mirror of
https://github.com/ppy/osu.git
synced 2025-01-30 05:22:54 +08:00
Add test coverage for selecting/deselecting all mods on free mod select
This commit is contained in:
parent
35c106efaa
commit
e1953c484c
@ -1,19 +1,32 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Testing;
|
using osu.Framework.Testing;
|
||||||
|
using osu.Game.Graphics.UserInterface;
|
||||||
using osu.Game.Overlays.Mods;
|
using osu.Game.Overlays.Mods;
|
||||||
using osu.Game.Rulesets.Osu.Mods;
|
using osu.Game.Rulesets.Osu.Mods;
|
||||||
|
using osu.Game.Rulesets.Mods;
|
||||||
using osu.Game.Screens.OnlinePlay;
|
using osu.Game.Screens.OnlinePlay;
|
||||||
|
using osuTK.Input;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual.Multiplayer
|
namespace osu.Game.Tests.Visual.Multiplayer
|
||||||
{
|
{
|
||||||
public class TestSceneFreeModSelectScreen : MultiplayerTestScene
|
public class TestSceneFreeModSelectScreen : MultiplayerTestScene
|
||||||
{
|
{
|
||||||
private FreeModSelectScreen freeModSelectScreen;
|
private FreeModSelectScreen freeModSelectScreen;
|
||||||
|
private readonly Bindable<Dictionary<ModType, IReadOnlyList<Mod>>> availableMods = new Bindable<Dictionary<ModType, IReadOnlyList<Mod>>>();
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuGameBase osuGameBase)
|
||||||
|
{
|
||||||
|
availableMods.BindTo(osuGameBase.AvailableMods);
|
||||||
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestFreeModSelect()
|
public void TestFreeModSelect()
|
||||||
@ -42,6 +55,26 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
|||||||
AddAssert("customisation area not expanded", () => this.ChildrenOfType<ModSettingsArea>().Single().Height == 0);
|
AddAssert("customisation area not expanded", () => this.ChildrenOfType<ModSettingsArea>().Single().Height == 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestSelectDeselectAll()
|
||||||
|
{
|
||||||
|
createFreeModSelect();
|
||||||
|
|
||||||
|
AddStep("click select all button", () =>
|
||||||
|
{
|
||||||
|
InputManager.MoveMouseTo(this.ChildrenOfType<ShearedButton>().First());
|
||||||
|
InputManager.Click(MouseButton.Left);
|
||||||
|
});
|
||||||
|
AddUntilStep("all mods selected", assertAllAvailableModsSelected);
|
||||||
|
|
||||||
|
AddStep("click deselect all button", () =>
|
||||||
|
{
|
||||||
|
InputManager.MoveMouseTo(this.ChildrenOfType<ShearedButton>().Last());
|
||||||
|
InputManager.Click(MouseButton.Left);
|
||||||
|
});
|
||||||
|
AddUntilStep("all mods deselected", () => !freeModSelectScreen.SelectedMods.Value.Any());
|
||||||
|
}
|
||||||
|
|
||||||
private void createFreeModSelect()
|
private void createFreeModSelect()
|
||||||
{
|
{
|
||||||
AddStep("create free mod select screen", () => Child = freeModSelectScreen = new FreeModSelectScreen
|
AddStep("create free mod select screen", () => Child = freeModSelectScreen = new FreeModSelectScreen
|
||||||
@ -52,5 +85,21 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
|||||||
() => freeModSelectScreen.ChildrenOfType<ModColumn>().Any()
|
() => freeModSelectScreen.ChildrenOfType<ModColumn>().Any()
|
||||||
&& freeModSelectScreen.ChildrenOfType<ModColumn>().All(column => column.IsLoaded && column.ItemsLoaded));
|
&& freeModSelectScreen.ChildrenOfType<ModColumn>().All(column => column.IsLoaded && column.ItemsLoaded));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private bool assertAllAvailableModsSelected()
|
||||||
|
{
|
||||||
|
var allAvailableMods = availableMods.Value
|
||||||
|
.SelectMany(pair => pair.Value)
|
||||||
|
.Where(mod => mod.UserPlayable && mod.HasImplementation)
|
||||||
|
.ToList();
|
||||||
|
|
||||||
|
foreach (var availableMod in allAvailableMods)
|
||||||
|
{
|
||||||
|
if (freeModSelectScreen.SelectedMods.Value.All(selectedMod => selectedMod.GetType() != availableMod.GetType()))
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user