mirror of
https://github.com/ppy/osu.git
synced 2024-12-13 05:22:54 +08:00
Remove LookupName
from base ISkinComponentLookup
This commit is contained in:
parent
1aa0e40f2f
commit
e19ba65f91
@ -35,10 +35,10 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
|
||||
switch (osuComponent.Component)
|
||||
{
|
||||
case OsuSkinComponents.FollowPoint:
|
||||
return this.GetAnimation(lookup.LookupName, true, true, true, startAtCurrentTime: false);
|
||||
return this.GetAnimation("followpoint", true, true, true, startAtCurrentTime: false);
|
||||
|
||||
case OsuSkinComponents.SliderScorePoint:
|
||||
return this.GetAnimation(lookup.LookupName, false, false);
|
||||
return this.GetAnimation("sliderscorepoint", false, false);
|
||||
|
||||
case OsuSkinComponents.SliderFollowCircle:
|
||||
var followCircleContent = this.GetAnimation("sliderfollowcircle", true, true, true);
|
||||
|
@ -289,7 +289,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
}
|
||||
|
||||
public Drawable GetDrawableComponent(ISkinComponentLookup componentLookupName) =>
|
||||
componentLookupName.LookupName == "available"
|
||||
(componentLookupName as TestSkinComponentLookup)?.LookupName == "available"
|
||||
? new DrawWidthBox
|
||||
{
|
||||
Colour = Color4.Yellow,
|
||||
|
@ -7,7 +7,6 @@ using JetBrains.Annotations;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Beatmaps.Formats;
|
||||
@ -88,6 +87,16 @@ namespace osu.Game.Skinning
|
||||
|
||||
switch (lookup)
|
||||
{
|
||||
case SkinnableSprite.SpriteComponentLookup spriteLookup:
|
||||
switch (spriteLookup.LookupName)
|
||||
{
|
||||
// Temporary until default skin has a valid hit lighting.
|
||||
case @"lighting":
|
||||
return Drawable.Empty();
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case GlobalSkinComponentLookup globalLookup:
|
||||
switch (globalLookup.Lookup)
|
||||
{
|
||||
@ -178,16 +187,6 @@ namespace osu.Game.Skinning
|
||||
return null;
|
||||
}
|
||||
|
||||
switch (lookup.LookupName)
|
||||
{
|
||||
// Temporary until default skin has a valid hit lighting.
|
||||
case @"lighting":
|
||||
return Drawable.Empty();
|
||||
}
|
||||
|
||||
if (GetTexture(lookup.LookupName) is Texture t)
|
||||
return new Sprite { Texture = t };
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
|
@ -7,8 +7,6 @@ namespace osu.Game.Skinning
|
||||
{
|
||||
public readonly LookupType Lookup;
|
||||
|
||||
public string LookupName => Lookup.ToString();
|
||||
|
||||
public GlobalSkinComponentLookup(LookupType lookup)
|
||||
{
|
||||
Lookup = lookup;
|
||||
|
@ -16,6 +16,5 @@ namespace osu.Game.Skinning
|
||||
/// </remarks>
|
||||
public interface ISkinComponentLookup
|
||||
{
|
||||
string LookupName { get; }
|
||||
}
|
||||
}
|
||||
|
@ -55,10 +55,10 @@ namespace osu.Game.Skinning
|
||||
|
||||
protected override Drawable CreateDefault(ISkinComponentLookup lookup)
|
||||
{
|
||||
var texture = textures.Get(lookup.LookupName);
|
||||
var texture = textures.Get(((SpriteComponentLookup)lookup).LookupName);
|
||||
|
||||
if (texture == null)
|
||||
return new SpriteNotFound(lookup.LookupName);
|
||||
return new SpriteNotFound(((SpriteComponentLookup)lookup).LookupName);
|
||||
|
||||
return new Sprite { Texture = texture };
|
||||
}
|
||||
|
@ -7,7 +7,6 @@ using JetBrains.Annotations;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Beatmaps.Formats;
|
||||
@ -66,6 +65,16 @@ namespace osu.Game.Skinning
|
||||
|
||||
switch (lookup)
|
||||
{
|
||||
case SkinnableSprite.SpriteComponentLookup spriteLookup:
|
||||
switch (spriteLookup.LookupName)
|
||||
{
|
||||
// Temporary until default skin has a valid hit lighting.
|
||||
case @"lighting":
|
||||
return Drawable.Empty();
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case GlobalSkinComponentLookup target:
|
||||
switch (target.Lookup)
|
||||
{
|
||||
@ -156,16 +165,6 @@ namespace osu.Game.Skinning
|
||||
return null;
|
||||
}
|
||||
|
||||
switch (lookup.LookupName)
|
||||
{
|
||||
// Temporary until default skin has a valid hit lighting.
|
||||
case @"lighting":
|
||||
return Drawable.Empty();
|
||||
}
|
||||
|
||||
if (GetTexture(lookup.LookupName) is Texture t)
|
||||
return new Sprite { Texture = t };
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
|
@ -8,7 +8,7 @@ namespace osu.Game.Skinning
|
||||
public class UnsupportedSkinComponentException : Exception
|
||||
{
|
||||
public UnsupportedSkinComponentException(ISkinComponentLookup lookup)
|
||||
: base($@"Unsupported component type: {lookup.GetType()} (lookup: ""{lookup.LookupName}"").")
|
||||
: base($@"Unsupported component type: {lookup.GetType()} (lookup: ""{lookup}"").")
|
||||
{
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user