFilterableChildren))
.All(f => f.FilterTerms.Any(t => t.Contains("scaling")))
));
AddAssert("ensure section is current", () => settings.CurrentSection.Value is GraphicsSection);
}
[Test] [Test]
public void ToggleVisibility() public void ToggleVisibility()
{ {

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@ -80,10 +80,10 @@ namespace osu.Game.Tests.Visual
public override bool OnBackButton() => (screenStack.CurrentScreen as OsuScreen)?.OnBackButton() ?? base.OnBackButton(); public override bool OnBackButton() => (screenStack.CurrentScreen as OsuScreen)?.OnBackButton() ?? base.OnBackButton();
public override bool OnExiting(IScreen next) public override bool OnExiting(ScreenExitEvent e)
{ {
if (screenStack.CurrentScreen == null) if (screenStack.CurrentScreen == null)
return base.OnExiting(next); return base.OnExiting(e);
screenStack.Exit(); screenStack.Exit();
return true; return true;

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@ -0,0 +1,19 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Screens;
using osu.Game.Overlays.FirstRunSetup;
namespace osu.Game.Tests.Visual.UserInterface
{
public class TestSceneFirstRunScreenUIScale : OsuManualInputManagerTestScene
{
public TestSceneFirstRunScreenUIScale()
{
AddStep("load screen", () =>
{
Child = new ScreenStack(new ScreenUIScale());
});
}
}
}

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@ -0,0 +1,193 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using Moq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics.Containers;
using osu.Framework.Screens;
using osu.Framework.Testing;
using osu.Game.Configuration;
using osu.Game.Localisation;
using osu.Game.Overlays;
using osu.Game.Overlays.FirstRunSetup;
using osu.Game.Overlays.Notifications;
using osu.Game.Screens;
using osuTK;
using osuTK.Input;
namespace osu.Game.Tests.Visual.UserInterface
{
public class TestSceneFirstRunSetupOverlay : OsuManualInputManagerTestScene
{
private FirstRunSetupOverlay overlay;
private readonly Mock<IPerformFromScreenRunner> performer = new Mock<IPerformFromScreenRunner>();
private readonly Mock<INotificationOverlay> notificationOverlay = new Mock<INotificationOverlay>();
private Notification lastNotification;
protected OsuConfigManager LocalConfig;
[BackgroundDependencyLoader]
private void load()
{
Dependencies.Cache(LocalConfig = new OsuConfigManager(LocalStorage));
Dependencies.CacheAs(performer.Object);
Dependencies.CacheAs(notificationOverlay.Object);
}
[SetUpSteps]
public void SetUpSteps()
{
AddStep("setup dependencies", () =>
{
performer.Reset();
notificationOverlay.Reset();
performer.Setup(g => g.PerformFromScreen(It.IsAny<Action<IScreen>>(), It.IsAny<IEnumerable<Type>>()))
.Callback((Action<IScreen> action, IEnumerable<Type> types) => action(null));
notificationOverlay.Setup(n => n.Post(It.IsAny<Notification>()))
.Callback((Notification n) => lastNotification = n);
});
AddStep("add overlay", () =>
{
Child = overlay = new FirstRunSetupOverlay
{
State = { Value = Visibility.Visible }
};
});
}
[Test]
public void TestDoesntOpenOnSecondRun()
{
AddStep("set first run", () => LocalConfig.SetValue(OsuSetting.ShowFirstRunSetup, true));
AddUntilStep("step through", () =>
{
if (overlay.CurrentScreen?.IsLoaded != false) overlay.NextButton.TriggerClick();
return overlay.State.Value == Visibility.Hidden;
});
AddAssert("first run false", () => !LocalConfig.Get<bool>(OsuSetting.ShowFirstRunSetup));
AddStep("add overlay", () =>
{
Child = overlay = new FirstRunSetupOverlay();
});
AddWaitStep("wait some", 5);
AddAssert("overlay didn't show", () => overlay.State.Value == Visibility.Hidden);
}
[TestCase(false)]
[TestCase(true)]
public void TestOverlayRunsToFinish(bool keyboard)
{
AddUntilStep("step through", () =>
{
if (overlay.CurrentScreen?.IsLoaded != false)
{
if (keyboard)
InputManager.Key(Key.Enter);
else
overlay.NextButton.TriggerClick();
}
return overlay.State.Value == Visibility.Hidden;
});
AddUntilStep("wait for screens removed", () => !overlay.ChildrenOfType<Screen>().Any());
AddStep("no notifications", () => notificationOverlay.VerifyNoOtherCalls());
AddStep("display again on demand", () => overlay.Show());
AddUntilStep("back at start", () => overlay.CurrentScreen is ScreenWelcome);
}
[TestCase(false)]
[TestCase(true)]
public void TestBackButton(bool keyboard)
{
AddAssert("back button disabled", () => !overlay.BackButton.Enabled.Value);
AddUntilStep("step to last", () =>
{
var nextButton = overlay.NextButton;
if (overlay.CurrentScreen?.IsLoaded != false)
nextButton.TriggerClick();
return nextButton.Text == CommonStrings.Finish;
});
AddUntilStep("step back to start", () =>
{
if (overlay.CurrentScreen?.IsLoaded != false)
{
if (keyboard)
InputManager.Key(Key.Escape);
else
overlay.BackButton.TriggerClick();
}
return overlay.CurrentScreen is ScreenWelcome;
});
AddAssert("back button disabled", () => !overlay.BackButton.Enabled.Value);
if (keyboard)
{
AddStep("exit via keyboard", () => InputManager.Key(Key.Escape));
AddAssert("overlay dismissed", () => overlay.State.Value == Visibility.Hidden);
}
}
[Test]
public void TestClickAwayToExit()
{
AddStep("click inside content", () =>
{
InputManager.MoveMouseTo(overlay.ScreenSpaceDrawQuad.Centre);
InputManager.Click(MouseButton.Left);
});
AddAssert("overlay not dismissed", () => overlay.State.Value == Visibility.Visible);
AddStep("click outside content", () =>
{
InputManager.MoveMouseTo(overlay.ScreenSpaceDrawQuad.TopLeft - new Vector2(1));
InputManager.Click(MouseButton.Left);
});
AddAssert("overlay dismissed", () => overlay.State.Value == Visibility.Hidden);
}
[Test]
public void TestResumeViaNotification()
{
AddStep("step to next", () => overlay.NextButton.TriggerClick());
AddAssert("is at known screen", () => overlay.CurrentScreen is ScreenUIScale);
AddStep("hide", () => overlay.Hide());
AddAssert("overlay hidden", () => overlay.State.Value == Visibility.Hidden);
AddStep("notification arrived", () => notificationOverlay.Verify(n => n.Post(It.IsAny<Notification>()), Times.Once));
AddStep("run notification action", () => lastNotification.Activated());
AddAssert("overlay shown", () => overlay.State.Value == Visibility.Visible);
AddAssert("is resumed", () => overlay.CurrentScreen is ScreenUIScale);
}
}
}

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@ -47,12 +47,22 @@ namespace osu.Game.Tests.Visual.UserInterface
{ {
IncompatibilityDisplayingModPanel panel = null; IncompatibilityDisplayingModPanel panel = null;
AddStep("create panel with DT", () => Child = panel = new IncompatibilityDisplayingModPanel(new OsuModDoubleTime()) AddStep("create panel with DT", () =>
{ {
Anchor = Anchor.Centre, Child = panel = new IncompatibilityDisplayingModPanel(new OsuModDoubleTime())
Origin = Anchor.Centre, {
RelativeSizeAxes = Axes.None, Anchor = Anchor.Centre,
Width = 300 Origin = Anchor.Centre,
RelativeSizeAxes = Axes.None,
Width = 300,
};
panel.Active.BindValueChanged(active =>
{
SelectedMods.Value = active.NewValue
? Array.Empty<Mod>()
: new[] { panel.Mod };
});
}); });
clickPanel(); clickPanel();
@ -63,11 +73,6 @@ namespace osu.Game.Tests.Visual.UserInterface
AddStep("set incompatible mod", () => SelectedMods.Value = new[] { new OsuModHalfTime() }); AddStep("set incompatible mod", () => SelectedMods.Value = new[] { new OsuModHalfTime() });
clickPanel();
AddAssert("panel not active", () => !panel.Active.Value);
AddStep("reset mods", () => SelectedMods.Value = Array.Empty<Mod>());
clickPanel(); clickPanel();
AddAssert("panel active", () => panel.Active.Value); AddAssert("panel active", () => panel.Active.Value);

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@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq; using System.Linq;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Allocation; using osu.Framework.Allocation;
@ -89,6 +90,27 @@ namespace osu.Game.Tests.Visual.UserInterface
changeRuleset(3); changeRuleset(3);
} }
[Test]
public void TestIncompatibilityToggling()
{
createScreen();
changeRuleset(0);
AddStep("activate DT", () => getPanelForMod(typeof(OsuModDoubleTime)).TriggerClick());
AddAssert("DT active", () => SelectedMods.Value.Single().GetType() == typeof(OsuModDoubleTime));
AddStep("activate NC", () => getPanelForMod(typeof(OsuModNightcore)).TriggerClick());
AddAssert("only NC active", () => SelectedMods.Value.Single().GetType() == typeof(OsuModNightcore));
AddStep("activate HR", () => getPanelForMod(typeof(OsuModHardRock)).TriggerClick());
AddAssert("NC+HR active", () => SelectedMods.Value.Any(mod => mod.GetType() == typeof(OsuModNightcore))
&& SelectedMods.Value.Any(mod => mod.GetType() == typeof(OsuModHardRock)));
AddStep("activate MR", () => getPanelForMod(typeof(OsuModMirror)).TriggerClick());
AddAssert("NC+MR active", () => SelectedMods.Value.Any(mod => mod.GetType() == typeof(OsuModNightcore))
&& SelectedMods.Value.Any(mod => mod.GetType() == typeof(OsuModMirror)));
}
[Test] [Test]
public void TestCustomisationToggleState() public void TestCustomisationToggleState()
{ {
@ -136,5 +158,8 @@ namespace osu.Game.Tests.Visual.UserInterface
AddAssert($"customisation toggle is {(disabled ? "" : "not ")}disabled", () => getToggle().Active.Disabled == disabled); AddAssert($"customisation toggle is {(disabled ? "" : "not ")}disabled", () => getToggle().Active.Disabled == disabled);
AddAssert($"customisation toggle is {(active ? "" : "not ")}active", () => getToggle().Active.Value == active); AddAssert($"customisation toggle is {(active ? "" : "not ")}active", () => getToggle().Active.Value == active);
} }
private ModPanel getPanelForMod(Type modType)
=> modSelectScreen.ChildrenOfType<ModPanel>().Single(panel => panel.Mod.GetType() == modType);
} }
} }

View File

@ -7,7 +7,6 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osuTK; using osuTK;
@ -16,11 +15,11 @@ namespace osu.Game.Beatmaps.Drawables
{ {
internal class DifficultyIconTooltip : VisibilityContainer, ITooltip<DifficultyIconTooltipContent> internal class DifficultyIconTooltip : VisibilityContainer, ITooltip<DifficultyIconTooltipContent>
{ {
private readonly OsuSpriteText difficultyName, starRating; private OsuSpriteText difficultyName;
private readonly Box background; private StarRatingDisplay starRating;
private readonly FillFlowContainer difficultyFlow;
public DifficultyIconTooltip() [BackgroundDependencyLoader]
private void load(OsuColour colours)
{ {
AutoSizeAxes = Axes.Both; AutoSizeAxes = Axes.Both;
Masking = true; Masking = true;
@ -28,9 +27,10 @@ namespace osu.Game.Beatmaps.Drawables
Children = new Drawable[] Children = new Drawable[]
{ {
background = new Box new Box
{ {
Alpha = 0.9f, Alpha = 0.9f,
Colour = colours.Gray3,
RelativeSizeAxes = Axes.Both RelativeSizeAxes = Axes.Both
}, },
new FillFlowContainer new FillFlowContainer
@ -40,6 +40,7 @@ namespace osu.Game.Beatmaps.Drawables
AutoSizeEasing = Easing.OutQuint, AutoSizeEasing = Easing.OutQuint,
Direction = FillDirection.Vertical, Direction = FillDirection.Vertical,
Padding = new MarginPadding(10), Padding = new MarginPadding(10),
Spacing = new Vector2(5),
Children = new Drawable[] Children = new Drawable[]
{ {
difficultyName = new OsuSpriteText difficultyName = new OsuSpriteText
@ -48,57 +49,27 @@ namespace osu.Game.Beatmaps.Drawables
Origin = Anchor.Centre, Origin = Anchor.Centre,
Font = OsuFont.GetFont(size: 16, weight: FontWeight.Bold), Font = OsuFont.GetFont(size: 16, weight: FontWeight.Bold),
}, },
difficultyFlow = new FillFlowContainer starRating = new StarRatingDisplay(default, StarRatingDisplaySize.Small)
{ {
AutoSizeAxes = Axes.Both,
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
Direction = FillDirection.Horizontal,
Children = new Drawable[]
{
starRating = new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Font = OsuFont.GetFont(size: 16, weight: FontWeight.Regular),
},
new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Margin = new MarginPadding { Left = 4 },
Icon = FontAwesome.Solid.Star,
Size = new Vector2(12),
},
}
} }
} }
} }
}; };
} }
[Resolved] private DifficultyIconTooltipContent displayedContent;
private OsuColour colours { get; set; }
[BackgroundDependencyLoader]
private void load()
{
background.Colour = colours.Gray3;
}
private readonly IBindable<StarDifficulty> starDifficulty = new Bindable<StarDifficulty>();
public void SetContent(DifficultyIconTooltipContent content) public void SetContent(DifficultyIconTooltipContent content)
{ {
difficultyName.Text = content.BeatmapInfo.DifficultyName; if (displayedContent != null)
starRating.Current.UnbindFrom(displayedContent.Difficulty);
starDifficulty.UnbindAll(); displayedContent = content;
starDifficulty.BindTo(content.Difficulty);
starDifficulty.BindValueChanged(difficulty => starRating.Current.BindTarget = displayedContent.Difficulty;
{ difficultyName.Text = displayedContent.BeatmapInfo.DifficultyName;
starRating.Text = $"{difficulty.NewValue.Stars:0.##}";
difficultyFlow.Colour = colours.ForStarDifficulty(difficulty.NewValue.Stars);
}, true);
} }
public void Move(Vector2 pos) => Position = pos; public void Move(Vector2 pos) => Position = pos;

View File

@ -134,6 +134,8 @@ namespace osu.Game.Configuration
SetDefault(OsuSetting.Version, string.Empty); SetDefault(OsuSetting.Version, string.Empty);
SetDefault(OsuSetting.ShowFirstRunSetup, true);
SetDefault(OsuSetting.ScreenshotFormat, ScreenshotFormat.Jpg); SetDefault(OsuSetting.ScreenshotFormat, ScreenshotFormat.Jpg);
SetDefault(OsuSetting.ScreenshotCaptureMenuCursor, false); SetDefault(OsuSetting.ScreenshotCaptureMenuCursor, false);
@ -308,6 +310,7 @@ namespace osu.Game.Configuration
BeatmapListingCardSize, BeatmapListingCardSize,
ToolbarClockDisplayMode, ToolbarClockDisplayMode,
Version, Version,
ShowFirstRunSetup,
ShowConvertedBeatmaps, ShowConvertedBeatmaps,
Skin, Skin,
ScreenshotFormat, ScreenshotFormat,

View File

@ -79,12 +79,12 @@ namespace osu.Game.Graphics.Containers
}; };
} }
private class ScalingDrawSizePreservingFillContainer : DrawSizePreservingFillContainer public class ScalingDrawSizePreservingFillContainer : DrawSizePreservingFillContainer
{ {
private readonly bool applyUIScale; private readonly bool applyUIScale;
private Bindable<float> uiScale; private Bindable<float> uiScale;
private float currentScale = 1; protected float CurrentScale { get; private set; } = 1;
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true; public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true;
@ -99,14 +99,14 @@ namespace osu.Game.Graphics.Containers
if (applyUIScale) if (applyUIScale)
{ {
uiScale = osuConfig.GetBindable<float>(OsuSetting.UIScale); uiScale = osuConfig.GetBindable<float>(OsuSetting.UIScale);
uiScale.BindValueChanged(args => this.TransformTo(nameof(currentScale), args.NewValue, duration, Easing.OutQuart), true); uiScale.BindValueChanged(args => this.TransformTo(nameof(CurrentScale), args.NewValue, duration, Easing.OutQuart), true);
} }
} }
protected override void Update() protected override void Update()
{ {
Scale = new Vector2(currentScale); Scale = new Vector2(CurrentScale);
Size = new Vector2(1 / currentScale); Size = new Vector2(1 / CurrentScale);
base.Update(); base.Update();
} }
@ -209,7 +209,7 @@ namespace osu.Game.Graphics.Containers
{ {
protected override bool AllowStoryboardBackground => false; protected override bool AllowStoryboardBackground => false;
public override void OnEntering(IScreen last) public override void OnEntering(ScreenTransitionEvent e)
{ {
this.FadeInFromZero(4000, Easing.OutQuint); this.FadeInFromZero(4000, Easing.OutQuint);
} }

View File

@ -9,6 +9,16 @@ namespace osu.Game.Localisation
{ {
private const string prefix = @"osu.Game.Resources.Localisation.Common"; private const string prefix = @"osu.Game.Resources.Localisation.Common";
/// <summary>
/// "Back"
/// </summary>
public static LocalisableString Back => new TranslatableString(getKey(@"back"), @"Back");
/// <summary>
/// "Finish"
/// </summary>
public static LocalisableString Finish => new TranslatableString(getKey(@"finish"), @"Finish");
/// <summary> /// <summary>
/// "Enabled" /// "Enabled"
/// </summary> /// </summary>

View File

@ -0,0 +1,58 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Localisation;
namespace osu.Game.Localisation
{
public static class FirstRunSetupOverlayStrings
{
private const string prefix = @"osu.Game.Resources.Localisation.FirstRunSetupOverlay";
/// <summary>
/// "Get started"
/// </summary>
public static LocalisableString GetStarted => new TranslatableString(getKey(@"get_started"), @"Get started");
/// <summary>
/// "Click to resume first-run setup at any point"
/// </summary>
public static LocalisableString ClickToResumeFirstRunSetupAtAnyPoint => new TranslatableString(getKey(@"click_to_resume_first_run_setup_at_any_point"), @"Click to resume first-run setup at any point");
/// <summary>
/// "First-run setup"
/// </summary>
public static LocalisableString FirstRunSetupTitle => new TranslatableString(getKey(@"first_run_setup_title"), @"First-run setup");
/// <summary>
/// "Set up osu! to suit you"
/// </summary>
public static LocalisableString FirstRunSetupDescription => new TranslatableString(getKey(@"first_run_setup_description"), @"Set up osu! to suit you");
/// <summary>
/// "Welcome"
/// </summary>
public static LocalisableString WelcomeTitle => new TranslatableString(getKey(@"welcome_title"), @"Welcome");
/// <summary>
/// "Welcome to the first-run setup guide!
///
/// osu! is a very configurable game, and diving straight into the settings can sometimes be overwhelming. This guide will help you get the important choices out of the way to ensure a great first experience!"
/// </summary>
public static LocalisableString WelcomeDescription => new TranslatableString(getKey(@"welcome_description"), @"Welcome to the first-run setup guide!
osu! is a very configurable game, and diving straight into the settings can sometimes be overwhelming. This guide will help you get the important choices out of the way to ensure a great first experience!");
/// <summary>
/// "The size of the osu! user interface can be adjusted to your liking."
/// </summary>
public static LocalisableString UIScaleDescription => new TranslatableString(getKey(@"ui_scale_description"), @"The size of the osu! user interface can be adjusted to your liking.");
/// <summary>
/// "Next ({0})"
/// </summary>
public static LocalisableString Next(LocalisableString nextStepDescription) => new TranslatableString(getKey(@"next"), @"Next ({0})", nextStepDescription);
private static string getKey(string key) => $@"{prefix}:{key}";
}
}

View File

@ -59,6 +59,11 @@ namespace osu.Game.Localisation
/// </summary> /// </summary>
public static LocalisableString ChangeFolderLocation => new TranslatableString(getKey(@"change_folder_location"), @"Change folder location..."); public static LocalisableString ChangeFolderLocation => new TranslatableString(getKey(@"change_folder_location"), @"Change folder location...");
/// <summary>
/// "Run setup wizard"
/// </summary>
public static LocalisableString RunSetupWizard => new TranslatableString(getKey(@"run_setup_wizard"), @"Run setup wizard");
private static string getKey(string key) => $"{prefix}:{key}"; private static string getKey(string key) => $"{prefix}:{key}";
} }
} }

View File

@ -29,6 +29,7 @@ namespace osu.Game.Online.API.Requests
Ranked, Ranked,
Loved, Loved,
Pending, Pending,
Guest,
Graveyard Graveyard
} }
} }

View File

@ -148,6 +148,9 @@ namespace osu.Game.Online.API.Requests.Responses
[JsonProperty(@"pending_beatmapset_count")] [JsonProperty(@"pending_beatmapset_count")]
public int PendingBeatmapsetCount; public int PendingBeatmapsetCount;
[JsonProperty(@"guest_beatmapset_count")]
public int GuestBeatmapsetCount;
[JsonProperty(@"scores_best_count")] [JsonProperty(@"scores_best_count")]
public int ScoresBestCount; public int ScoresBestCount;

View File

@ -5,6 +5,7 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Net;
using System.Threading; using System.Threading;
using System.Threading.Tasks; using System.Threading.Tasks;
using Microsoft.AspNetCore.SignalR.Client; using Microsoft.AspNetCore.SignalR.Client;
@ -144,6 +145,12 @@ namespace osu.Game.Online
var builder = new HubConnectionBuilder() var builder = new HubConnectionBuilder()
.WithUrl(endpoint, options => .WithUrl(endpoint, options =>
{ {
// Use HttpClient.DefaultProxy once on net6 everywhere.
// The credential setter can also be removed at this point.
options.Proxy = WebRequest.DefaultWebProxy;
if (options.Proxy != null)
options.Proxy.Credentials = CredentialCache.DefaultCredentials;
options.Headers.Add("Authorization", $"Bearer {api.AccessToken}"); options.Headers.Add("Authorization", $"Bearer {api.AccessToken}");
options.Headers.Add("OsuVersionHash", versionHash); options.Headers.Add("OsuVersionHash", versionHash);
}); });

View File

@ -149,6 +149,8 @@ namespace osu.Game
protected SettingsOverlay Settings; protected SettingsOverlay Settings;
private FirstRunSetupOverlay firstRunOverlay;
private VolumeOverlay volume; private VolumeOverlay volume;
private OsuLogo osuLogo; private OsuLogo osuLogo;
@ -799,6 +801,7 @@ namespace osu.Game
loadComponentSingleFile(CreateUpdateManager(), Add, true); loadComponentSingleFile(CreateUpdateManager(), Add, true);
// overlay elements // overlay elements
loadComponentSingleFile(firstRunOverlay = new FirstRunSetupOverlay(), overlayContent.Add, true);
loadComponentSingleFile(new ManageCollectionsDialog(), overlayContent.Add, true); loadComponentSingleFile(new ManageCollectionsDialog(), overlayContent.Add, true);
loadComponentSingleFile(beatmapListing = new BeatmapListingOverlay(), overlayContent.Add, true); loadComponentSingleFile(beatmapListing = new BeatmapListingOverlay(), overlayContent.Add, true);
loadComponentSingleFile(dashboard = new DashboardOverlay(), overlayContent.Add, true); loadComponentSingleFile(dashboard = new DashboardOverlay(), overlayContent.Add, true);
@ -849,7 +852,7 @@ namespace osu.Game
Add(new MusicKeyBindingHandler()); Add(new MusicKeyBindingHandler());
// side overlays which cancel each other. // side overlays which cancel each other.
var singleDisplaySideOverlays = new OverlayContainer[] { Settings, Notifications }; var singleDisplaySideOverlays = new OverlayContainer[] { Settings, Notifications, firstRunOverlay };
foreach (var overlay in singleDisplaySideOverlays) foreach (var overlay in singleDisplaySideOverlays)
{ {
@ -874,7 +877,7 @@ namespace osu.Game
} }
// ensure only one of these overlays are open at once. // ensure only one of these overlays are open at once.
var singleDisplayOverlays = new OverlayContainer[] { chatOverlay, news, dashboard, beatmapListing, changelogOverlay, rankingsOverlay, wikiOverlay }; var singleDisplayOverlays = new OverlayContainer[] { firstRunOverlay, chatOverlay, news, dashboard, beatmapListing, changelogOverlay, rankingsOverlay, wikiOverlay };
foreach (var overlay in singleDisplayOverlays) foreach (var overlay in singleDisplayOverlays)
{ {

View File

@ -8,21 +8,21 @@ namespace osu.Game.Overlays.AccountCreation
{ {
public abstract class AccountCreationScreen : Screen public abstract class AccountCreationScreen : Screen
{ {
public override void OnEntering(IScreen last) public override void OnEntering(ScreenTransitionEvent e)
{ {
base.OnEntering(last); base.OnEntering(e);
this.FadeOut().Delay(200).FadeIn(200); this.FadeOut().Delay(200).FadeIn(200);
} }
public override void OnResuming(IScreen last) public override void OnResuming(ScreenTransitionEvent e)
{ {
base.OnResuming(last); base.OnResuming(e);
this.FadeIn(200); this.FadeIn(200);
} }
public override void OnSuspending(IScreen next) public override void OnSuspending(ScreenTransitionEvent e)
{ {
base.OnSuspending(next); base.OnSuspending(e);
this.FadeOut(200); this.FadeOut(200);
} }
} }

View File

@ -147,9 +147,9 @@ namespace osu.Game.Overlays.AccountCreation
d.Colour = password.Length == 0 ? Color4.White : Interpolation.ValueAt(password.Length, Color4.OrangeRed, Color4.YellowGreen, 0, 8, Easing.In); d.Colour = password.Length == 0 ? Color4.White : Interpolation.ValueAt(password.Length, Color4.OrangeRed, Color4.YellowGreen, 0, 8, Easing.In);
} }
public override void OnEntering(IScreen last) public override void OnEntering(ScreenTransitionEvent e)
{ {
base.OnEntering(last); base.OnEntering(e);
loadingLayer.Hide(); loadingLayer.Hide();
if (host?.OnScreenKeyboardOverlapsGameWindow != true) if (host?.OnScreenKeyboardOverlapsGameWindow != true)

View File

@ -31,7 +31,7 @@ namespace osu.Game.Overlays.AccountCreation
private const string help_centre_url = "/help/wiki/Help_Centre#login"; private const string help_centre_url = "/help/wiki/Help_Centre#login";
public override void OnEntering(IScreen last) public override void OnEntering(ScreenTransitionEvent e)
{ {
if (string.IsNullOrEmpty(api?.ProvidedUsername) || game?.UseDevelopmentServer == true) if (string.IsNullOrEmpty(api?.ProvidedUsername) || game?.UseDevelopmentServer == true)
{ {
@ -40,7 +40,7 @@ namespace osu.Game.Overlays.AccountCreation
return; return;
} }
base.OnEntering(last); base.OnEntering(e);
} }
[BackgroundDependencyLoader(true)] [BackgroundDependencyLoader(true)]

View File

@ -0,0 +1,135 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable enable
using System;
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.Chat;
namespace osu.Game.Overlays.Chat.ChannelList
{
public class ChannelList : Container
{
public Action<Channel>? OnRequestSelect;
public Action<Channel>? OnRequestLeave;
public readonly BindableBool SelectorActive = new BindableBool();
private readonly Dictionary<Channel, ChannelListItem> channelMap = new Dictionary<Channel, ChannelListItem>();
private ChannelListItemFlow publicChannelFlow = null!;
private ChannelListItemFlow privateChannelFlow = null!;
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colourProvider.Background6,
},
new OsuScrollContainer
{
Padding = new MarginPadding { Vertical = 7 },
RelativeSizeAxes = Axes.Both,
ScrollbarAnchor = Anchor.TopRight,
ScrollDistance = 35f,
Child = new FillFlowContainer
{
Direction = FillDirection.Vertical,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Children = new Drawable[]
{
publicChannelFlow = new ChannelListItemFlow("CHANNELS"),
new ChannelListSelector
{
Margin = new MarginPadding { Bottom = 10 },
SelectorActive = { BindTarget = SelectorActive },
},
privateChannelFlow = new ChannelListItemFlow("DIRECT MESSAGES"),
},
},
},
};
}
public void AddChannel(Channel channel)
{
if (channelMap.ContainsKey(channel))
return;
ChannelListItem item = new ChannelListItem(channel);
item.OnRequestSelect += chan => OnRequestSelect?.Invoke(chan);
item.OnRequestLeave += chan => OnRequestLeave?.Invoke(chan);
item.SelectorActive.BindTarget = SelectorActive;
ChannelListItemFlow flow = getFlowForChannel(channel);
channelMap.Add(channel, item);
flow.Add(item);
}
public void RemoveChannel(Channel channel)
{
if (!channelMap.ContainsKey(channel))
return;
ChannelListItem item = channelMap[channel];
ChannelListItemFlow flow = getFlowForChannel(channel);
channelMap.Remove(channel);
flow.Remove(item);
}
public ChannelListItem GetItem(Channel channel)
{
if (!channelMap.ContainsKey(channel))
throw new ArgumentOutOfRangeException();
return channelMap[channel];
}
private ChannelListItemFlow getFlowForChannel(Channel channel)
{
switch (channel.Type)
{
case ChannelType.Public:
return publicChannelFlow;
case ChannelType.PM:
return privateChannelFlow;
default:
throw new ArgumentOutOfRangeException();
}
}
private class ChannelListItemFlow : FillFlowContainer
{
public ChannelListItemFlow(string label)
{
Direction = FillDirection.Vertical;
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
Add(new OsuSpriteText
{
Text = label,
Margin = new MarginPadding { Left = 18, Bottom = 5 },
Font = OsuFont.Torus.With(size: 12, weight: FontWeight.SemiBold),
});
}
}
}
}

View File

@ -29,12 +29,14 @@ namespace osu.Game.Overlays.Chat.ChannelList
public readonly BindableBool Unread = new BindableBool(); public readonly BindableBool Unread = new BindableBool();
public readonly BindableBool SelectorActive = new BindableBool();
private readonly Channel channel; private readonly Channel channel;
private Box? hoverBox; private Box hoverBox = null!;
private Box? selectBox; private Box selectBox = null!;
private OsuSpriteText? text; private OsuSpriteText text = null!;
private ChannelListItemCloseButton? close; private ChannelListItemCloseButton close = null!;
[Resolved] [Resolved]
private Bindable<Channel> selectedChannel { get; set; } = null!; private Bindable<Channel> selectedChannel { get; set; } = null!;
@ -124,31 +126,26 @@ namespace osu.Game.Overlays.Chat.ChannelList
{ {
base.LoadComplete(); base.LoadComplete();
selectedChannel.BindValueChanged(change => selectedChannel.BindValueChanged(_ => updateSelectState(), true);
{ SelectorActive.BindValueChanged(_ => updateSelectState(), true);
if (change.NewValue == channel)
selectBox?.FadeIn(300, Easing.OutQuint);
else
selectBox?.FadeOut(200, Easing.OutQuint);
}, true);
Unread.BindValueChanged(change => Unread.BindValueChanged(change =>
{ {
text!.FadeColour(change.NewValue ? colourProvider.Content1 : colourProvider.Light3, 300, Easing.OutQuint); text.FadeColour(change.NewValue ? colourProvider.Content1 : colourProvider.Light3, 300, Easing.OutQuint);
}, true); }, true);
} }
protected override bool OnHover(HoverEvent e) protected override bool OnHover(HoverEvent e)
{ {
hoverBox?.FadeIn(300, Easing.OutQuint); hoverBox.FadeIn(300, Easing.OutQuint);
close?.FadeIn(300, Easing.OutQuint); close.FadeIn(300, Easing.OutQuint);
return base.OnHover(e); return base.OnHover(e);
} }
protected override void OnHoverLost(HoverLostEvent e) protected override void OnHoverLost(HoverLostEvent e)
{ {
hoverBox?.FadeOut(200, Easing.OutQuint); hoverBox.FadeOut(200, Easing.OutQuint);
close?.FadeOut(200, Easing.OutQuint); close.FadeOut(200, Easing.OutQuint);
base.OnHoverLost(e); base.OnHoverLost(e);
} }
@ -167,5 +164,13 @@ namespace osu.Game.Overlays.Chat.ChannelList
Masking = true, Masking = true,
}; };
} }
private void updateSelectState()
{
if (selectedChannel.Value == channel && !SelectorActive.Value)
selectBox.FadeIn(300, Easing.OutQuint);
else
selectBox.FadeOut(200, Easing.OutQuint);
}
} }
} }

View File

@ -0,0 +1,91 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable enable
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
namespace osu.Game.Overlays.Chat.ChannelList
{
public class ChannelListSelector : OsuClickableContainer
{
public readonly BindableBool SelectorActive = new BindableBool();
private Box hoverBox = null!;
private Box selectBox = null!;
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
Height = 30;
RelativeSizeAxes = Axes.X;
Children = new Drawable[]
{
hoverBox = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colourProvider.Background3,
Alpha = 0f,
},
selectBox = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colourProvider.Background4,
Alpha = 0f,
},
new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Left = 18, Right = 10 },
Child = new OsuSpriteText
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Text = "Add More Channels",
Font = OsuFont.Torus.With(size: 17, weight: FontWeight.SemiBold),
Colour = colourProvider.Light3,
Margin = new MarginPadding { Bottom = 2 },
RelativeSizeAxes = Axes.X,
Truncate = true,
},
},
};
}
protected override void LoadComplete()
{
base.LoadComplete();
SelectorActive.BindValueChanged(selector =>
{
if (selector.NewValue)
selectBox.FadeIn(300, Easing.OutQuint);
else
selectBox.FadeOut(200, Easing.OutQuint);
}, true);
Action = () => SelectorActive.Value = true;
}
protected override bool OnHover(HoverEvent e)
{
hoverBox.FadeIn(300, Easing.OutQuint);
return base.OnHover(e);
}
protected override void OnHoverLost(HoverLostEvent e)
{
hoverBox.FadeOut(200, Easing.OutQuint);
base.OnHoverLost(e);
}
}
}

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@ -0,0 +1,71 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Screens;
using osu.Game.Graphics.Containers;
using osuTK;
namespace osu.Game.Overlays.FirstRunSetup
{
public abstract class FirstRunSetupScreen : Screen
{
private const float offset = 100;
protected FillFlowContainer Content { get; private set; }
protected FirstRunSetupScreen()
{
InternalChildren = new Drawable[]
{
new OsuScrollContainer(Direction.Vertical)
{
RelativeSizeAxes = Axes.Both,
Child = Content = new FillFlowContainer
{
Spacing = new Vector2(20),
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
},
}
};
}
public override void OnEntering(ScreenTransitionEvent e)
{
base.OnEntering(e);
this
.FadeInFromZero(500)
.MoveToX(offset)
.MoveToX(0, 500, Easing.OutQuint);
}
public override void OnResuming(ScreenTransitionEvent e)
{
base.OnResuming(e);
this
.FadeInFromZero(500)
.MoveToX(0, 500, Easing.OutQuint);
}
public override bool OnExiting(ScreenExitEvent e)
{
this
.FadeOut(100)
.MoveToX(offset, 500, Easing.OutQuint);
return base.OnExiting(e);
}
public override void OnSuspending(ScreenTransitionEvent e)
{
this
.FadeOut(100)
.MoveToX(-offset, 500, Easing.OutQuint);
base.OnSuspending(e);
}
}
}

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@ -0,0 +1,182 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Textures;
using osu.Framework.Localisation;
using osu.Framework.Screens;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osu.Game.Localisation;
using osu.Game.Overlays.Settings;
using osu.Game.Rulesets;
using osu.Game.Screens;
using osu.Game.Screens.Menu;
using osu.Game.Screens.Select;
using osu.Game.Tests.Visual;
using osuTK;
namespace osu.Game.Overlays.FirstRunSetup
{
public class ScreenUIScale : FirstRunSetupScreen
{
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
Content.Children = new Drawable[]
{
new OsuTextFlowContainer(cp => cp.Font = OsuFont.Default.With(size: 24))
{
Text = FirstRunSetupOverlayStrings.UIScaleDescription,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y
},
new SettingsSlider<float, UIScaleSlider>
{
LabelText = GraphicsSettingsStrings.UIScaling,
Current = config.GetBindable<float>(OsuSetting.UIScale),
KeyboardStep = 0.01f,
},
new InverseScalingDrawSizePreservingFillContainer
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
RelativeSizeAxes = Axes.None,
Size = new Vector2(960, 960 / 16f * 9 / 2),
Children = new Drawable[]
{
new GridContainer
{
RelativeSizeAxes = Axes.Both,
Content = new[]
{
new Drawable[]
{
new SampleScreenContainer(new PinnedMainMenu()),
new SampleScreenContainer(new PlaySongSelect()),
},
// TODO: add more screens here in the future (gameplay / results)
// requires a bit more consideration to isolate their behaviour from the "parent" game.
}
}
}
}
};
}
private class InverseScalingDrawSizePreservingFillContainer : ScalingContainer.ScalingDrawSizePreservingFillContainer
{
private Vector2 initialSize;
public InverseScalingDrawSizePreservingFillContainer()
: base(true)
{
}
protected override void LoadComplete()
{
base.LoadComplete();
initialSize = Size;
}
protected override void Update()
{
Size = initialSize / CurrentScale;
}
}
private class PinnedMainMenu : MainMenu
{
public override void OnEntering(ScreenTransitionEvent e)
{
base.OnEntering(e);
Buttons.ReturnToTopOnIdle = false;
Buttons.State = ButtonSystemState.TopLevel;
}
}
private class UIScaleSlider : OsuSliderBar<float>
{
public override LocalisableString TooltipText => base.TooltipText + "x";
}
private class SampleScreenContainer : CompositeDrawable
{
// Minimal isolation from main game.
[Cached]
[Cached(typeof(IBindable<RulesetInfo>))]
protected readonly Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
[Cached]
[Cached(typeof(IBindable<WorkingBeatmap>))]
protected Bindable<WorkingBeatmap> Beatmap { get; private set; } = new Bindable<WorkingBeatmap>();
public override bool HandlePositionalInput => false;
public override bool HandleNonPositionalInput => false;
public override bool PropagatePositionalInputSubTree => false;
public override bool PropagateNonPositionalInputSubTree => false;
[BackgroundDependencyLoader]
private void load(AudioManager audio, TextureStore textures, RulesetStore rulesets)
{
Beatmap.Value = new DummyWorkingBeatmap(audio, textures);
Beatmap.Value.LoadTrack();
Ruleset.Value = rulesets.AvailableRulesets.First();
}
public SampleScreenContainer(Screen screen)
{
OsuScreenStack stack;
RelativeSizeAxes = Axes.Both;
OsuLogo logo;
Padding = new MarginPadding(5);
InternalChildren = new Drawable[]
{
new DependencyProvidingContainer
{
CachedDependencies = new (Type, object)[]
{
(typeof(OsuLogo), logo = new OsuLogo
{
RelativePositionAxes = Axes.Both,
Position = new Vector2(0.5f),
})
},
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
new ScalingContainer.ScalingDrawSizePreservingFillContainer(true)
{
Masking = true,
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
stack = new OsuScreenStack(),
logo
},
},
}
},
};
stack.Push(screen);
}
}
}
}

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@ -0,0 +1,26 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Localisation;
namespace osu.Game.Overlays.FirstRunSetup
{
public class ScreenWelcome : FirstRunSetupScreen
{
public ScreenWelcome()
{
Content.Children = new Drawable[]
{
new OsuTextFlowContainer(cp => cp.Font = OsuFont.Default.With(size: 20))
{
Text = FirstRunSetupOverlayStrings.WelcomeDescription,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y
},
};
}
}
}

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@ -0,0 +1,398 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable enable
using System;
using System.Diagnostics;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Events;
using osu.Framework.Localisation;
using osu.Framework.Screens;
using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Input.Bindings;
using osu.Game.Localisation;
using osu.Game.Overlays.FirstRunSetup;
using osu.Game.Overlays.Notifications;
using osu.Game.Screens;
using osu.Game.Screens.Menu;
using osu.Game.Screens.OnlinePlay.Match.Components;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Overlays
{
[Cached]
public class FirstRunSetupOverlay : OsuFocusedOverlayContainer
{
protected override bool StartHidden => true;
[Resolved]
private IPerformFromScreenRunner performer { get; set; } = null!;
[Resolved]
private INotificationOverlay notificationOverlay { get; set; } = null!;
[Resolved]
private OsuConfigManager config { get; set; } = null!;
private ScreenStack? stack;
public PurpleTriangleButton NextButton = null!;
public DangerousTriangleButton BackButton = null!;
[Cached]
private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Purple);
private readonly Bindable<bool> showFirstRunSetup = new Bindable<bool>();
private int? currentStepIndex;
private const float scale_when_hidden = 0.9f;
/// <summary>
/// The currently displayed screen, if any.
/// </summary>
public FirstRunSetupScreen? CurrentScreen => (FirstRunSetupScreen?)stack?.CurrentScreen;
private readonly FirstRunStep[] steps =
{
new FirstRunStep(typeof(ScreenWelcome), FirstRunSetupOverlayStrings.WelcomeTitle),
new FirstRunStep(typeof(ScreenUIScale), GraphicsSettingsStrings.UIScaling),
};
private Container stackContainer = null!;
private Bindable<OverlayActivation>? overlayActivationMode;
public FirstRunSetupOverlay()
{
RelativeSizeAxes = Axes.Both;
}
[BackgroundDependencyLoader]
private void load()
{
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
RelativeSizeAxes = Axes.Both;
Size = new Vector2(0.95f);
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Shadow,
Radius = 5,
Colour = Color4.Black.Opacity(0.2f),
};
Masking = true;
CornerRadius = 10;
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colourProvider.Background6,
},
new GridContainer
{
RelativeSizeAxes = Axes.Both,
RowDimensions = new[]
{
new Dimension(GridSizeMode.AutoSize),
new Dimension(),
new Dimension(GridSizeMode.AutoSize),
},
Content = new[]
{
new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Children = new Drawable[]
{
new Box
{
Colour = colourProvider.Background5,
RelativeSizeAxes = Axes.Both,
},
new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
Margin = new MarginPadding(10),
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
new OsuSpriteText
{
Text = FirstRunSetupOverlayStrings.FirstRunSetupTitle,
Font = OsuFont.Default.With(size: 32),
Colour = colourProvider.Content1,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
},
new OsuTextFlowContainer
{
Text = FirstRunSetupOverlayStrings.FirstRunSetupDescription,
Colour = colourProvider.Content2,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
AutoSizeAxes = Axes.Both,
},
}
},
}
},
},
new Drawable[]
{
stackContainer = new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding(20),
},
},
new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding(20)
{
Top = 0 // provided by the stack container above.
},
Child = new GridContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
ColumnDimensions = new[]
{
new Dimension(GridSizeMode.AutoSize),
new Dimension(GridSizeMode.Absolute, 10),
new Dimension(),
},
RowDimensions = new[]
{
new Dimension(GridSizeMode.AutoSize),
},
Content = new[]
{
new[]
{
BackButton = new DangerousTriangleButton
{
Width = 200,
Text = CommonStrings.Back,
Action = showPreviousStep,
Enabled = { Value = false },
},
Empty(),
NextButton = new PurpleTriangleButton
{
RelativeSizeAxes = Axes.X,
Width = 1,
Text = FirstRunSetupOverlayStrings.GetStarted,
Action = showNextStep
}
},
}
},
}
}
}
},
};
}
protected override void LoadComplete()
{
base.LoadComplete();
config.BindWith(OsuSetting.ShowFirstRunSetup, showFirstRunSetup);
if (showFirstRunSetup.Value) Show();
}
public override bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
{
if (!e.Repeat)
{
switch (e.Action)
{
case GlobalAction.Select:
NextButton.TriggerClick();
return true;
case GlobalAction.Back:
if (BackButton.Enabled.Value)
{
BackButton.TriggerClick();
return true;
}
// If back button is disabled, we are at the first step.
// The base call will handle dismissal of the overlay.
break;
}
}
return base.OnPressed(e);
}
public override void Show()
{
// if we are valid for display, only do so after reaching the main menu.
performer.PerformFromScreen(screen =>
{
MainMenu menu = (MainMenu)screen;
// Eventually I'd like to replace this with a better method that doesn't access the screen.
// Either this dialog would be converted to its own screen, or at very least be "hosted" by a screen pushed to the main menu.
// Alternatively, another method of disabling notifications could be added to `INotificationOverlay`.
if (menu != null)
{
overlayActivationMode = menu.OverlayActivationMode.GetBoundCopy();
overlayActivationMode.Value = OverlayActivation.UserTriggered;
}
base.Show();
}, new[] { typeof(MainMenu) });
}
protected override void PopIn()
{
base.PopIn();
this.ScaleTo(scale_when_hidden)
.ScaleTo(1, 400, Easing.OutElasticHalf);
this.FadeIn(400, Easing.OutQuint);
if (currentStepIndex == null)
showFirstStep();
}
protected override void PopOut()
{
if (overlayActivationMode != null)
{
// If this is non-null we are guaranteed to have come from the main menu.
overlayActivationMode.Value = OverlayActivation.All;
overlayActivationMode = null;
}
if (currentStepIndex != null)
{
notificationOverlay.Post(new SimpleNotification
{
Text = FirstRunSetupOverlayStrings.ClickToResumeFirstRunSetupAtAnyPoint,
Icon = FontAwesome.Solid.Redo,
Activated = () =>
{
Show();
return true;
},
});
}
else
{
stack?.FadeOut(100)
.Expire();
}
base.PopOut();
this.ScaleTo(0.96f, 400, Easing.OutQuint);
this.FadeOut(200, Easing.OutQuint);
}
private void showFirstStep()
{
Debug.Assert(currentStepIndex == null);
stackContainer.Child = stack = new ScreenStack
{
RelativeSizeAxes = Axes.Both,
};
currentStepIndex = -1;
showNextStep();
}
private void showPreviousStep()
{
if (currentStepIndex == 0)
return;
Debug.Assert(stack != null);
stack.CurrentScreen.Exit();
currentStepIndex--;
updateButtons();
}
private void showNextStep()
{
Debug.Assert(currentStepIndex != null);
Debug.Assert(stack != null);
currentStepIndex++;
if (currentStepIndex < steps.Length)
{
stack.Push((Screen)Activator.CreateInstance(steps[currentStepIndex.Value].ScreenType));
}
else
{
showFirstRunSetup.Value = false;
currentStepIndex = null;
Hide();
}
updateButtons();
}
private void updateButtons()
{
BackButton.Enabled.Value = currentStepIndex > 0;
NextButton.Enabled.Value = currentStepIndex != null;
if (currentStepIndex != null)
{
NextButton.Text = currentStepIndex + 1 < steps.Length
? FirstRunSetupOverlayStrings.Next(steps[currentStepIndex.Value + 1].Description)
: CommonStrings.Finish;
}
}
private class FirstRunStep
{
public readonly Type ScreenType;
public readonly LocalisableString Description;
public FirstRunStep(Type screenType, LocalisableString description)
{
ScreenType = screenType;
Description = description;
}
}
}
}

View File

@ -1,15 +1,12 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Cursor;
using osu.Framework.Input.Events;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Utils; using osu.Game.Utils;
@ -42,41 +39,13 @@ namespace osu.Game.Overlays.Mods
&& !ModUtils.CheckCompatibleSet(selectedMods.Value.Append(Mod)); && !ModUtils.CheckCompatibleSet(selectedMods.Value.Append(Mod));
} }
protected override Colour4 BackgroundColour => incompatible.Value ? (Colour4)ColourProvider.Background6 : base.BackgroundColour;
protected override Colour4 ForegroundColour => incompatible.Value ? (Colour4)ColourProvider.Background5 : base.ForegroundColour;
protected override void UpdateState() protected override void UpdateState()
{ {
Action = incompatible.Value ? () => { } : (Action)Active.Toggle;
if (incompatible.Value)
{
Colour4 backgroundColour = ColourProvider.Background6;
Colour4 textBackgroundColour = ColourProvider.Background5;
Content.TransformTo(nameof(BorderColour), ColourInfo.GradientVertical(backgroundColour, textBackgroundColour), TRANSITION_DURATION, Easing.OutQuint);
Background.FadeColour(backgroundColour, TRANSITION_DURATION, Easing.OutQuint);
SwitchContainer.ResizeWidthTo(IDLE_SWITCH_WIDTH, TRANSITION_DURATION, Easing.OutQuint);
SwitchContainer.FadeColour(Colour4.Gray, TRANSITION_DURATION, Easing.OutQuint);
MainContentContainer.TransformTo(nameof(Padding), new MarginPadding
{
Left = IDLE_SWITCH_WIDTH,
Right = CORNER_RADIUS
}, TRANSITION_DURATION, Easing.OutQuint);
TextBackground.FadeColour(textBackgroundColour, TRANSITION_DURATION, Easing.OutQuint);
TextFlow.FadeColour(Colour4.White.Opacity(0.5f), TRANSITION_DURATION, Easing.OutQuint);
return;
}
SwitchContainer.FadeColour(Colour4.White, TRANSITION_DURATION, Easing.OutQuint);
base.UpdateState(); base.UpdateState();
} SwitchContainer.FadeColour(incompatible.Value ? Colour4.Gray : Colour4.White, TRANSITION_DURATION, Easing.OutQuint);
protected override bool OnMouseDown(MouseDownEvent e)
{
if (incompatible.Value)
return true; // bypasses base call purposely in order to not play out the intermediate state animation.
return base.OnMouseDown(e);
} }
#region IHasCustomTooltip #region IHasCustomTooltip

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@ -203,20 +203,24 @@ namespace osu.Game.Overlays.Mods
base.OnMouseUp(e); base.OnMouseUp(e);
} }
protected virtual Colour4 BackgroundColour => Active.Value ? activeColour.Darken(0.3f) : (Colour4)ColourProvider.Background3;
protected virtual Colour4 ForegroundColour => Active.Value ? activeColour : (Colour4)ColourProvider.Background2;
protected virtual Colour4 TextColour => Active.Value ? (Colour4)ColourProvider.Background6 : Colour4.White;
protected virtual void UpdateState() protected virtual void UpdateState()
{ {
float targetWidth = Active.Value ? EXPANDED_SWITCH_WIDTH : IDLE_SWITCH_WIDTH; float targetWidth = Active.Value ? EXPANDED_SWITCH_WIDTH : IDLE_SWITCH_WIDTH;
double transitionDuration = TRANSITION_DURATION; double transitionDuration = TRANSITION_DURATION;
Colour4 textBackgroundColour = Active.Value ? activeColour : (Colour4)ColourProvider.Background2; Colour4 backgroundColour = BackgroundColour;
Colour4 mainBackgroundColour = Active.Value ? activeColour.Darken(0.3f) : (Colour4)ColourProvider.Background3; Colour4 foregroundColour = ForegroundColour;
Colour4 textColour = Active.Value ? (Colour4)ColourProvider.Background6 : Colour4.White; Colour4 textColour = TextColour;
// Hover affects colour of button background // Hover affects colour of button background
if (IsHovered) if (IsHovered)
{ {
textBackgroundColour = textBackgroundColour.Lighten(0.1f); backgroundColour = backgroundColour.Lighten(0.1f);
mainBackgroundColour = mainBackgroundColour.Lighten(0.1f); foregroundColour = foregroundColour.Lighten(0.1f);
} }
// Mouse down adds a halfway tween of the movement // Mouse down adds a halfway tween of the movement
@ -226,15 +230,15 @@ namespace osu.Game.Overlays.Mods
transitionDuration *= 4; transitionDuration *= 4;
} }
Content.TransformTo(nameof(BorderColour), ColourInfo.GradientVertical(mainBackgroundColour, textBackgroundColour), transitionDuration, Easing.OutQuint); Content.TransformTo(nameof(BorderColour), ColourInfo.GradientVertical(backgroundColour, foregroundColour), transitionDuration, Easing.OutQuint);
Background.FadeColour(mainBackgroundColour, transitionDuration, Easing.OutQuint); Background.FadeColour(backgroundColour, transitionDuration, Easing.OutQuint);
SwitchContainer.ResizeWidthTo(targetWidth, transitionDuration, Easing.OutQuint); SwitchContainer.ResizeWidthTo(targetWidth, transitionDuration, Easing.OutQuint);
MainContentContainer.TransformTo(nameof(Padding), new MarginPadding MainContentContainer.TransformTo(nameof(Padding), new MarginPadding
{ {
Left = targetWidth, Left = targetWidth,
Right = CORNER_RADIUS Right = CORNER_RADIUS
}, transitionDuration, Easing.OutQuint); }, transitionDuration, Easing.OutQuint);
TextBackground.FadeColour(textBackgroundColour, transitionDuration, Easing.OutQuint); TextBackground.FadeColour(foregroundColour, transitionDuration, Easing.OutQuint);
TextFlow.FadeColour(textColour, transitionDuration, Easing.OutQuint); TextFlow.FadeColour(textColour, transitionDuration, Easing.OutQuint);
} }

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@ -168,7 +168,7 @@ namespace osu.Game.Overlays.Mods
foreach (var column in columnFlow) foreach (var column in columnFlow)
{ {
column.SelectedMods.BindValueChanged(_ => updateBindableFromSelection()); column.SelectedMods.BindValueChanged(updateBindableFromSelection);
} }
customisationVisible.BindValueChanged(_ => updateCustomisationVisualState(), true); customisationVisible.BindValueChanged(_ => updateCustomisationVisualState(), true);
@ -237,33 +237,36 @@ namespace osu.Game.Overlays.Mods
TopLevelContent.MoveToY(-modAreaHeight, transition_duration, Easing.InOutCubic); TopLevelContent.MoveToY(-modAreaHeight, transition_duration, Easing.InOutCubic);
} }
private bool selectionBindableSyncInProgress;
private void updateSelectionFromBindable() private void updateSelectionFromBindable()
{ {
if (selectionBindableSyncInProgress) // note that selectionBindableSyncInProgress is purposefully not checked here.
return; // this is because in the case of mod selection in solo gameplay, a user selection of a mod can actually lead to deselection of other incompatible mods.
// to synchronise state correctly, updateBindableFromSelection() computes the final mods (including incompatibility rules) and updates SelectedMods,
selectionBindableSyncInProgress = true; // and this method then runs unconditionally again to make sure the new visual selection accurately reflects the final set of selected mods.
// selectionBindableSyncInProgress ensures that mutual infinite recursion does not happen after that unconditional call.
foreach (var column in columnFlow) foreach (var column in columnFlow)
column.SelectedMods.Value = SelectedMods.Value.Where(mod => mod.Type == column.ModType).ToArray(); column.SelectedMods.Value = SelectedMods.Value.Where(mod => mod.Type == column.ModType).ToArray();
selectionBindableSyncInProgress = false;
} }
private void updateBindableFromSelection() private bool selectionBindableSyncInProgress;
private void updateBindableFromSelection(ValueChangedEvent<IReadOnlyList<Mod>> modSelectionChange)
{ {
if (selectionBindableSyncInProgress) if (selectionBindableSyncInProgress)
return; return;
selectionBindableSyncInProgress = true; selectionBindableSyncInProgress = true;
SelectedMods.Value = columnFlow.SelectMany(column => column.SelectedMods.Value).ToArray(); SelectedMods.Value = ComputeNewModsFromSelection(
modSelectionChange.NewValue.Except(modSelectionChange.OldValue),
modSelectionChange.OldValue.Except(modSelectionChange.NewValue));
selectionBindableSyncInProgress = false; selectionBindableSyncInProgress = false;
} }
protected virtual IReadOnlyList<Mod> ComputeNewModsFromSelection(IEnumerable<Mod> addedMods, IEnumerable<Mod> removedMods)
=> columnFlow.SelectMany(column => column.SelectedMods.Value).ToArray();
protected override void PopIn() protected override void PopIn()
{ {
const double fade_in_duration = 400; const double fade_in_duration = 400;

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@ -1,8 +1,11 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using JetBrains.Annotations; using JetBrains.Annotations;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Utils;
using osuTK.Input; using osuTK.Input;
namespace osu.Game.Overlays.Mods namespace osu.Game.Overlays.Mods
@ -11,6 +14,24 @@ namespace osu.Game.Overlays.Mods
{ {
protected override ModColumn CreateModColumn(ModType modType, Key[] toggleKeys = null) => new UserModColumn(modType, false, toggleKeys); protected override ModColumn CreateModColumn(ModType modType, Key[] toggleKeys = null) => new UserModColumn(modType, false, toggleKeys);
protected override IReadOnlyList<Mod> ComputeNewModsFromSelection(IEnumerable<Mod> addedMods, IEnumerable<Mod> removedMods)
{
IEnumerable<Mod> modsAfterRemoval = SelectedMods.Value.Except(removedMods).ToList();
// the preference is that all new mods should override potential incompatible old mods.
// in general that's a bit difficult to compute if more than one mod is added at a time,
// so be conservative and just remove all mods that aren't compatible with any one added mod.
foreach (var addedMod in addedMods)
{
if (!ModUtils.CheckCompatibleSet(modsAfterRemoval.Append(addedMod), out var invalidMods))
modsAfterRemoval = modsAfterRemoval.Except(invalidMods);
modsAfterRemoval = modsAfterRemoval.Append(addedMod).ToList();
}
return modsAfterRemoval.ToList();
}
private class UserModColumn : ModColumn private class UserModColumn : ModColumn
{ {
public UserModColumn(ModType modType, bool allowBulkSelection, [CanBeNull] Key[] toggleKeys = null) public UserModColumn(ModType modType, bool allowBulkSelection, [CanBeNull] Key[] toggleKeys = null)

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@ -53,6 +53,9 @@ namespace osu.Game.Overlays.Profile.Sections.Beatmaps
case BeatmapSetType.Pending: case BeatmapSetType.Pending:
return user.PendingBeatmapsetCount; return user.PendingBeatmapsetCount;
case BeatmapSetType.Guest:
return user.GuestBeatmapsetCount;
default: default:
return 0; return 0;
} }

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@ -21,6 +21,7 @@ namespace osu.Game.Overlays.Profile.Sections
new PaginatedBeatmapContainer(BeatmapSetType.Favourite, User, UsersStrings.ShowExtraBeatmapsFavouriteTitle), new PaginatedBeatmapContainer(BeatmapSetType.Favourite, User, UsersStrings.ShowExtraBeatmapsFavouriteTitle),
new PaginatedBeatmapContainer(BeatmapSetType.Ranked, User, UsersStrings.ShowExtraBeatmapsRankedTitle), new PaginatedBeatmapContainer(BeatmapSetType.Ranked, User, UsersStrings.ShowExtraBeatmapsRankedTitle),
new PaginatedBeatmapContainer(BeatmapSetType.Loved, User, UsersStrings.ShowExtraBeatmapsLovedTitle), new PaginatedBeatmapContainer(BeatmapSetType.Loved, User, UsersStrings.ShowExtraBeatmapsLovedTitle),
new PaginatedBeatmapContainer(BeatmapSetType.Guest, User, UsersStrings.ShowExtraBeatmapsGuestTitle),
new PaginatedBeatmapContainer(BeatmapSetType.Pending, User, UsersStrings.ShowExtraBeatmapsPendingTitle), new PaginatedBeatmapContainer(BeatmapSetType.Pending, User, UsersStrings.ShowExtraBeatmapsPendingTitle),
new PaginatedBeatmapContainer(BeatmapSetType.Graveyard, User, UsersStrings.ShowExtraBeatmapsGraveyardTitle) new PaginatedBeatmapContainer(BeatmapSetType.Graveyard, User, UsersStrings.ShowExtraBeatmapsGraveyardTitle)
}; };

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@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation; using osu.Framework.Localisation;
@ -11,6 +12,9 @@ namespace osu.Game.Overlays.Settings.Sections
{ {
public class GeneralSection : SettingsSection public class GeneralSection : SettingsSection
{ {
[Resolved(CanBeNull = true)]
private FirstRunSetupOverlay firstRunSetupOverlay { get; set; }
public override LocalisableString Header => GeneralSettingsStrings.GeneralSectionHeader; public override LocalisableString Header => GeneralSettingsStrings.GeneralSectionHeader;
public override Drawable CreateIcon() => new SpriteIcon public override Drawable CreateIcon() => new SpriteIcon
@ -22,6 +26,11 @@ namespace osu.Game.Overlays.Settings.Sections
{ {
Children = new Drawable[] Children = new Drawable[]
{ {
new SettingsButton
{
Text = GeneralSettingsStrings.RunSetupWizard,
Action = () => firstRunSetupOverlay?.Show(),
},
new LanguageSettings(), new LanguageSettings(),
new UpdateSettings(), new UpdateSettings(),
}; };

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@ -124,9 +124,9 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
base.LoadComplete(); base.LoadComplete();
} }
public override void OnSuspending(IScreen next) public override void OnSuspending(ScreenTransitionEvent e)
{ {
base.OnSuspending(next); base.OnSuspending(e);
this.FadeOut(250); this.FadeOut(250);
} }

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@ -124,20 +124,20 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
protected virtual bool PerformMigration() => game?.Migrate(destination.FullName) != false; protected virtual bool PerformMigration() => game?.Migrate(destination.FullName) != false;
public override void OnEntering(IScreen last) public override void OnEntering(ScreenTransitionEvent e)
{ {
base.OnEntering(last); base.OnEntering(e);
this.FadeOut().Delay(250).Then().FadeIn(250); this.FadeOut().Delay(250).Then().FadeIn(250);
} }
public override bool OnExiting(IScreen next) public override bool OnExiting(ScreenExitEvent e)
{ {
// block until migration is finished // block until migration is finished
if (migrationTask?.IsCompleted == false) if (migrationTask?.IsCompleted == false)
return true; return true;
return base.OnExiting(next); return base.OnExiting(e);
} }
} }
} }

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@ -30,10 +30,10 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
this.Exit(); this.Exit();
} }
public override bool OnExiting(IScreen next) public override bool OnExiting(ScreenExitEvent e)
{ {
taskCompletionSource.TrySetCanceled(); taskCompletionSource.TrySetCanceled();
return base.OnExiting(next); return base.OnExiting(e);
} }
} }
} }

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@ -100,10 +100,9 @@ namespace osu.Game.Overlays.Settings
public IEnumerable<string> Keywords { get; set; } public IEnumerable<string> Keywords { get; set; }
public bool MatchingFilter public override bool IsPresent => base.IsPresent && MatchingFilter;
{
set => Alpha = value ? 1 : 0; public bool MatchingFilter { get; set; } = true;
}
public bool FilteringActive { get; set; } public bool FilteringActive { get; set; }

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@ -21,6 +21,8 @@ namespace osu.Game.Overlays.Settings
protected FillFlowContainer FlowContent; protected FillFlowContainer FlowContent;
protected override Container<Drawable> Content => FlowContent; protected override Container<Drawable> Content => FlowContent;
public override bool IsPresent => base.IsPresent && MatchingFilter;
private IBindable<SettingsSection> selectedSection; private IBindable<SettingsSection> selectedSection;
private Box dim; private Box dim;
@ -38,10 +40,7 @@ namespace osu.Game.Overlays.Settings
private const int header_size = 24; private const int header_size = 24;
private const int border_size = 4; private const int border_size = 4;
public bool MatchingFilter public bool MatchingFilter { get; set; } = true;
{
set => this.FadeTo(value ? 1 : 0);
}
public bool FilteringActive { get; set; } public bool FilteringActive { get; set; }

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@ -163,6 +163,7 @@ namespace osu.Game.Overlays
Sidebar?.MoveToX(0, TRANSITION_LENGTH, Easing.OutQuint); Sidebar?.MoveToX(0, TRANSITION_LENGTH, Easing.OutQuint);
this.FadeTo(1, TRANSITION_LENGTH, Easing.OutQuint); this.FadeTo(1, TRANSITION_LENGTH, Easing.OutQuint);
searchTextBox.TakeFocus();
searchTextBox.HoldFocus = true; searchTextBox.HoldFocus = true;
} }
@ -213,7 +214,6 @@ namespace osu.Game.Overlays
loading.Hide(); loading.Hide();
searchTextBox.Current.BindValueChanged(term => SectionsContainer.SearchTerm = term.NewValue, true); searchTextBox.Current.BindValueChanged(term => SectionsContainer.SearchTerm = term.NewValue, true);
searchTextBox.TakeFocus();
loadSidebarButtons(); loadSidebarButtons();
}); });
@ -284,11 +284,7 @@ namespace osu.Game.Overlays
public string SearchTerm public string SearchTerm
{ {
get => SearchContainer.SearchTerm; get => SearchContainer.SearchTerm;
set set => SearchContainer.SearchTerm = value;
{
SearchContainer.SearchTerm = value;
InvalidateScrollPosition();
}
} }
protected override FlowContainer<SettingsSection> CreateScrollContentContainer() protected override FlowContainer<SettingsSection> CreateScrollContentContainer()
@ -307,6 +303,8 @@ namespace osu.Game.Overlays
Colour = colourProvider.Background4, Colour = colourProvider.Background4,
RelativeSizeAxes = Axes.Both RelativeSizeAxes = Axes.Both
}; };
SearchContainer.FilterCompleted += InvalidateScrollPosition;
} }
protected override void UpdateAfterChildren() protected override void UpdateAfterChildren()

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@ -48,7 +48,7 @@ namespace osu.Game.Screens
Scale = new Vector2(1 + x_movement_amount / DrawSize.X * 2); Scale = new Vector2(1 + x_movement_amount / DrawSize.X * 2);
} }
public override void OnEntering(IScreen last) public override void OnEntering(ScreenTransitionEvent e)
{ {
if (animateOnEnter) if (animateOnEnter)
{ {
@ -59,16 +59,16 @@ namespace osu.Game.Screens
this.MoveToX(0, TRANSITION_LENGTH, Easing.InOutQuart); this.MoveToX(0, TRANSITION_LENGTH, Easing.InOutQuart);
} }
base.OnEntering(last); base.OnEntering(e);
} }
public override void OnSuspending(IScreen next) public override void OnSuspending(ScreenTransitionEvent e)
{ {
this.MoveToX(-x_movement_amount, TRANSITION_LENGTH, Easing.InOutQuart); this.MoveToX(-x_movement_amount, TRANSITION_LENGTH, Easing.InOutQuart);
base.OnSuspending(next); base.OnSuspending(e);
} }
public override bool OnExiting(IScreen next) public override bool OnExiting(ScreenExitEvent e)
{ {
if (IsLoaded) if (IsLoaded)
{ {
@ -76,14 +76,14 @@ namespace osu.Game.Screens
this.MoveToX(x_movement_amount, TRANSITION_LENGTH, Easing.OutExpo); this.MoveToX(x_movement_amount, TRANSITION_LENGTH, Easing.OutExpo);
} }
return base.OnExiting(next); return base.OnExiting(e);
} }
public override void OnResuming(IScreen last) public override void OnResuming(ScreenTransitionEvent e)
{ {
if (IsLoaded) if (IsLoaded)
this.MoveToX(0, TRANSITION_LENGTH, Easing.OutExpo); this.MoveToX(0, TRANSITION_LENGTH, Easing.OutExpo);
base.OnResuming(last); base.OnResuming(e);
} }
} }
} }

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@ -19,7 +19,7 @@ namespace osu.Game.Screens.Backgrounds
}; };
} }
public override void OnEntering(IScreen last) public override void OnEntering(ScreenTransitionEvent e)
{ {
Show(); Show();
} }

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@ -560,16 +560,16 @@ namespace osu.Game.Screens.Edit
{ {
} }
public override void OnEntering(IScreen last) public override void OnEntering(ScreenTransitionEvent e)
{ {
base.OnEntering(last); base.OnEntering(e);
dimBackground(); dimBackground();
resetTrack(true); resetTrack(true);
} }
public override void OnResuming(IScreen last) public override void OnResuming(ScreenTransitionEvent e)
{ {
base.OnResuming(last); base.OnResuming(e);
dimBackground(); dimBackground();
} }
@ -585,7 +585,7 @@ namespace osu.Game.Screens.Edit
}); });
} }
public override bool OnExiting(IScreen next) public override bool OnExiting(ScreenExitEvent e)
{ {
if (!ExitConfirmed) if (!ExitConfirmed)
{ {
@ -613,12 +613,12 @@ namespace osu.Game.Screens.Edit
refetchBeatmap(); refetchBeatmap();
return base.OnExiting(next); return base.OnExiting(e);
} }
public override void OnSuspending(IScreen next) public override void OnSuspending(ScreenTransitionEvent e)
{ {
base.OnSuspending(next); base.OnSuspending(e);
clock.Stop(); clock.Stop();
refetchBeatmap(); refetchBeatmap();
} }

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@ -44,9 +44,9 @@ namespace osu.Game.Screens.Edit.GameplayTest
protected override bool CheckModsAllowFailure() => false; // never fail. protected override bool CheckModsAllowFailure() => false; // never fail.
public override void OnEntering(IScreen last) public override void OnEntering(ScreenTransitionEvent e)
{ {
base.OnEntering(last); base.OnEntering(e);
// finish alpha transforms on entering to avoid gameplay starting in a half-hidden state. // finish alpha transforms on entering to avoid gameplay starting in a half-hidden state.
// the finish calls are purposefully not propagated to children to avoid messing up their state. // the finish calls are purposefully not propagated to children to avoid messing up their state.
@ -54,13 +54,13 @@ namespace osu.Game.Screens.Edit.GameplayTest
GameplayClockContainer.FinishTransforms(false, nameof(Alpha)); GameplayClockContainer.FinishTransforms(false, nameof(Alpha));
} }
public override bool OnExiting(IScreen next) public override bool OnExiting(ScreenExitEvent e)
{ {
musicController.Stop(); musicController.Stop();
editorState.Time = GameplayClockContainer.CurrentTime; editorState.Time = GameplayClockContainer.CurrentTime;
editor.RestoreState(editorState); editor.RestoreState(editorState);
return base.OnExiting(next); return base.OnExiting(e);
} }
} }
} }

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@ -19,9 +19,9 @@ namespace osu.Game.Screens.Edit.GameplayTest
{ {
} }
public override void OnEntering(IScreen last) public override void OnEntering(ScreenTransitionEvent e)
{ {
base.OnEntering(last); base.OnEntering(e);
MetadataInfo.FinishTransforms(true); MetadataInfo.FinishTransforms(true);
} }

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@ -118,20 +118,20 @@ namespace osu.Game.Screens.Import
fileSelector.CurrentPath.BindValueChanged(directoryChanged); fileSelector.CurrentPath.BindValueChanged(directoryChanged);
} }
public override void OnEntering(IScreen last) public override void OnEntering(ScreenTransitionEvent e)
{ {
base.OnEntering(last); base.OnEntering(e);
contentContainer.ScaleTo(0.95f).ScaleTo(1, duration, Easing.OutQuint); contentContainer.ScaleTo(0.95f).ScaleTo(1, duration, Easing.OutQuint);
this.FadeInFromZero(duration); this.FadeInFromZero(duration);
} }
public override bool OnExiting(IScreen next) public override bool OnExiting(ScreenExitEvent e)
{ {
contentContainer.ScaleTo(0.95f, duration, Easing.OutQuint); contentContainer.ScaleTo(0.95f, duration, Easing.OutQuint);
this.FadeOut(duration, Easing.OutQuint); this.FadeOut(duration, Easing.OutQuint);
return base.OnExiting(next); return base.OnExiting(e);
} }
private void directoryChanged(ValueChangedEvent<DirectoryInfo> _) private void directoryChanged(ValueChangedEvent<DirectoryInfo> _)

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@ -69,9 +69,9 @@ namespace osu.Game.Screens
private EFToRealmMigrator realmMigrator; private EFToRealmMigrator realmMigrator;
public override void OnEntering(IScreen last) public override void OnEntering(ScreenTransitionEvent e)
{ {
base.OnEntering(last); base.OnEntering(e);
LoadComponentAsync(precompiler = CreateShaderPrecompiler(), AddInternal); LoadComponentAsync(precompiler = CreateShaderPrecompiler(), AddInternal);

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@ -87,6 +87,8 @@ namespace osu.Game.Screens.Menu
private readonly LogoTrackingContainer logoTrackingContainer; private readonly LogoTrackingContainer logoTrackingContainer;
public bool ReturnToTopOnIdle { get; set; } = true;
public ButtonSystem() public ButtonSystem()
{ {
RelativeSizeAxes = Axes.Both; RelativeSizeAxes = Axes.Both;
@ -100,7 +102,8 @@ namespace osu.Game.Screens.Menu
buttonArea.AddRange(new Drawable[] buttonArea.AddRange(new Drawable[]
{ {
new MainMenuButton(ButtonSystemStrings.Settings, string.Empty, FontAwesome.Solid.Cog, new Color4(85, 85, 85, 255), () => OnSettings?.Invoke(), -WEDGE_WIDTH, Key.O), new MainMenuButton(ButtonSystemStrings.Settings, string.Empty, FontAwesome.Solid.Cog, new Color4(85, 85, 85, 255), () => OnSettings?.Invoke(), -WEDGE_WIDTH, Key.O),
backButton = new MainMenuButton(ButtonSystemStrings.Back, @"button-back-select", OsuIcon.LeftCircle, new Color4(51, 58, 94, 255), () => State = ButtonSystemState.TopLevel, -WEDGE_WIDTH) backButton = new MainMenuButton(ButtonSystemStrings.Back, @"button-back-select", OsuIcon.LeftCircle, new Color4(51, 58, 94, 255), () => State = ButtonSystemState.TopLevel,
-WEDGE_WIDTH)
{ {
VisibleState = ButtonSystemState.Play, VisibleState = ButtonSystemState.Play,
}, },
@ -127,9 +130,11 @@ namespace osu.Game.Screens.Menu
buttonsPlay.Add(new MainMenuButton(ButtonSystemStrings.Playlists, @"button-generic-select", OsuIcon.Charts, new Color4(94, 63, 186, 255), onPlaylists, 0, Key.L)); buttonsPlay.Add(new MainMenuButton(ButtonSystemStrings.Playlists, @"button-generic-select", OsuIcon.Charts, new Color4(94, 63, 186, 255), onPlaylists, 0, Key.L));
buttonsPlay.ForEach(b => b.VisibleState = ButtonSystemState.Play); buttonsPlay.ForEach(b => b.VisibleState = ButtonSystemState.Play);
buttonsTopLevel.Add(new MainMenuButton(ButtonSystemStrings.Play, @"button-play-select", OsuIcon.Logo, new Color4(102, 68, 204, 255), () => State = ButtonSystemState.Play, WEDGE_WIDTH, Key.P)); buttonsTopLevel.Add(new MainMenuButton(ButtonSystemStrings.Play, @"button-play-select", OsuIcon.Logo, new Color4(102, 68, 204, 255), () => State = ButtonSystemState.Play, WEDGE_WIDTH,
Key.P));
buttonsTopLevel.Add(new MainMenuButton(ButtonSystemStrings.Edit, @"button-edit-select", OsuIcon.EditCircle, new Color4(238, 170, 0, 255), () => OnEdit?.Invoke(), 0, Key.E)); buttonsTopLevel.Add(new MainMenuButton(ButtonSystemStrings.Edit, @"button-edit-select", OsuIcon.EditCircle, new Color4(238, 170, 0, 255), () => OnEdit?.Invoke(), 0, Key.E));
buttonsTopLevel.Add(new MainMenuButton(ButtonSystemStrings.Browse, @"button-direct-select", OsuIcon.ChevronDownCircle, new Color4(165, 204, 0, 255), () => OnBeatmapListing?.Invoke(), 0, Key.D)); buttonsTopLevel.Add(new MainMenuButton(ButtonSystemStrings.Browse, @"button-direct-select", OsuIcon.ChevronDownCircle, new Color4(165, 204, 0, 255), () => OnBeatmapListing?.Invoke(), 0,
Key.D));
if (host.CanExit) if (host.CanExit)
buttonsTopLevel.Add(new MainMenuButton(ButtonSystemStrings.Exit, string.Empty, OsuIcon.CrossCircle, new Color4(238, 51, 153, 255), () => OnExit?.Invoke(), 0, Key.Q)); buttonsTopLevel.Add(new MainMenuButton(ButtonSystemStrings.Exit, string.Empty, OsuIcon.CrossCircle, new Color4(238, 51, 153, 255), () => OnExit?.Invoke(), 0, Key.Q));
@ -177,6 +182,9 @@ namespace osu.Game.Screens.Menu
private void updateIdleState(bool isIdle) private void updateIdleState(bool isIdle)
{ {
if (!ReturnToTopOnIdle)
return;
if (isIdle && State != ButtonSystemState.Exit && State != ButtonSystemState.EnteringMode) if (isIdle && State != ButtonSystemState.Exit && State != ButtonSystemState.EnteringMode)
State = ButtonSystemState.Initial; State = ButtonSystemState.Initial;
} }

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@ -171,9 +171,9 @@ namespace osu.Game.Screens.Menu
((IBindable<APIUser>)currentUser).BindTo(api.LocalUser); ((IBindable<APIUser>)currentUser).BindTo(api.LocalUser);
} }
public override void OnEntering(IScreen last) public override void OnEntering(ScreenTransitionEvent e)
{ {
base.OnEntering(last); base.OnEntering(e);
icon.RotateTo(10); icon.RotateTo(10);
icon.FadeOut(); icon.FadeOut();

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@ -57,10 +57,10 @@ namespace osu.Game.Screens.Menu
} }
} }
public override void OnSuspending(IScreen next) public override void OnSuspending(ScreenTransitionEvent e)
{ {
this.FadeOut(300); this.FadeOut(300);
base.OnSuspending(next); base.OnSuspending(e);
} }
} }
} }

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@ -164,9 +164,9 @@ namespace osu.Game.Screens.Menu
} }
} }
public override void OnEntering(IScreen last) public override void OnEntering(ScreenTransitionEvent e)
{ {
base.OnEntering(last); base.OnEntering(e);
ensureEventuallyArrivingAtMenu(); ensureEventuallyArrivingAtMenu();
} }
@ -194,7 +194,7 @@ namespace osu.Game.Screens.Menu
}, 5000); }, 5000);
} }
public override void OnResuming(IScreen last) public override void OnResuming(ScreenTransitionEvent e)
{ {
this.FadeIn(300); this.FadeIn(300);
@ -237,12 +237,12 @@ namespace osu.Game.Screens.Menu
//don't want to fade out completely else we will stop running updates. //don't want to fade out completely else we will stop running updates.
Game.FadeTo(0.01f, fadeOutTime).OnComplete(_ => this.Exit()); Game.FadeTo(0.01f, fadeOutTime).OnComplete(_ => this.Exit());
base.OnResuming(last); base.OnResuming(e);
} }
public override void OnSuspending(IScreen next) public override void OnSuspending(ScreenTransitionEvent e)
{ {
base.OnSuspending(next); base.OnSuspending(e);
initialBeatmap = null; initialBeatmap = null;
} }

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@ -89,9 +89,9 @@ namespace osu.Game.Screens.Menu
} }
} }
public override void OnSuspending(IScreen next) public override void OnSuspending(ScreenTransitionEvent e)
{ {
base.OnSuspending(next); base.OnSuspending(e);
// ensure the background is shown, even if the TriangleIntroSequence failed to do so. // ensure the background is shown, even if the TriangleIntroSequence failed to do so.
background.ApplyToBackground(b => b.Show()); background.ApplyToBackground(b => b.Show());
@ -100,9 +100,9 @@ namespace osu.Game.Screens.Menu
intro.Expire(); intro.Expire();
} }
public override void OnResuming(IScreen last) public override void OnResuming(ScreenTransitionEvent e)
{ {
base.OnResuming(last); base.OnResuming(e);
background.FadeOut(100); background.FadeOut(100);
} }

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@ -106,9 +106,9 @@ namespace osu.Game.Screens.Menu
} }
} }
public override void OnResuming(IScreen last) public override void OnResuming(ScreenTransitionEvent e)
{ {
base.OnResuming(last); base.OnResuming(e);
background.FadeOut(100); background.FadeOut(100);
} }

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@ -35,7 +35,7 @@ namespace osu.Game.Screens.Menu
public const float FADE_OUT_DURATION = 400; public const float FADE_OUT_DURATION = 400;
public override bool HideOverlaysOnEnter => buttons == null || buttons.State == ButtonSystemState.Initial; public override bool HideOverlaysOnEnter => Buttons == null || Buttons.State == ButtonSystemState.Initial;
public override bool AllowBackButton => false; public override bool AllowBackButton => false;
@ -45,7 +45,7 @@ namespace osu.Game.Screens.Menu
private MenuSideFlashes sideFlashes; private MenuSideFlashes sideFlashes;
private ButtonSystem buttons; protected ButtonSystem Buttons;
[Resolved] [Resolved]
private GameHost host { get; set; } private GameHost host { get; set; }
@ -101,7 +101,7 @@ namespace osu.Game.Screens.Menu
ParallaxAmount = 0.01f, ParallaxAmount = 0.01f,
Children = new Drawable[] Children = new Drawable[]
{ {
buttons = new ButtonSystem Buttons = new ButtonSystem
{ {
OnEdit = delegate OnEdit = delegate
{ {
@ -125,7 +125,7 @@ namespace osu.Game.Screens.Menu
exitConfirmOverlay?.CreateProxy() ?? Empty() exitConfirmOverlay?.CreateProxy() ?? Empty()
}); });
buttons.StateChanged += state => Buttons.StateChanged += state =>
{ {
switch (state) switch (state)
{ {
@ -140,8 +140,8 @@ namespace osu.Game.Screens.Menu
} }
}; };
buttons.OnSettings = () => settings?.ToggleVisibility(); Buttons.OnSettings = () => settings?.ToggleVisibility();
buttons.OnBeatmapListing = () => beatmapListing?.ToggleVisibility(); Buttons.OnBeatmapListing = () => beatmapListing?.ToggleVisibility();
LoadComponentAsync(background = new BackgroundScreenDefault()); LoadComponentAsync(background = new BackgroundScreenDefault());
preloadSongSelect(); preloadSongSelect();
@ -176,12 +176,12 @@ namespace osu.Game.Screens.Menu
[Resolved] [Resolved]
private Storage storage { get; set; } private Storage storage { get; set; }
public override void OnEntering(IScreen last) public override void OnEntering(ScreenTransitionEvent e)
{ {
base.OnEntering(last); base.OnEntering(e);
buttons.FadeInFromZero(500); Buttons.FadeInFromZero(500);
if (last is IntroScreen && musicController.TrackLoaded) if (e.Last is IntroScreen && musicController.TrackLoaded)
{ {
var track = musicController.CurrentTrack; var track = musicController.CurrentTrack;
@ -203,14 +203,14 @@ namespace osu.Game.Screens.Menu
{ {
base.LogoArriving(logo, resuming); base.LogoArriving(logo, resuming);
buttons.SetOsuLogo(logo); Buttons.SetOsuLogo(logo);
logo.FadeColour(Color4.White, 100, Easing.OutQuint); logo.FadeColour(Color4.White, 100, Easing.OutQuint);
logo.FadeIn(100, Easing.OutQuint); logo.FadeIn(100, Easing.OutQuint);
if (resuming) if (resuming)
{ {
buttons.State = ButtonSystemState.TopLevel; Buttons.State = ButtonSystemState.TopLevel;
this.FadeIn(FADE_IN_DURATION, Easing.OutQuint); this.FadeIn(FADE_IN_DURATION, Easing.OutQuint);
buttonsContainer.MoveTo(new Vector2(0, 0), FADE_IN_DURATION, Easing.OutQuint); buttonsContainer.MoveTo(new Vector2(0, 0), FADE_IN_DURATION, Easing.OutQuint);
@ -245,15 +245,15 @@ namespace osu.Game.Screens.Menu
var seq = logo.FadeOut(300, Easing.InSine) var seq = logo.FadeOut(300, Easing.InSine)
.ScaleTo(0.2f, 300, Easing.InSine); .ScaleTo(0.2f, 300, Easing.InSine);
seq.OnComplete(_ => buttons.SetOsuLogo(null)); seq.OnComplete(_ => Buttons.SetOsuLogo(null));
seq.OnAbort(_ => buttons.SetOsuLogo(null)); seq.OnAbort(_ => Buttons.SetOsuLogo(null));
} }
public override void OnSuspending(IScreen next) public override void OnSuspending(ScreenTransitionEvent e)
{ {
base.OnSuspending(next); base.OnSuspending(e);
buttons.State = ButtonSystemState.EnteringMode; Buttons.State = ButtonSystemState.EnteringMode;
this.FadeOut(FADE_OUT_DURATION, Easing.InSine); this.FadeOut(FADE_OUT_DURATION, Easing.InSine);
buttonsContainer.MoveTo(new Vector2(-800, 0), FADE_OUT_DURATION, Easing.InSine); buttonsContainer.MoveTo(new Vector2(-800, 0), FADE_OUT_DURATION, Easing.InSine);
@ -261,9 +261,9 @@ namespace osu.Game.Screens.Menu
sideFlashes.FadeOut(64, Easing.OutQuint); sideFlashes.FadeOut(64, Easing.OutQuint);
} }
public override void OnResuming(IScreen last) public override void OnResuming(ScreenTransitionEvent e)
{ {
base.OnResuming(last); base.OnResuming(e);
ApplyToBackground(b => (b as BackgroundScreenDefault)?.Next()); ApplyToBackground(b => (b as BackgroundScreenDefault)?.Next());
@ -273,7 +273,7 @@ namespace osu.Game.Screens.Menu
musicController.EnsurePlayingSomething(); musicController.EnsurePlayingSomething();
} }
public override bool OnExiting(IScreen next) public override bool OnExiting(ScreenExitEvent e)
{ {
if (!exitConfirmed && dialogOverlay != null) if (!exitConfirmed && dialogOverlay != null)
{ {
@ -285,13 +285,13 @@ namespace osu.Game.Screens.Menu
return true; return true;
} }
buttons.State = ButtonSystemState.Exit; Buttons.State = ButtonSystemState.Exit;
OverlayActivationMode.Value = OverlayActivation.Disabled; OverlayActivationMode.Value = OverlayActivation.Disabled;
songTicker.Hide(); songTicker.Hide();
this.FadeOut(3000); this.FadeOut(3000);
return base.OnExiting(next); return base.OnExiting(e);
} }
public void PresentBeatmap(WorkingBeatmap beatmap, RulesetInfo ruleset) public void PresentBeatmap(WorkingBeatmap beatmap, RulesetInfo ruleset)

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@ -91,15 +91,15 @@ namespace osu.Game.Screens.OnlinePlay.Components
AddInternal(background = newBackground); AddInternal(background = newBackground);
} }
public override void OnSuspending(IScreen next) public override void OnSuspending(ScreenTransitionEvent e)
{ {
base.OnSuspending(next); base.OnSuspending(e);
this.MoveToX(0, TRANSITION_LENGTH); this.MoveToX(0, TRANSITION_LENGTH);
} }
public override bool OnExiting(IScreen next) public override bool OnExiting(ScreenExitEvent e)
{ {
bool result = base.OnExiting(next); bool result = base.OnExiting(e);
this.MoveToX(0); this.MoveToX(0);
return result; return result;
} }

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@ -33,7 +33,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge
playlist.Clear(); playlist.Clear();
} }
public override bool OnExiting(IScreen next) public override bool OnExiting(ScreenExitEvent e)
{ {
// This screen never exits. // This screen never exits.
return true; return true;

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@ -238,15 +238,15 @@ namespace osu.Game.Screens.OnlinePlay.Lounge
#endregion #endregion
public override void OnEntering(IScreen last) public override void OnEntering(ScreenTransitionEvent e)
{ {
base.OnEntering(last); base.OnEntering(e);
onReturning(); onReturning();
} }
public override void OnResuming(IScreen last) public override void OnResuming(ScreenTransitionEvent e)
{ {
base.OnResuming(last); base.OnResuming(e);
Debug.Assert(selectionLease != null); Debug.Assert(selectionLease != null);
@ -261,16 +261,16 @@ namespace osu.Game.Screens.OnlinePlay.Lounge
onReturning(); onReturning();
} }
public override bool OnExiting(IScreen next) public override bool OnExiting(ScreenExitEvent e)
{ {
onLeaving(); onLeaving();
return base.OnExiting(next); return base.OnExiting(e);
} }
public override void OnSuspending(IScreen next) public override void OnSuspending(ScreenTransitionEvent e)
{ {
onLeaving(); onLeaving();
base.OnSuspending(next); base.OnSuspending(e);
} }
protected override void OnFocus(FocusEvent e) protected override void OnFocus(FocusEvent e)

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@ -290,35 +290,35 @@ namespace osu.Game.Screens.OnlinePlay.Match
protected void ShowUserModSelect() => userModsSelectOverlay.Show(); protected void ShowUserModSelect() => userModsSelectOverlay.Show();
public override void OnEntering(IScreen last) public override void OnEntering(ScreenTransitionEvent e)
{ {
base.OnEntering(last); base.OnEntering(e);
beginHandlingTrack(); beginHandlingTrack();
} }
public override void OnSuspending(IScreen next) public override void OnSuspending(ScreenTransitionEvent e)
{ {
endHandlingTrack(); endHandlingTrack();
base.OnSuspending(next); base.OnSuspending(e);
} }
public override void OnResuming(IScreen last) public override void OnResuming(ScreenTransitionEvent e)
{ {
base.OnResuming(last); base.OnResuming(e);
updateWorkingBeatmap(); updateWorkingBeatmap();
beginHandlingTrack(); beginHandlingTrack();
Scheduler.AddOnce(UpdateMods); Scheduler.AddOnce(UpdateMods);
Scheduler.AddOnce(updateRuleset); Scheduler.AddOnce(updateRuleset);
} }
public override bool OnExiting(IScreen next) public override bool OnExiting(ScreenExitEvent e)
{ {
RoomManager?.PartRoom(); RoomManager?.PartRoom();
Mods.Value = Array.Empty<Mod>(); Mods.Value = Array.Empty<Mod>();
endHandlingTrack(); endHandlingTrack();
return base.OnExiting(next); return base.OnExiting(e);
} }
protected void StartPlay() protected void StartPlay()

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@ -35,14 +35,14 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
transitionFromResults(); transitionFromResults();
} }
public override void OnResuming(IScreen last) public override void OnResuming(ScreenTransitionEvent e)
{ {
base.OnResuming(last); base.OnResuming(e);
if (client.Room == null) if (client.Room == null)
return; return;
if (!(last is MultiplayerPlayerLoader playerLoader)) if (!(e.Last is MultiplayerPlayerLoader playerLoader))
return; return;
// If gameplay wasn't finished, then we have a simple path back to the idle state by aborting gameplay. // If gameplay wasn't finished, then we have a simple path back to the idle state by aborting gameplay.

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@ -25,13 +25,13 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
[Resolved] [Resolved]
private MultiplayerClient client { get; set; } private MultiplayerClient client { get; set; }
public override void OnResuming(IScreen last) public override void OnResuming(ScreenTransitionEvent e)
{ {
base.OnResuming(last); base.OnResuming(e);
// Upon having left a room, we don't know whether we were the only participant, and whether the room is now closed as a result of leaving it. // Upon having left a room, we don't know whether we were the only participant, and whether the room is now closed as a result of leaving it.
// To work around this, temporarily remove the room and trigger an immediate listing poll. // To work around this, temporarily remove the room and trigger an immediate listing poll.
if (last is MultiplayerMatchSubScreen match) if (e.Last is MultiplayerMatchSubScreen match)
{ {
RoomManager.RemoveRoom(match.Room); RoomManager.RemoveRoom(match.Room);
ListingPollingComponent.PollImmediately(); ListingPollingComponent.PollImmediately();

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@ -242,14 +242,14 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
private bool exitConfirmed; private bool exitConfirmed;
public override bool OnExiting(IScreen next) public override bool OnExiting(ScreenExitEvent e)
{ {
// the room may not be left immediately after a disconnection due to async flow, // the room may not be left immediately after a disconnection due to async flow,
// so checking the IsConnected status is also required. // so checking the IsConnected status is also required.
if (client.Room == null || !client.IsConnected.Value) if (client.Room == null || !client.IsConnected.Value)
{ {
// room has not been created yet; exit immediately. // room has not been created yet; exit immediately.
return base.OnExiting(next); return base.OnExiting(e);
} }
if (!exitConfirmed && dialogOverlay != null) if (!exitConfirmed && dialogOverlay != null)
@ -268,7 +268,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
return true; return true;
} }
return base.OnExiting(next); return base.OnExiting(e);
} }
private ModSettingChangeTracker modSettingChangeTracker; private ModSettingChangeTracker modSettingChangeTracker;

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@ -18,10 +18,10 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
{ {
} }
public override void OnSuspending(IScreen next) public override void OnSuspending(ScreenTransitionEvent e)
{ {
base.OnSuspending(next); base.OnSuspending(e);
player = (Player)next; player = (Player)e.Next;
} }
} }
} }

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@ -110,7 +110,7 @@ namespace osu.Game.Screens.OnlinePlay
} }
} }
public override void OnEntering(IScreen last) public override void OnEntering(ScreenTransitionEvent e)
{ {
this.FadeIn(); this.FadeIn();
waves.Show(); waves.Show();
@ -118,35 +118,35 @@ namespace osu.Game.Screens.OnlinePlay
Mods.SetDefault(); Mods.SetDefault();
if (loungeSubScreen.IsCurrentScreen()) if (loungeSubScreen.IsCurrentScreen())
loungeSubScreen.OnEntering(last); loungeSubScreen.OnEntering(e);
else else
loungeSubScreen.MakeCurrent(); loungeSubScreen.MakeCurrent();
} }
public override void OnResuming(IScreen last) public override void OnResuming(ScreenTransitionEvent e)
{ {
this.FadeIn(250); this.FadeIn(250);
this.ScaleTo(1, 250, Easing.OutSine); this.ScaleTo(1, 250, Easing.OutSine);
Debug.Assert(screenStack.CurrentScreen != null); Debug.Assert(screenStack.CurrentScreen != null);
screenStack.CurrentScreen.OnResuming(last); screenStack.CurrentScreen.OnResuming(e);
base.OnResuming(last); base.OnResuming(e);
} }
public override void OnSuspending(IScreen next) public override void OnSuspending(ScreenTransitionEvent e)
{ {
this.ScaleTo(1.1f, 250, Easing.InSine); this.ScaleTo(1.1f, 250, Easing.InSine);
this.FadeOut(250); this.FadeOut(250);
Debug.Assert(screenStack.CurrentScreen != null); Debug.Assert(screenStack.CurrentScreen != null);
screenStack.CurrentScreen.OnSuspending(next); screenStack.CurrentScreen.OnSuspending(e);
} }
public override bool OnExiting(IScreen next) public override bool OnExiting(ScreenExitEvent e)
{ {
var subScreen = screenStack.CurrentScreen as Drawable; var subScreen = screenStack.CurrentScreen as Drawable;
if (subScreen?.IsLoaded == true && screenStack.CurrentScreen.OnExiting(next)) if (subScreen?.IsLoaded == true && screenStack.CurrentScreen.OnExiting(e))
return true; return true;
RoomManager.PartRoom(); RoomManager.PartRoom();
@ -155,7 +155,7 @@ namespace osu.Game.Screens.OnlinePlay
this.Delay(WaveContainer.DISAPPEAR_DURATION).FadeOut(); this.Delay(WaveContainer.DISAPPEAR_DURATION).FadeOut();
base.OnExiting(next); base.OnExiting(e);
return false; return false;
} }

View File

@ -141,7 +141,7 @@ namespace osu.Game.Screens.OnlinePlay
return base.OnBackButton(); return base.OnBackButton();
} }
public override bool OnExiting(IScreen next) public override bool OnExiting(ScreenExitEvent e)
{ {
if (!itemSelected) if (!itemSelected)
{ {
@ -150,7 +150,7 @@ namespace osu.Game.Screens.OnlinePlay
Mods.Value = initialMods; Mods.Value = initialMods;
} }
return base.OnExiting(next); return base.OnExiting(e);
} }
protected override ModSelectOverlay CreateModSelectOverlay() => new UserModSelectOverlay protected override ModSelectOverlay CreateModSelectOverlay() => new UserModSelectOverlay

View File

@ -27,28 +27,28 @@ namespace osu.Game.Screens.OnlinePlay
public const double DISAPPEAR_DURATION = 500; public const double DISAPPEAR_DURATION = 500;
public override void OnEntering(IScreen last) public override void OnEntering(ScreenTransitionEvent e)
{ {
base.OnEntering(last); base.OnEntering(e);
this.FadeInFromZero(APPEAR_DURATION, Easing.OutQuint); this.FadeInFromZero(APPEAR_DURATION, Easing.OutQuint);
} }
public override bool OnExiting(IScreen next) public override bool OnExiting(ScreenExitEvent e)
{ {
base.OnExiting(next); base.OnExiting(e);
this.FadeOut(DISAPPEAR_DURATION, Easing.OutQuint); this.FadeOut(DISAPPEAR_DURATION, Easing.OutQuint);
return false; return false;
} }
public override void OnResuming(IScreen last) public override void OnResuming(ScreenTransitionEvent e)
{ {
base.OnResuming(last); base.OnResuming(e);
this.FadeIn(APPEAR_DURATION, Easing.OutQuint); this.FadeIn(APPEAR_DURATION, Easing.OutQuint);
} }
public override void OnSuspending(IScreen next) public override void OnSuspending(ScreenTransitionEvent e)
{ {
base.OnSuspending(next); base.OnSuspending(e);
this.FadeOut(DISAPPEAR_DURATION, Easing.OutQuint); this.FadeOut(DISAPPEAR_DURATION, Easing.OutQuint);
} }

View File

@ -45,9 +45,9 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
throw new InvalidOperationException("Current Mods do not match PlaylistItem's RequiredMods"); throw new InvalidOperationException("Current Mods do not match PlaylistItem's RequiredMods");
} }
public override bool OnExiting(IScreen next) public override bool OnExiting(ScreenExitEvent e)
{ {
if (base.OnExiting(next)) if (base.OnExiting(e))
return true; return true;
Exited?.Invoke(); Exited?.Invoke();

View File

@ -48,7 +48,7 @@ namespace osu.Game.Screens
/// </summary> /// </summary>
protected virtual OverlayActivation InitialOverlayActivationMode => OverlayActivation.All; protected virtual OverlayActivation InitialOverlayActivationMode => OverlayActivation.All;
protected readonly Bindable<OverlayActivation> OverlayActivationMode; public readonly Bindable<OverlayActivation> OverlayActivationMode;
IBindable<OverlayActivation> IOsuScreen.OverlayActivationMode => OverlayActivationMode; IBindable<OverlayActivation> IOsuScreen.OverlayActivationMode => OverlayActivationMode;
@ -171,7 +171,7 @@ namespace osu.Game.Screens
background.ApplyToBackground(action); background.ApplyToBackground(action);
} }
public override void OnResuming(IScreen last) public override void OnResuming(ScreenTransitionEvent e)
{ {
if (PlayResumeSound) if (PlayResumeSound)
sampleExit?.Play(); sampleExit?.Play();
@ -183,19 +183,19 @@ namespace osu.Game.Screens
if (trackAdjustmentStateAtSuspend != null) if (trackAdjustmentStateAtSuspend != null)
musicController.AllowTrackAdjustments = trackAdjustmentStateAtSuspend.Value; musicController.AllowTrackAdjustments = trackAdjustmentStateAtSuspend.Value;
base.OnResuming(last); base.OnResuming(e);
} }
public override void OnSuspending(IScreen next) public override void OnSuspending(ScreenTransitionEvent e)
{ {
base.OnSuspending(next); base.OnSuspending(e);
trackAdjustmentStateAtSuspend = musicController.AllowTrackAdjustments; trackAdjustmentStateAtSuspend = musicController.AllowTrackAdjustments;
onSuspendingLogo(); onSuspendingLogo();
} }
public override void OnEntering(IScreen last) public override void OnEntering(ScreenTransitionEvent e)
{ {
applyArrivingDefaults(false); applyArrivingDefaults(false);
@ -210,15 +210,15 @@ namespace osu.Game.Screens
} }
background = backgroundStack?.CurrentScreen as BackgroundScreen; background = backgroundStack?.CurrentScreen as BackgroundScreen;
base.OnEntering(last); base.OnEntering(e);
} }
public override bool OnExiting(IScreen next) public override bool OnExiting(ScreenExitEvent e)
{ {
if (ValidForResume && logo != null) if (ValidForResume && logo != null)
onExitingLogo(); onExitingLogo();
if (base.OnExiting(next)) if (base.OnExiting(e))
return true; return true;
if (ownedBackground != null && backgroundStack?.CurrentScreen == ownedBackground) if (ownedBackground != null && backgroundStack?.CurrentScreen == ownedBackground)

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@ -917,9 +917,9 @@ namespace osu.Game.Screens.Play
#region Screen Logic #region Screen Logic
public override void OnEntering(IScreen last) public override void OnEntering(ScreenTransitionEvent e)
{ {
base.OnEntering(last); base.OnEntering(e);
if (!LoadedBeatmapSuccessfully) if (!LoadedBeatmapSuccessfully)
return; return;
@ -985,15 +985,15 @@ namespace osu.Game.Screens.Play
GameplayClockContainer.Reset(true); GameplayClockContainer.Reset(true);
} }
public override void OnSuspending(IScreen next) public override void OnSuspending(ScreenTransitionEvent e)
{ {
screenSuspension?.RemoveAndDisposeImmediately(); screenSuspension?.RemoveAndDisposeImmediately();
fadeOut(); fadeOut();
base.OnSuspending(next); base.OnSuspending(e);
} }
public override bool OnExiting(IScreen next) public override bool OnExiting(ScreenExitEvent e)
{ {
screenSuspension?.RemoveAndDisposeImmediately(); screenSuspension?.RemoveAndDisposeImmediately();
failAnimationLayer?.RemoveFilters(); failAnimationLayer?.RemoveFilters();
@ -1024,7 +1024,7 @@ namespace osu.Game.Screens.Play
musicController.ResetTrackAdjustments(); musicController.ResetTrackAdjustments();
fadeOut(); fadeOut();
return base.OnExiting(next); return base.OnExiting(e);
} }
/// <summary> /// <summary>

View File

@ -210,9 +210,9 @@ namespace osu.Game.Screens.Play
#region Screen handling #region Screen handling
public override void OnEntering(IScreen last) public override void OnEntering(ScreenTransitionEvent e)
{ {
base.OnEntering(last); base.OnEntering(e);
ApplyToBackground(b => ApplyToBackground(b =>
{ {
@ -236,9 +236,9 @@ namespace osu.Game.Screens.Play
showBatteryWarningIfNeeded(); showBatteryWarningIfNeeded();
} }
public override void OnResuming(IScreen last) public override void OnResuming(ScreenTransitionEvent e)
{ {
base.OnResuming(last); base.OnResuming(e);
Debug.Assert(CurrentPlayer != null); Debug.Assert(CurrentPlayer != null);
@ -254,9 +254,9 @@ namespace osu.Game.Screens.Play
contentIn(); contentIn();
} }
public override void OnSuspending(IScreen next) public override void OnSuspending(ScreenTransitionEvent e)
{ {
base.OnSuspending(next); base.OnSuspending(e);
BackgroundBrightnessReduction = false; BackgroundBrightnessReduction = false;
@ -268,7 +268,7 @@ namespace osu.Game.Screens.Play
highPassFilter.CutoffTo(0); highPassFilter.CutoffTo(0);
} }
public override bool OnExiting(IScreen next) public override bool OnExiting(ScreenExitEvent e)
{ {
cancelLoad(); cancelLoad();
ContentOut(); ContentOut();
@ -284,7 +284,7 @@ namespace osu.Game.Screens.Play
BackgroundBrightnessReduction = false; BackgroundBrightnessReduction = false;
Beatmap.Value.Track.RemoveAdjustment(AdjustableProperty.Volume, volumeAdjustment); Beatmap.Value.Track.RemoveAdjustment(AdjustableProperty.Volume, volumeAdjustment);
return base.OnExiting(next); return base.OnExiting(e);
} }
protected override void LogoArriving(OsuLogo logo, bool resuming) protected override void LogoArriving(OsuLogo logo, bool resuming)

View File

@ -20,13 +20,13 @@ namespace osu.Game.Screens.Play
Score = score.ScoreInfo; Score = score.ScoreInfo;
} }
public override void OnEntering(IScreen last) public override void OnEntering(ScreenTransitionEvent e)
{ {
// these will be reverted thanks to PlayerLoader's lease. // these will be reverted thanks to PlayerLoader's lease.
Mods.Value = Score.Mods; Mods.Value = Score.Mods;
Ruleset.Value = Score.Ruleset; Ruleset.Value = Score.Ruleset;
base.OnEntering(last); base.OnEntering(e);
} }
} }
} }

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@ -249,10 +249,10 @@ namespace osu.Game.Screens.Play
beatmapDownloader.Download(beatmapSet); beatmapDownloader.Download(beatmapSet);
} }
public override bool OnExiting(IScreen next) public override bool OnExiting(ScreenExitEvent e)
{ {
previewTrackManager.StopAnyPlaying(this); previewTrackManager.StopAnyPlaying(this);
return base.OnExiting(next); return base.OnExiting(e);
} }
} }
} }

View File

@ -24,11 +24,11 @@ namespace osu.Game.Screens.Play
SpectatorClient.OnUserBeganPlaying += userBeganPlaying; SpectatorClient.OnUserBeganPlaying += userBeganPlaying;
} }
public override bool OnExiting(IScreen next) public override bool OnExiting(ScreenExitEvent e)
{ {
SpectatorClient.OnUserBeganPlaying -= userBeganPlaying; SpectatorClient.OnUserBeganPlaying -= userBeganPlaying;
return base.OnExiting(next); return base.OnExiting(e);
} }
private void userBeganPlaying(int userId, SpectatorState state) private void userBeganPlaying(int userId, SpectatorState state)

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@ -91,11 +91,11 @@ namespace osu.Game.Screens.Play
DrawableRuleset?.SetReplayScore(score); DrawableRuleset?.SetReplayScore(score);
} }
public override bool OnExiting(IScreen next) public override bool OnExiting(ScreenExitEvent e)
{ {
SpectatorClient.OnNewFrames -= userSentFrames; SpectatorClient.OnNewFrames -= userSentFrames;
return base.OnExiting(next); return base.OnExiting(e);
} }
protected override void Dispose(bool isDisposing) protected override void Dispose(bool isDisposing)

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@ -20,13 +20,13 @@ namespace osu.Game.Screens.Play
Score = score.ScoreInfo; Score = score.ScoreInfo;
} }
public override void OnEntering(IScreen last) public override void OnEntering(ScreenTransitionEvent e)
{ {
// these will be reverted thanks to PlayerLoader's lease. // these will be reverted thanks to PlayerLoader's lease.
Mods.Value = Score.Mods; Mods.Value = Score.Mods;
Ruleset.Value = Score.Ruleset; Ruleset.Value = Score.Ruleset;
base.OnEntering(last); base.OnEntering(e);
} }
} }
} }

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@ -115,9 +115,9 @@ namespace osu.Game.Screens.Play
await submitScore(score).ConfigureAwait(false); await submitScore(score).ConfigureAwait(false);
} }
public override bool OnExiting(IScreen next) public override bool OnExiting(ScreenExitEvent e)
{ {
bool exiting = base.OnExiting(next); bool exiting = base.OnExiting(e);
if (LoadedBeatmapSuccessfully) if (LoadedBeatmapSuccessfully)
submitScore(Score.DeepClone()); submitScore(Score.DeepClone());

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@ -231,9 +231,9 @@ namespace osu.Game.Screens.Ranking
lastFetchCompleted = true; lastFetchCompleted = true;
}); });
public override void OnEntering(IScreen last) public override void OnEntering(ScreenTransitionEvent e)
{ {
base.OnEntering(last); base.OnEntering(e);
ApplyToBackground(b => ApplyToBackground(b =>
{ {
@ -244,9 +244,9 @@ namespace osu.Game.Screens.Ranking
bottomPanel.FadeTo(1, 250); bottomPanel.FadeTo(1, 250);
} }
public override bool OnExiting(IScreen next) public override bool OnExiting(ScreenExitEvent e)
{ {
if (base.OnExiting(next)) if (base.OnExiting(e))
return true; return true;
this.FadeOut(100); this.FadeOut(100);

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@ -28,25 +28,25 @@ namespace osu.Game.Screens
protected override BackgroundScreen CreateBackground() => new BackgroundScreenCustom(@"Backgrounds/bg2"); protected override BackgroundScreen CreateBackground() => new BackgroundScreenCustom(@"Backgrounds/bg2");
public override bool OnExiting(IScreen next) public override bool OnExiting(ScreenExitEvent e)
{ {
message.TextContainer.MoveTo(new Vector2(DrawSize.X / 16, 0), transition_time, Easing.OutExpo); message.TextContainer.MoveTo(new Vector2(DrawSize.X / 16, 0), transition_time, Easing.OutExpo);
this.FadeOut(transition_time, Easing.OutExpo); this.FadeOut(transition_time, Easing.OutExpo);
return base.OnExiting(next); return base.OnExiting(e);
} }
public override void OnSuspending(IScreen next) public override void OnSuspending(ScreenTransitionEvent e)
{ {
base.OnSuspending(next); base.OnSuspending(e);
message.TextContainer.MoveTo(new Vector2(-(DrawSize.X / 16), 0), transition_time, Easing.OutExpo); message.TextContainer.MoveTo(new Vector2(-(DrawSize.X / 16), 0), transition_time, Easing.OutExpo);
this.FadeOut(transition_time, Easing.OutExpo); this.FadeOut(transition_time, Easing.OutExpo);
} }
public override void OnResuming(IScreen last) public override void OnResuming(ScreenTransitionEvent e)
{ {
base.OnResuming(last); base.OnResuming(e);
message.TextContainer.MoveTo(Vector2.Zero, transition_time, Easing.OutExpo); message.TextContainer.MoveTo(Vector2.Zero, transition_time, Easing.OutExpo);
this.FadeIn(transition_time, Easing.OutExpo); this.FadeIn(transition_time, Easing.OutExpo);

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@ -109,9 +109,9 @@ namespace osu.Game.Screens.Select
} }
} }
public override void OnResuming(IScreen last) public override void OnResuming(ScreenTransitionEvent e)
{ {
base.OnResuming(last); base.OnResuming(e);
if (playerLoader != null) if (playerLoader != null)
{ {

View File

@ -543,9 +543,9 @@ namespace osu.Game.Screens.Select
} }
} }
public override void OnEntering(IScreen last) public override void OnEntering(ScreenTransitionEvent e)
{ {
base.OnEntering(last); base.OnEntering(e);
this.FadeInFromZero(250); this.FadeInFromZero(250);
FilterControl.Activate(); FilterControl.Activate();
@ -591,9 +591,9 @@ namespace osu.Game.Screens.Select
logo.FadeOut(logo_transition / 2, Easing.Out); logo.FadeOut(logo_transition / 2, Easing.Out);
} }
public override void OnResuming(IScreen last) public override void OnResuming(ScreenTransitionEvent e)
{ {
base.OnResuming(last); base.OnResuming(e);
// required due to https://github.com/ppy/osu-framework/issues/3218 // required due to https://github.com/ppy/osu-framework/issues/3218
ModSelect.SelectedMods.Disabled = false; ModSelect.SelectedMods.Disabled = false;
@ -622,7 +622,7 @@ namespace osu.Game.Screens.Select
FilterControl.Activate(); FilterControl.Activate();
} }
public override void OnSuspending(IScreen next) public override void OnSuspending(ScreenTransitionEvent e)
{ {
// Handle the case where FinaliseSelection is never called (ie. when a screen is pushed externally). // Handle the case where FinaliseSelection is never called (ie. when a screen is pushed externally).
// Without this, it's possible for a transfer to happen while we are not the current screen. // Without this, it's possible for a transfer to happen while we are not the current screen.
@ -640,12 +640,12 @@ namespace osu.Game.Screens.Select
this.FadeOut(250); this.FadeOut(250);
FilterControl.Deactivate(); FilterControl.Deactivate();
base.OnSuspending(next); base.OnSuspending(e);
} }
public override bool OnExiting(IScreen next) public override bool OnExiting(ScreenExitEvent e)
{ {
if (base.OnExiting(next)) if (base.OnExiting(e))
return true; return true;
beatmapInfoWedge.Hide(); beatmapInfoWedge.Hide();

View File

@ -146,8 +146,10 @@ namespace osu.Game.Skinning.Editor
{ {
anchorLine = new Box anchorLine = new Box
{ {
Colour = Color4.Yellow,
Height = 2, Height = 2,
Origin = Anchor.CentreLeft,
Colour = Color4.Yellow,
EdgeSmoothness = Vector2.One
}, },
originBox = new Box originBox = new Box
{ {

View File

@ -118,7 +118,7 @@ namespace osu.Game.Tests.Visual
public new bool HasUnsavedChanges => base.HasUnsavedChanges; public new bool HasUnsavedChanges => base.HasUnsavedChanges;
public override bool OnExiting(IScreen next) public override bool OnExiting(ScreenExitEvent e)
{ {
// For testing purposes allow the screen to exit without saving on second attempt. // For testing purposes allow the screen to exit without saving on second attempt.
if (!ExitConfirmed && dialogOverlay?.CurrentDialog is PromptForSaveDialog saveDialog) if (!ExitConfirmed && dialogOverlay?.CurrentDialog is PromptForSaveDialog saveDialog)
@ -127,7 +127,7 @@ namespace osu.Game.Tests.Visual
return true; return true;
} }
return base.OnExiting(next); return base.OnExiting(e);
} }
public TestEditor(EditorLoader loader = null) public TestEditor(EditorLoader loader = null)

View File

@ -156,6 +156,7 @@ namespace osu.Game.Tests.Visual
base.LoadComplete(); base.LoadComplete();
LocalConfig.SetValue(OsuSetting.IntroSequence, IntroSequence.Circles); LocalConfig.SetValue(OsuSetting.IntroSequence, IntroSequence.Circles);
LocalConfig.SetValue(OsuSetting.ShowFirstRunSetup, false);
API.Login("Rhythm Champion", "osu!"); API.Login("Rhythm Champion", "osu!");

View File

@ -35,8 +35,8 @@
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets> <IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference> </PackageReference>
<PackageReference Include="Realm" Version="10.10.0" /> <PackageReference Include="Realm" Version="10.10.0" />
<PackageReference Include="ppy.osu.Framework" Version="2022.419.0" /> <PackageReference Include="ppy.osu.Framework" Version="2022.421.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.417.0" /> <PackageReference Include="ppy.osu.Game.Resources" Version="2022.422.0" />
<PackageReference Include="Sentry" Version="3.14.1" /> <PackageReference Include="Sentry" Version="3.14.1" />
<PackageReference Include="SharpCompress" Version="0.30.1" /> <PackageReference Include="SharpCompress" Version="0.30.1" />
<PackageReference Include="NUnit" Version="3.13.2" /> <PackageReference Include="NUnit" Version="3.13.2" />

View File

@ -61,8 +61,8 @@
<Reference Include="System.Net.Http" /> <Reference Include="System.Net.Http" />
</ItemGroup> </ItemGroup>
<ItemGroup Label="Package References"> <ItemGroup Label="Package References">
<PackageReference Include="ppy.osu.Framework.iOS" Version="2022.419.0" /> <PackageReference Include="ppy.osu.Framework.iOS" Version="2022.421.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.417.0" /> <PackageReference Include="ppy.osu.Game.Resources" Version="2022.422.0" />
</ItemGroup> </ItemGroup>
<!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net6.0) --> <!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net6.0) -->
<PropertyGroup> <PropertyGroup>
@ -84,7 +84,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="5.0.14" /> <PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="5.0.14" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="5.0.14" /> <PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="5.0.14" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" /> <PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
<PackageReference Include="ppy.osu.Framework" Version="2022.419.0" /> <PackageReference Include="ppy.osu.Framework" Version="2022.421.0" />
<PackageReference Include="SharpCompress" Version="0.30.1" /> <PackageReference Include="SharpCompress" Version="0.30.1" />
<PackageReference Include="NUnit" Version="3.13.2" /> <PackageReference Include="NUnit" Version="3.13.2" />
<PackageReference Include="System.ComponentModel.Annotations" Version="5.0.0" /> <PackageReference Include="System.ComponentModel.Annotations" Version="5.0.0" />