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Merge pull request #17466 from bdach/multi-settings-z-ordering
Fix multiplayer match settings overlay dropdown Z-ordering
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commit
e198d71818
@ -7,6 +7,7 @@ using osu.Framework.Graphics.Containers;
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using osu.Framework.Input.Bindings;
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using osu.Framework.Input.Bindings;
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using osu.Framework.Input.Events;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Input.Bindings;
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using osu.Game.Input.Bindings;
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@ -93,7 +94,12 @@ namespace osu.Game.Screens.OnlinePlay.Match.Components
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{
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{
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}
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}
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protected class SectionContainer : FillFlowContainer<Section>
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/// <remarks>
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/// <see cref="ReverseChildIDFillFlowContainer{T}"/> is used to ensure that if the nested <see cref="Section"/>s
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/// use expanded overhanging content (like an <see cref="OsuDropdown{T}"/>'s dropdown),
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/// then the overhanging content will be correctly Z-ordered.
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/// </remarks>
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protected class SectionContainer : ReverseChildIDFillFlowContainer<Section>
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{
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{
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public SectionContainer()
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public SectionContainer()
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{
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{
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