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mirror of https://github.com/ppy/osu.git synced 2024-09-21 17:27:24 +08:00

Added an option to not scale the slider body for Grow/Deflate mods

This commit is contained in:
zealain 2023-03-25 14:20:38 +01:00
parent aa0677630f
commit e1aa0bfe6d

View File

@ -24,6 +24,9 @@ namespace osu.Game.Rulesets.Osu.Mods
[SettingSource("Starting Size", "The initial size multiplier applied to all objects.")]
public abstract BindableNumber<float> StartScale { get; }
[SettingSource("Scale Sliders", "Scale the slider bodies as well.")]
public BindableBool ScaleSliders { get; } = new BindableBool(true);
protected virtual float EndScale => 1;
public override Type[] IncompatibleMods => new[] { typeof(IRequiresApproachCircles), typeof(OsuModSpinIn), typeof(OsuModObjectScaleTween) };
@ -42,20 +45,12 @@ namespace osu.Game.Rulesets.Osu.Mods
var h = (OsuHitObject)drawable.HitObject;
// apply grow effect
switch (drawable)
if ((drawable is DrawableSlider && ScaleSliders.Value)
|| (drawable is DrawableSliderHead && !ScaleSliders.Value)
|| drawable is DrawableHitCircle)
{
case DrawableSliderHead:
case DrawableSliderTail:
// special cases we should *not* be scaling.
break;
case DrawableSlider:
case DrawableHitCircle:
{
using (drawable.BeginAbsoluteSequence(h.StartTime - h.TimePreempt))
drawable.ScaleTo(StartScale.Value).Then().ScaleTo(EndScale, h.TimePreempt, Easing.OutSine);
break;
}
using (drawable.BeginAbsoluteSequence(h.StartTime - h.TimePreempt))
drawable.ScaleTo(StartScale.Value).Then().ScaleTo(EndScale, h.TimePreempt, Easing.OutSine);
}
// remove approach circles