mirror of
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synced 2024-11-11 16:27:26 +08:00
Merge master with conflicts resolved
This commit is contained in:
commit
e1856503c2
@ -1,23 +1,27 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
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using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Pooling;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Mania.Judgements;
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using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
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using osu.Game.Rulesets.Mania.UI;
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using osu.Game.Skinning;
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using osu.Game.Rulesets.Objects;
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using osuTK;
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using osuTK.Graphics;
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|
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namespace osu.Game.Rulesets.Mania.Tests.Skinning
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{
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[TestFixture]
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public class TestSceneHitExplosion : ManiaSkinnableTestScene
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{
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private readonly List<DrawablePool<PoolableHitExplosion>> hitExplosionPools = new List<DrawablePool<PoolableHitExplosion>>();
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public TestSceneHitExplosion()
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{
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int runcount = 0;
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@ -29,28 +33,40 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
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if (runcount % 15 > 12)
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return;
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|
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CreatedDrawables.OfType<Container>().ForEach(c =>
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int poolIndex = 0;
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foreach (var c in CreatedDrawables.OfType<Container>())
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{
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c.Add(new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.HitExplosion, 0),
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_ => new DefaultHitExplosion((runcount / 15) % 2 == 0 ? new Color4(94, 0, 57, 255) : new Color4(6, 84, 0, 255), runcount % 6 != 0)
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c.Add(hitExplosionPools[poolIndex].Get(e =>
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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e.Apply(new JudgementResult(new HitObject(), runcount % 6 == 0 ? new HoldNoteTickJudgement() : new ManiaJudgement()));
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e.Anchor = Anchor.Centre;
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e.Origin = Anchor.Centre;
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}));
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});
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poolIndex++;
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}
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}, 100);
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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SetContents(() => new ColumnTestContainer(0, ManiaAction.Key1)
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SetContents(() =>
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{
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var pool = new DrawablePool<PoolableHitExplosion>(5);
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hitExplosionPools.Add(pool);
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return new ColumnTestContainer(0, ManiaAction.Key1)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativePositionAxes = Axes.Y,
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Y = -0.25f,
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Size = new Vector2(Column.COLUMN_WIDTH, DefaultNotePiece.NOTE_HEIGHT),
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Child = pool
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};
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});
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}
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}
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|
@ -28,7 +28,7 @@ namespace osu.Game.Rulesets.Mania.Judgements
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return 300;
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case HitResult.Perfect:
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return 320;
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return 350;
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}
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}
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}
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|
@ -7,9 +7,9 @@ namespace osu.Game.Rulesets.Mania.Scoring
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{
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internal class ManiaScoreProcessor : ScoreProcessor
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{
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protected override double DefaultAccuracyPortion => 0.8;
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protected override double DefaultAccuracyPortion => 0.95;
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|
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protected override double DefaultComboPortion => 0.2;
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protected override double DefaultComboPortion => 0.05;
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|
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public override HitWindows CreateHitWindows() => new ManiaHitWindows();
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}
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|
@ -6,13 +6,15 @@ using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Animations;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Mania.UI;
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using osu.Game.Rulesets.UI.Scrolling;
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using osu.Game.Skinning;
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using osuTK;
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namespace osu.Game.Rulesets.Mania.Skinning
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{
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public class LegacyHitExplosion : LegacyManiaColumnElement
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public class LegacyHitExplosion : LegacyManiaColumnElement, IHitExplosion
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{
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private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
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@ -62,9 +64,9 @@ namespace osu.Game.Rulesets.Mania.Skinning
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explosion.Anchor = direction.NewValue == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre;
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}
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protected override void LoadComplete()
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public void Animate(JudgementResult result)
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{
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base.LoadComplete();
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(explosion as IFramedAnimation)?.GotoFrame(0);
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explosion?.FadeInFromZero(80)
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.Then().FadeOut(120);
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|
@ -9,9 +9,9 @@ using osu.Game.Graphics;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics.Pooling;
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using osu.Framework.Input.Bindings;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Mania.Objects.Drawables;
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using osu.Game.Rulesets.Mania.UI.Components;
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using osu.Game.Rulesets.UI.Scrolling;
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using osu.Game.Skinning;
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@ -34,8 +34,8 @@ namespace osu.Game.Rulesets.Mania.UI
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public readonly Bindable<ManiaAction> Action = new Bindable<ManiaAction>();
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public readonly ColumnHitObjectArea HitObjectArea;
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internal readonly Container TopLevelContainer;
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private readonly DrawablePool<PoolableHitExplosion> hitExplosionPool;
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public Container UnderlayElements => HitObjectArea.UnderlayElements;
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@ -53,6 +53,7 @@ namespace osu.Game.Rulesets.Mania.UI
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InternalChildren = new[]
|
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{
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hitExplosionPool = new DrawablePool<PoolableHitExplosion>(5),
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// For input purposes, the background is added at the highest depth, but is then proxied back below all other elements
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background.CreateProxy(),
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HitObjectArea = new ColumnHitObjectArea(Index, HitObjectContainer) { RelativeSizeAxes = Axes.Both },
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@ -108,15 +109,7 @@ namespace osu.Game.Rulesets.Mania.UI
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if (!result.IsHit || !judgedObject.DisplayResult || !DisplayJudgements.Value)
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return;
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var explosion = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.HitExplosion, Index), _ =>
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new DefaultHitExplosion(judgedObject.AccentColour.Value, judgedObject is DrawableHoldNoteTick))
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both
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};
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|
||||
HitObjectArea.Explosions.Add(explosion);
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||||
explosion.Delay(200).Expire(true);
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HitObjectArea.Explosions.Add(hitExplosionPool.Get(e => e.Apply(result)));
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}
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||||
|
||||
public bool OnPressed(ManiaAction action)
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||||
|
@ -8,6 +8,8 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Mania.Judgements;
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using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
|
||||
using osu.Game.Rulesets.UI.Scrolling;
|
||||
using osuTK;
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@ -15,35 +17,36 @@ using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.UI
|
||||
{
|
||||
public class DefaultHitExplosion : CompositeDrawable
|
||||
public class DefaultHitExplosion : CompositeDrawable, IHitExplosion
|
||||
{
|
||||
private const float default_large_faint_size = 0.8f;
|
||||
|
||||
public override bool RemoveWhenNotAlive => true;
|
||||
|
||||
[Resolved]
|
||||
private Column column { get; set; }
|
||||
|
||||
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
|
||||
|
||||
private readonly CircularContainer largeFaint;
|
||||
private readonly CircularContainer mainGlow1;
|
||||
private CircularContainer largeFaint;
|
||||
private CircularContainer mainGlow1;
|
||||
|
||||
public DefaultHitExplosion(Color4 objectColour, bool isSmall = false)
|
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public DefaultHitExplosion()
|
||||
{
|
||||
Origin = Anchor.Centre;
|
||||
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Height = DefaultNotePiece.NOTE_HEIGHT;
|
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}
|
||||
|
||||
// scale roughly in-line with visual appearance of notes
|
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Scale = new Vector2(1f, 0.6f);
|
||||
|
||||
if (isSmall)
|
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Scale *= 0.5f;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(IScrollingInfo scrollingInfo)
|
||||
{
|
||||
const float angle_variangle = 15; // should be less than 45
|
||||
|
||||
const float roundness = 80;
|
||||
|
||||
const float initial_height = 10;
|
||||
|
||||
var colour = Interpolation.ValueAt(0.4f, objectColour, Color4.White, 0, 1);
|
||||
var colour = Interpolation.ValueAt(0.4f, column.AccentColour, Color4.White, 0, 1);
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
@ -54,12 +57,12 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
// we want our size to be very small so the glow dominates it.
|
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Size = new Vector2(0.8f),
|
||||
Size = new Vector2(default_large_faint_size),
|
||||
Blending = BlendingParameters.Additive,
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Colour = Interpolation.ValueAt(0.1f, objectColour, Color4.White, 0, 1).Opacity(0.3f),
|
||||
Colour = Interpolation.ValueAt(0.1f, column.AccentColour, Color4.White, 0, 1).Opacity(0.3f),
|
||||
Roundness = 160,
|
||||
Radius = 200,
|
||||
},
|
||||
@ -74,7 +77,7 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Colour = Interpolation.ValueAt(0.6f, objectColour, Color4.White, 0, 1),
|
||||
Colour = Interpolation.ValueAt(0.6f, column.AccentColour, Color4.White, 0, 1),
|
||||
Roundness = 20,
|
||||
Radius = 50,
|
||||
},
|
||||
@ -114,30 +117,11 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
},
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(IScrollingInfo scrollingInfo)
|
||||
{
|
||||
direction.BindTo(scrollingInfo.Direction);
|
||||
direction.BindValueChanged(onDirectionChanged, true);
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
const double duration = 200;
|
||||
|
||||
base.LoadComplete();
|
||||
|
||||
largeFaint
|
||||
.ResizeTo(largeFaint.Size * new Vector2(5, 1), duration, Easing.OutQuint)
|
||||
.FadeOut(duration * 2);
|
||||
|
||||
mainGlow1.ScaleTo(1.4f, duration, Easing.OutQuint);
|
||||
|
||||
this.FadeOut(duration, Easing.Out);
|
||||
}
|
||||
|
||||
private void onDirectionChanged(ValueChangedEvent<ScrollingDirection> direction)
|
||||
{
|
||||
if (direction.NewValue == ScrollingDirection.Up)
|
||||
@ -151,5 +135,29 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
Y = -DefaultNotePiece.NOTE_HEIGHT / 2;
|
||||
}
|
||||
}
|
||||
|
||||
public void Animate(JudgementResult result)
|
||||
{
|
||||
// scale roughly in-line with visual appearance of notes
|
||||
Vector2 scale = new Vector2(1, 0.6f);
|
||||
|
||||
if (result.Judgement is HoldNoteTickJudgement)
|
||||
scale *= 0.5f;
|
||||
|
||||
this.ScaleTo(scale);
|
||||
|
||||
largeFaint
|
||||
.ResizeTo(default_large_faint_size)
|
||||
.Then()
|
||||
.ResizeTo(default_large_faint_size * new Vector2(5, 1), PoolableHitExplosion.DURATION, Easing.OutQuint)
|
||||
.FadeOut(PoolableHitExplosion.DURATION * 2);
|
||||
|
||||
mainGlow1
|
||||
.ScaleTo(1)
|
||||
.Then()
|
||||
.ScaleTo(1.4f, PoolableHitExplosion.DURATION, Easing.OutQuint);
|
||||
|
||||
this.FadeOutFromOne(PoolableHitExplosion.DURATION, Easing.Out);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -15,6 +15,10 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
{
|
||||
}
|
||||
|
||||
public DrawableManiaJudgement()
|
||||
{
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
|
19
osu.Game.Rulesets.Mania/UI/IHitExplosion.cs
Normal file
19
osu.Game.Rulesets.Mania/UI/IHitExplosion.cs
Normal file
@ -0,0 +1,19 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.UI
|
||||
{
|
||||
/// <summary>
|
||||
/// Common interface for all hit explosion bodies.
|
||||
/// </summary>
|
||||
public interface IHitExplosion
|
||||
{
|
||||
/// <summary>
|
||||
/// Begins animating this <see cref="IHitExplosion"/>.
|
||||
/// </summary>
|
||||
/// <param name="result">The type of <see cref="JudgementResult"/> that caused this explosion.</param>
|
||||
void Animate(JudgementResult result);
|
||||
}
|
||||
}
|
51
osu.Game.Rulesets.Mania/UI/PoolableHitExplosion.cs
Normal file
51
osu.Game.Rulesets.Mania/UI/PoolableHitExplosion.cs
Normal file
@ -0,0 +1,51 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Pooling;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Skinning;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.UI
|
||||
{
|
||||
public class PoolableHitExplosion : PoolableDrawable
|
||||
{
|
||||
public const double DURATION = 200;
|
||||
|
||||
public JudgementResult Result { get; private set; }
|
||||
|
||||
[Resolved]
|
||||
private Column column { get; set; }
|
||||
|
||||
private SkinnableDrawable skinnableExplosion;
|
||||
|
||||
public PoolableHitExplosion()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
InternalChild = skinnableExplosion = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.HitExplosion, column.Index), _ => new DefaultHitExplosion())
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both
|
||||
};
|
||||
}
|
||||
|
||||
public void Apply(JudgementResult result)
|
||||
{
|
||||
Result = result;
|
||||
}
|
||||
|
||||
protected override void PrepareForUse()
|
||||
{
|
||||
base.PrepareForUse();
|
||||
|
||||
(skinnableExplosion?.Drawable as IHitExplosion)?.Animate(Result);
|
||||
|
||||
this.Delay(DURATION).Then().Expire();
|
||||
}
|
||||
}
|
||||
}
|
@ -6,6 +6,7 @@ using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Pooling;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
@ -33,8 +34,8 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
public IReadOnlyList<Column> Columns => columnFlow.Children;
|
||||
private readonly FillFlowContainer<Column> columnFlow;
|
||||
|
||||
public Container<DrawableManiaJudgement> Judgements => judgements;
|
||||
private readonly JudgementContainer<DrawableManiaJudgement> judgements;
|
||||
private readonly DrawablePool<DrawableManiaJudgement> judgementPool;
|
||||
|
||||
private readonly Drawable barLineContainer;
|
||||
private readonly Container topLevelContainer;
|
||||
@ -63,6 +64,7 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
judgementPool = new DrawablePool<DrawableManiaJudgement>(2),
|
||||
new Container
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
@ -208,12 +210,14 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
if (!judgedObject.DisplayResult || !DisplayJudgements.Value)
|
||||
return;
|
||||
|
||||
judgements.Clear();
|
||||
judgements.Add(new DrawableManiaJudgement(result, judgedObject)
|
||||
judgements.Clear(false);
|
||||
judgements.Add(judgementPool.Get(j =>
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
});
|
||||
j.Apply(result, judgedObject);
|
||||
|
||||
j.Anchor = Anchor.Centre;
|
||||
j.Origin = Anchor.Centre;
|
||||
}));
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
|
@ -11,6 +11,7 @@ using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Osu.Replays;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Screens.Play;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Mods
|
||||
{
|
||||
@ -30,6 +31,8 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
|
||||
private OsuInputManager inputManager;
|
||||
|
||||
private GameplayClock gameplayClock;
|
||||
|
||||
private List<OsuReplayFrame> replayFrames;
|
||||
|
||||
private int currentFrame;
|
||||
@ -38,7 +41,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
{
|
||||
if (currentFrame == replayFrames.Count - 1) return;
|
||||
|
||||
double time = playfield.Time.Current;
|
||||
double time = gameplayClock.CurrentTime;
|
||||
|
||||
// Very naive implementation of autopilot based on proximity to replay frames.
|
||||
// TODO: this needs to be based on user interactions to better match stable (pausing until judgement is registered).
|
||||
@ -53,6 +56,8 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
|
||||
public void ApplyToDrawableRuleset(DrawableRuleset<OsuHitObject> drawableRuleset)
|
||||
{
|
||||
gameplayClock = drawableRuleset.FrameStableClock;
|
||||
|
||||
// Grab the input manager to disable the user's cursor, and for future use
|
||||
inputManager = (OsuInputManager)drawableRuleset.KeyBindingInputManager;
|
||||
inputManager.AllowUserCursorMovement = false;
|
||||
|
@ -1,7 +1,9 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Configuration;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Mods
|
||||
{
|
||||
@ -15,6 +17,14 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
|
||||
public override string Description => "Hit them at the right size!";
|
||||
|
||||
protected override float StartScale => 2f;
|
||||
[SettingSource("Starting Size", "The initial size multiplier applied to all objects.")]
|
||||
public override BindableNumber<float> StartScale { get; } = new BindableFloat
|
||||
{
|
||||
MinValue = 1f,
|
||||
MaxValue = 25f,
|
||||
Default = 2f,
|
||||
Value = 2f,
|
||||
Precision = 0.1f,
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -1,7 +1,9 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Configuration;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Mods
|
||||
{
|
||||
@ -15,6 +17,14 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
|
||||
public override string Description => "Hit them at the right size!";
|
||||
|
||||
protected override float StartScale => 0.5f;
|
||||
[SettingSource("Starting Size", "The initial size multiplier applied to all objects.")]
|
||||
public override BindableNumber<float> StartScale { get; } = new BindableFloat
|
||||
{
|
||||
MinValue = 0f,
|
||||
MaxValue = 0.99f,
|
||||
Default = 0.5f,
|
||||
Value = 0.5f,
|
||||
Precision = 0.01f,
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -23,7 +23,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
|
||||
public override double ScoreMultiplier => 1;
|
||||
|
||||
protected virtual float StartScale => 1;
|
||||
public abstract BindableNumber<float> StartScale { get; }
|
||||
|
||||
protected virtual float EndScale => 1;
|
||||
|
||||
@ -68,7 +68,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
case DrawableHitCircle _:
|
||||
{
|
||||
using (drawable.BeginAbsoluteSequence(h.StartTime - h.TimePreempt))
|
||||
drawable.ScaleTo(StartScale).Then().ScaleTo(EndScale, h.TimePreempt, Easing.OutSine);
|
||||
drawable.ScaleTo(StartScale.Value).Then().ScaleTo(EndScale, h.TimePreempt, Easing.OutSine);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
105
osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableSound.cs
Normal file
105
osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableSound.cs
Normal file
@ -0,0 +1,105 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Audio;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Skinning;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
public class TestSceneSkinnableSound : OsuTestScene
|
||||
{
|
||||
[Cached]
|
||||
private GameplayClock gameplayClock = new GameplayClock(new FramedClock());
|
||||
|
||||
private SkinnableSound skinnableSound;
|
||||
|
||||
[SetUp]
|
||||
public void SetUp() => Schedule(() =>
|
||||
{
|
||||
gameplayClock.IsPaused.Value = false;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
Clock = gameplayClock,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = skinnableSound = new SkinnableSound(new SampleInfo("normal-sliderslide"))
|
||||
},
|
||||
};
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestStoppedSoundDoesntResumeAfterPause()
|
||||
{
|
||||
DrawableSample sample = null;
|
||||
AddStep("start sample with looping", () =>
|
||||
{
|
||||
sample = skinnableSound.ChildrenOfType<DrawableSample>().First();
|
||||
|
||||
skinnableSound.Looping = true;
|
||||
skinnableSound.Play();
|
||||
});
|
||||
|
||||
AddUntilStep("wait for sample to start playing", () => sample.Playing);
|
||||
|
||||
AddStep("stop sample", () => skinnableSound.Stop());
|
||||
|
||||
AddUntilStep("wait for sample to stop playing", () => !sample.Playing);
|
||||
|
||||
AddStep("pause gameplay clock", () => gameplayClock.IsPaused.Value = true);
|
||||
AddStep("resume gameplay clock", () => gameplayClock.IsPaused.Value = false);
|
||||
|
||||
AddWaitStep("wait a bit", 5);
|
||||
AddAssert("sample not playing", () => !sample.Playing);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestLoopingSoundResumesAfterPause()
|
||||
{
|
||||
DrawableSample sample = null;
|
||||
AddStep("start sample with looping", () =>
|
||||
{
|
||||
skinnableSound.Looping = true;
|
||||
skinnableSound.Play();
|
||||
sample = skinnableSound.ChildrenOfType<DrawableSample>().First();
|
||||
});
|
||||
|
||||
AddUntilStep("wait for sample to start playing", () => sample.Playing);
|
||||
|
||||
AddStep("pause gameplay clock", () => gameplayClock.IsPaused.Value = true);
|
||||
AddUntilStep("wait for sample to stop playing", () => !sample.Playing);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestNonLoopingStopsWithPause()
|
||||
{
|
||||
DrawableSample sample = null;
|
||||
AddStep("start sample", () =>
|
||||
{
|
||||
skinnableSound.Play();
|
||||
sample = skinnableSound.ChildrenOfType<DrawableSample>().First();
|
||||
});
|
||||
|
||||
AddAssert("sample playing", () => sample.Playing);
|
||||
|
||||
AddStep("pause gameplay clock", () => gameplayClock.IsPaused.Value = true);
|
||||
AddUntilStep("wait for sample to stop playing", () => !sample.Playing);
|
||||
|
||||
AddStep("resume gameplay clock", () => gameplayClock.IsPaused.Value = false);
|
||||
|
||||
AddAssert("sample not playing", () => !sample.Playing);
|
||||
AddAssert("sample not playing", () => !sample.Playing);
|
||||
AddAssert("sample not playing", () => !sample.Playing);
|
||||
}
|
||||
}
|
||||
}
|
@ -11,7 +11,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
public class TestSceneShowMoreButton : OsuTestScene
|
||||
{
|
||||
[Cached]
|
||||
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Red);
|
||||
private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Green);
|
||||
|
||||
public TestSceneShowMoreButton()
|
||||
{
|
||||
|
@ -109,25 +109,58 @@ namespace osu.Game.Beatmaps
|
||||
}
|
||||
|
||||
private CancellationTokenSource trackedUpdateCancellationSource;
|
||||
private readonly List<CancellationTokenSource> linkedCancellationSources = new List<CancellationTokenSource>();
|
||||
|
||||
/// <summary>
|
||||
/// Updates all tracked <see cref="BindableStarDifficulty"/> using the current ruleset and mods.
|
||||
/// </summary>
|
||||
private void updateTrackedBindables()
|
||||
{
|
||||
trackedUpdateCancellationSource?.Cancel();
|
||||
cancelTrackedBindableUpdate();
|
||||
trackedUpdateCancellationSource = new CancellationTokenSource();
|
||||
|
||||
foreach (var b in trackedBindables)
|
||||
{
|
||||
if (trackedUpdateCancellationSource.IsCancellationRequested)
|
||||
break;
|
||||
var linkedSource = CancellationTokenSource.CreateLinkedTokenSource(trackedUpdateCancellationSource.Token, b.CancellationToken);
|
||||
linkedCancellationSources.Add(linkedSource);
|
||||
|
||||
using (var linkedSource = CancellationTokenSource.CreateLinkedTokenSource(trackedUpdateCancellationSource.Token, b.CancellationToken))
|
||||
updateBindable(b, currentRuleset.Value, currentMods.Value, linkedSource.Token);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Cancels the existing update of all tracked <see cref="BindableStarDifficulty"/> via <see cref="updateTrackedBindables"/>.
|
||||
/// </summary>
|
||||
private void cancelTrackedBindableUpdate()
|
||||
{
|
||||
trackedUpdateCancellationSource?.Cancel();
|
||||
trackedUpdateCancellationSource = null;
|
||||
|
||||
if (linkedCancellationSources != null)
|
||||
{
|
||||
foreach (var c in linkedCancellationSources)
|
||||
c.Dispose();
|
||||
|
||||
linkedCancellationSources.Clear();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new <see cref="BindableStarDifficulty"/> and triggers an initial value update.
|
||||
/// </summary>
|
||||
/// <param name="beatmapInfo">The <see cref="BeatmapInfo"/> that star difficulty should correspond to.</param>
|
||||
/// <param name="initialRulesetInfo">The initial <see cref="RulesetInfo"/> to get the difficulty with.</param>
|
||||
/// <param name="initialMods">The initial <see cref="Mod"/>s to get the difficulty with.</param>
|
||||
/// <param name="cancellationToken">An optional <see cref="CancellationToken"/> which stops updating the star difficulty for the given <see cref="BeatmapInfo"/>.</param>
|
||||
/// <returns>The <see cref="BindableStarDifficulty"/>.</returns>
|
||||
private BindableStarDifficulty createBindable([NotNull] BeatmapInfo beatmapInfo, [CanBeNull] RulesetInfo initialRulesetInfo, [CanBeNull] IEnumerable<Mod> initialMods,
|
||||
CancellationToken cancellationToken)
|
||||
{
|
||||
var bindable = new BindableStarDifficulty(beatmapInfo, cancellationToken);
|
||||
updateBindable(bindable, initialRulesetInfo, initialMods, cancellationToken);
|
||||
return bindable;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates the value of a <see cref="BindableStarDifficulty"/> with a given ruleset + mods.
|
||||
/// </summary>
|
||||
@ -148,22 +181,6 @@ namespace osu.Game.Beatmaps
|
||||
}, cancellationToken);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new <see cref="BindableStarDifficulty"/> and triggers an initial value update.
|
||||
/// </summary>
|
||||
/// <param name="beatmapInfo">The <see cref="BeatmapInfo"/> that star difficulty should correspond to.</param>
|
||||
/// <param name="initialRulesetInfo">The initial <see cref="RulesetInfo"/> to get the difficulty with.</param>
|
||||
/// <param name="initialMods">The initial <see cref="Mod"/>s to get the difficulty with.</param>
|
||||
/// <param name="cancellationToken">An optional <see cref="CancellationToken"/> which stops updating the star difficulty for the given <see cref="BeatmapInfo"/>.</param>
|
||||
/// <returns>The <see cref="BindableStarDifficulty"/>.</returns>
|
||||
private BindableStarDifficulty createBindable([NotNull] BeatmapInfo beatmapInfo, [CanBeNull] RulesetInfo initialRulesetInfo, [CanBeNull] IEnumerable<Mod> initialMods,
|
||||
CancellationToken cancellationToken)
|
||||
{
|
||||
var bindable = new BindableStarDifficulty(beatmapInfo, cancellationToken);
|
||||
updateBindable(bindable, initialRulesetInfo, initialMods, cancellationToken);
|
||||
return bindable;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Computes the difficulty defined by a <see cref="DifficultyCacheLookup"/> key, and stores it to the timed cache.
|
||||
/// </summary>
|
||||
@ -220,6 +237,14 @@ namespace osu.Game.Beatmaps
|
||||
return difficultyCache.TryGetValue(key, out existingDifficulty);
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
cancelTrackedBindableUpdate();
|
||||
updateScheduler?.Dispose();
|
||||
}
|
||||
|
||||
private readonly struct DifficultyCacheLookup : IEquatable<DifficultyCacheLookup>
|
||||
{
|
||||
public readonly int BeatmapId;
|
||||
|
@ -6,6 +6,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Overlays;
|
||||
using osuTK;
|
||||
@ -25,6 +26,8 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
protected override IEnumerable<Drawable> EffectTargets => new[] { background };
|
||||
|
||||
private ChevronIcon leftIcon;
|
||||
private ChevronIcon rightIcon;
|
||||
private SpriteText text;
|
||||
private Box background;
|
||||
private FillFlowContainer textContainer;
|
||||
@ -58,15 +61,19 @@ namespace osu.Game.Graphics.UserInterface
|
||||
Origin = Anchor.Centre,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(7),
|
||||
Spacing = new Vector2(10),
|
||||
Margin = new MarginPadding
|
||||
{
|
||||
Horizontal = 20,
|
||||
Vertical = 5,
|
||||
Vertical = 5
|
||||
},
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new ChevronIcon(),
|
||||
leftIcon = new ChevronIcon
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
},
|
||||
text = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
@ -74,7 +81,11 @@ namespace osu.Game.Graphics.UserInterface
|
||||
Font = OsuFont.GetFont(size: 12, weight: FontWeight.SemiBold),
|
||||
Text = "show more".ToUpper(),
|
||||
},
|
||||
new ChevronIcon()
|
||||
rightIcon = new ChevronIcon
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -84,21 +95,40 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
protected override void OnLoadFinished() => textContainer.FadeIn(duration, Easing.OutQuint);
|
||||
|
||||
private class ChevronIcon : SpriteIcon
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
base.OnHover(e);
|
||||
leftIcon.SetHoveredState(true);
|
||||
rightIcon.SetHoveredState(true);
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
base.OnHoverLost(e);
|
||||
leftIcon.SetHoveredState(false);
|
||||
rightIcon.SetHoveredState(false);
|
||||
}
|
||||
|
||||
public class ChevronIcon : SpriteIcon
|
||||
{
|
||||
[Resolved]
|
||||
private OverlayColourProvider colourProvider { get; set; }
|
||||
|
||||
public ChevronIcon()
|
||||
{
|
||||
Anchor = Anchor.Centre;
|
||||
Origin = Anchor.Centre;
|
||||
Size = new Vector2(8);
|
||||
Size = new Vector2(7.5f);
|
||||
Icon = FontAwesome.Solid.ChevronDown;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
private void load()
|
||||
{
|
||||
Colour = colourProvider.Foreground1;
|
||||
}
|
||||
|
||||
public void SetHoveredState(bool hovered) =>
|
||||
this.FadeColour(hovered ? colourProvider.Light1 : colourProvider.Foreground1, 200, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
48
osu.Game/Overlays/Comments/Buttons/ChevronButton.cs
Normal file
48
osu.Game/Overlays/Comments/Buttons/ChevronButton.cs
Normal file
@ -0,0 +1,48 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osuTK;
|
||||
using osu.Framework.Allocation;
|
||||
|
||||
namespace osu.Game.Overlays.Comments.Buttons
|
||||
{
|
||||
public class ChevronButton : OsuHoverContainer
|
||||
{
|
||||
public readonly BindableBool Expanded = new BindableBool(true);
|
||||
|
||||
private readonly SpriteIcon icon;
|
||||
|
||||
public ChevronButton()
|
||||
{
|
||||
Size = new Vector2(40, 22);
|
||||
Child = icon = new SpriteIcon
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(12),
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
IdleColour = HoverColour = colourProvider.Foreground1;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
Action = Expanded.Toggle;
|
||||
Expanded.BindValueChanged(onExpandedChanged, true);
|
||||
}
|
||||
|
||||
private void onExpandedChanged(ValueChangedEvent<bool> expanded)
|
||||
{
|
||||
icon.Icon = expanded.NewValue ? FontAwesome.Solid.ChevronUp : FontAwesome.Solid.ChevronDown;
|
||||
}
|
||||
}
|
||||
}
|
@ -5,12 +5,12 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osuTK;
|
||||
using static osu.Game.Graphics.UserInterface.ShowMoreButton;
|
||||
|
||||
namespace osu.Game.Overlays.Comments.Buttons
|
||||
{
|
||||
@ -25,17 +25,13 @@ namespace osu.Game.Overlays.Comments.Buttons
|
||||
[Resolved]
|
||||
private OverlayColourProvider colourProvider { get; set; }
|
||||
|
||||
private readonly SpriteIcon icon;
|
||||
private readonly ChevronIcon icon;
|
||||
private readonly Box background;
|
||||
private readonly OsuSpriteText text;
|
||||
|
||||
protected CommentRepliesButton()
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Margin = new MarginPadding
|
||||
{
|
||||
Vertical = 2
|
||||
};
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new CircularContainer
|
||||
@ -72,12 +68,10 @@ namespace osu.Game.Overlays.Comments.Buttons
|
||||
AlwaysPresent = true,
|
||||
Font = OsuFont.GetFont(size: 12, weight: FontWeight.SemiBold)
|
||||
},
|
||||
icon = new SpriteIcon
|
||||
icon = new ChevronIcon
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Size = new Vector2(7.5f),
|
||||
Icon = FontAwesome.Solid.ChevronDown
|
||||
Origin = Anchor.CentreLeft
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -92,7 +86,6 @@ namespace osu.Game.Overlays.Comments.Buttons
|
||||
private void load()
|
||||
{
|
||||
background.Colour = colourProvider.Background2;
|
||||
icon.Colour = colourProvider.Foreground1;
|
||||
}
|
||||
|
||||
protected void SetIconDirection(bool upwards) => icon.ScaleTo(new Vector2(1, upwards ? -1 : 1));
|
||||
@ -103,7 +96,7 @@ namespace osu.Game.Overlays.Comments.Buttons
|
||||
{
|
||||
base.OnHover(e);
|
||||
background.FadeColour(colourProvider.Background1, 200, Easing.OutQuint);
|
||||
icon.FadeColour(colourProvider.Light1, 200, Easing.OutQuint);
|
||||
icon.SetHoveredState(true);
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -111,7 +104,7 @@ namespace osu.Game.Overlays.Comments.Buttons
|
||||
{
|
||||
base.OnHoverLost(e);
|
||||
background.FadeColour(colourProvider.Background2, 200, Easing.OutQuint);
|
||||
icon.FadeColour(colourProvider.Foreground1, 200, Easing.OutQuint);
|
||||
icon.SetHoveredState(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -8,38 +8,42 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using System.Collections.Generic;
|
||||
using osuTK;
|
||||
using osu.Framework.Allocation;
|
||||
|
||||
namespace osu.Game.Overlays.Comments
|
||||
namespace osu.Game.Overlays.Comments.Buttons
|
||||
{
|
||||
public abstract class GetCommentRepliesButton : LoadingButton
|
||||
public class ShowMoreRepliesButton : LoadingButton
|
||||
{
|
||||
private const int duration = 200;
|
||||
|
||||
protected override IEnumerable<Drawable> EffectTargets => new[] { text };
|
||||
|
||||
private OsuSpriteText text;
|
||||
|
||||
protected GetCommentRepliesButton()
|
||||
public ShowMoreRepliesButton()
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
LoadingAnimationSize = new Vector2(8);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
IdleColour = colourProvider.Light2;
|
||||
HoverColour = colourProvider.Light1;
|
||||
}
|
||||
|
||||
protected override Drawable CreateContent() => new Container
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Child = text = new OsuSpriteText
|
||||
{
|
||||
AlwaysPresent = true,
|
||||
Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold),
|
||||
Text = GetText()
|
||||
Font = OsuFont.GetFont(size: 12, weight: FontWeight.SemiBold),
|
||||
Text = "show more"
|
||||
}
|
||||
};
|
||||
|
||||
protected abstract string GetText();
|
||||
protected override void OnLoadStarted() => text.FadeOut(200, Easing.OutQuint);
|
||||
|
||||
protected override void OnLoadStarted() => text.FadeOut(duration, Easing.OutQuint);
|
||||
|
||||
protected override void OnLoadFinished() => text.FadeIn(duration, Easing.OutQuint);
|
||||
protected override void OnLoadFinished() => text.FadeIn(200, Easing.OutQuint);
|
||||
}
|
||||
}
|
@ -78,21 +78,22 @@ namespace osu.Game.Overlays.Comments
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colourProvider.Background4
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Margin = new MarginPadding { Bottom = 20 },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
deletedCommentsCounter = new DeletedCommentsCounter
|
||||
{
|
||||
ShowDeleted = { BindTarget = ShowDeleted }
|
||||
ShowDeleted = { BindTarget = ShowDeleted },
|
||||
Margin = new MarginPadding
|
||||
{
|
||||
Horizontal = 70,
|
||||
Vertical = 10
|
||||
}
|
||||
},
|
||||
new Container
|
||||
{
|
||||
@ -102,7 +103,10 @@ namespace osu.Game.Overlays.Comments
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Margin = new MarginPadding(5),
|
||||
Margin = new MarginPadding
|
||||
{
|
||||
Vertical = 10
|
||||
},
|
||||
Action = getComments,
|
||||
IsLoading = true,
|
||||
}
|
||||
|
@ -23,8 +23,6 @@ namespace osu.Game.Overlays.Comments
|
||||
public DeletedCommentsCounter()
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Margin = new MarginPadding { Vertical = 10, Left = 80 };
|
||||
|
||||
InternalChild = new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
|
@ -28,7 +28,6 @@ namespace osu.Game.Overlays.Comments
|
||||
public class DrawableComment : CompositeDrawable
|
||||
{
|
||||
private const int avatar_size = 40;
|
||||
private const int margin = 10;
|
||||
|
||||
public Action<DrawableComment, int> RepliesRequested;
|
||||
|
||||
@ -47,7 +46,7 @@ namespace osu.Game.Overlays.Comments
|
||||
private FillFlowContainer childCommentsVisibilityContainer;
|
||||
private FillFlowContainer childCommentsContainer;
|
||||
private LoadRepliesButton loadRepliesButton;
|
||||
private ShowMoreButton showMoreButton;
|
||||
private ShowMoreRepliesButton showMoreButton;
|
||||
private ShowRepliesButton showRepliesButton;
|
||||
private ChevronButton chevronButton;
|
||||
private DeletedCommentsCounter deletedCommentsCounter;
|
||||
@ -58,7 +57,7 @@ namespace osu.Game.Overlays.Comments
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
LinkFlowContainer username;
|
||||
FillFlowContainer info;
|
||||
@ -70,25 +69,25 @@ namespace osu.Game.Overlays.Comments
|
||||
AutoSizeAxes = Axes.Y;
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Padding = getPadding(Comment.IsTopLevel),
|
||||
Child = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Padding = new MarginPadding(margin) { Left = margin + 5, Top = Comment.IsTopLevel ? 10 : 0 },
|
||||
Child = content = new GridContainer
|
||||
content = new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
ColumnDimensions = new[]
|
||||
{
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
new Dimension(GridSizeMode.Absolute, size: avatar_size + 10),
|
||||
new Dimension(),
|
||||
},
|
||||
RowDimensions = new[]
|
||||
@ -98,77 +97,67 @@ namespace osu.Game.Overlays.Comments
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Margin = new MarginPadding { Horizontal = margin },
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(5, 0),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Width = 40,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Child = votePill = new VotePill(Comment)
|
||||
Size = new Vector2(avatar_size),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
}
|
||||
},
|
||||
new UpdateableAvatar(Comment.User)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(avatar_size),
|
||||
Masking = true,
|
||||
CornerRadius = avatar_size / 2f,
|
||||
CornerExponent = 2,
|
||||
},
|
||||
votePill = new VotePill(Comment)
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreRight,
|
||||
Margin = new MarginPadding
|
||||
{
|
||||
Right = 5
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Spacing = new Vector2(0, 3),
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(0, 4),
|
||||
Margin = new MarginPadding
|
||||
{
|
||||
Vertical = 2
|
||||
},
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(7, 0),
|
||||
Spacing = new Vector2(10, 0),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
username = new LinkFlowContainer(s => s.Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold, italics: true))
|
||||
username = new LinkFlowContainer(s => s.Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold))
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
AutoSizeAxes = Axes.Both
|
||||
},
|
||||
new ParentUsername(Comment),
|
||||
new OsuSpriteText
|
||||
{
|
||||
Alpha = Comment.IsDeleted ? 1 : 0,
|
||||
Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold, italics: true),
|
||||
Text = @"deleted",
|
||||
Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold),
|
||||
Text = "deleted"
|
||||
}
|
||||
}
|
||||
},
|
||||
message = new LinkFlowContainer(s => s.Font = OsuFont.GetFont(size: 14))
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Padding = new MarginPadding { Right = 40 }
|
||||
AutoSizeAxes = Axes.Y
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
info = new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
@ -176,16 +165,17 @@ namespace osu.Game.Overlays.Comments
|
||||
Spacing = new Vector2(10, 0),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
new DrawableDate(Comment.CreatedAt, 12, false)
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Font = OsuFont.GetFont(size: 12),
|
||||
Colour = OsuColour.Gray(0.7f),
|
||||
Text = HumanizerUtils.Humanize(Comment.CreatedAt)
|
||||
},
|
||||
Colour = colourProvider.Foreground1
|
||||
}
|
||||
}
|
||||
},
|
||||
new Container
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
showRepliesButton = new ShowRepliesButton(Comment.RepliesCount)
|
||||
{
|
||||
Expanded = { BindTarget = childrenExpanded }
|
||||
@ -200,42 +190,52 @@ namespace osu.Game.Overlays.Comments
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
childCommentsVisibilityContainer = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Padding = new MarginPadding { Left = 20 },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
childCommentsContainer = new FillFlowContainer
|
||||
{
|
||||
Padding = new MarginPadding { Left = 20 },
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical
|
||||
},
|
||||
deletedCommentsCounter = new DeletedCommentsCounter
|
||||
{
|
||||
ShowDeleted = { BindTarget = ShowDeleted }
|
||||
ShowDeleted = { BindTarget = ShowDeleted },
|
||||
Margin = new MarginPadding
|
||||
{
|
||||
Top = 10
|
||||
}
|
||||
},
|
||||
showMoreButton = new ShowMoreButton
|
||||
showMoreButton = new ShowMoreRepliesButton
|
||||
{
|
||||
Action = () => RepliesRequested(this, ++currentPage)
|
||||
}
|
||||
}
|
||||
},
|
||||
}
|
||||
}
|
||||
},
|
||||
chevronButton = new ChevronButton
|
||||
new Container
|
||||
{
|
||||
Size = new Vector2(70, 40),
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
Margin = new MarginPadding { Right = 30, Top = margin },
|
||||
Margin = new MarginPadding { Horizontal = 5 },
|
||||
Child = chevronButton = new ChevronButton
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Expanded = { BindTarget = childrenExpanded },
|
||||
Alpha = 0
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
if (Comment.UserId.HasValue)
|
||||
@ -247,10 +247,9 @@ namespace osu.Game.Overlays.Comments
|
||||
{
|
||||
info.Add(new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Font = OsuFont.GetFont(size: 12),
|
||||
Text = $@"edited {HumanizerUtils.Humanize(Comment.EditedAt.Value)} by {Comment.EditedUser.Username}"
|
||||
Font = OsuFont.GetFont(size: 12, weight: FontWeight.Regular),
|
||||
Text = $@"edited {HumanizerUtils.Humanize(Comment.EditedAt.Value)} by {Comment.EditedUser.Username}",
|
||||
Colour = colourProvider.Foreground1
|
||||
});
|
||||
}
|
||||
|
||||
@ -357,35 +356,21 @@ namespace osu.Game.Overlays.Comments
|
||||
showMoreButton.IsLoading = loadRepliesButton.IsLoading = false;
|
||||
}
|
||||
|
||||
private class ChevronButton : ShowChildrenButton
|
||||
private MarginPadding getPadding(bool isTopLevel)
|
||||
{
|
||||
private readonly SpriteIcon icon;
|
||||
|
||||
public ChevronButton()
|
||||
if (isTopLevel)
|
||||
{
|
||||
Child = icon = new SpriteIcon
|
||||
return new MarginPadding
|
||||
{
|
||||
Size = new Vector2(12),
|
||||
Horizontal = 70,
|
||||
Vertical = 15
|
||||
};
|
||||
}
|
||||
|
||||
protected override void OnExpandedChanged(ValueChangedEvent<bool> expanded)
|
||||
return new MarginPadding
|
||||
{
|
||||
icon.Icon = expanded.NewValue ? FontAwesome.Solid.ChevronUp : FontAwesome.Solid.ChevronDown;
|
||||
}
|
||||
}
|
||||
|
||||
private class ShowMoreButton : GetCommentRepliesButton
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
Margin = new MarginPadding { Vertical = 10, Left = 80 };
|
||||
IdleColour = colourProvider.Light2;
|
||||
HoverColour = colourProvider.Light1;
|
||||
}
|
||||
|
||||
protected override string GetText() => @"Show More";
|
||||
Top = 10
|
||||
};
|
||||
}
|
||||
|
||||
private class ParentUsername : FillFlowContainer, IHasTooltip
|
||||
|
@ -1,33 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Framework.Bindables;
|
||||
using osuTK.Graphics;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.Comments
|
||||
{
|
||||
public abstract class ShowChildrenButton : OsuHoverContainer
|
||||
{
|
||||
public readonly BindableBool Expanded = new BindableBool(true);
|
||||
|
||||
protected ShowChildrenButton()
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
IdleColour = OsuColour.Gray(0.7f);
|
||||
HoverColour = Color4.White;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
Action = Expanded.Toggle;
|
||||
|
||||
Expanded.BindValueChanged(OnExpandedChanged, true);
|
||||
base.LoadComplete();
|
||||
}
|
||||
|
||||
protected abstract void OnExpandedChanged(ValueChangedEvent<bool> expanded);
|
||||
}
|
||||
}
|
@ -330,7 +330,7 @@ namespace osu.Game.Screens.Menu
|
||||
if (Beatmap.Value.Track.IsRunning)
|
||||
{
|
||||
var maxAmplitude = lastBeatIndex >= 0 ? Beatmap.Value.Track.CurrentAmplitudes.Maximum : 0;
|
||||
logoAmplitudeContainer.ScaleTo(1 - Math.Max(0, maxAmplitude - scale_adjust_cutoff) * 0.04f, 75, Easing.OutQuint);
|
||||
logoAmplitudeContainer.Scale = new Vector2((float)Interpolation.Damp(logoAmplitudeContainer.Scale.X, 1 - Math.Max(0, maxAmplitude - scale_adjust_cutoff) * 0.04f, 0.9f, Time.Elapsed));
|
||||
|
||||
if (maxAmplitude > velocity_adjust_cutoff)
|
||||
triangles.Velocity = 1 + Math.Max(0, maxAmplitude - velocity_adjust_cutoff) * 50;
|
||||
|
@ -29,7 +29,7 @@ namespace osu.Game.Screens.Play.HUD
|
||||
|
||||
private const float max_alpha = 0.4f;
|
||||
private const int fade_time = 400;
|
||||
private const float gradient_size = 0.3f;
|
||||
private const float gradient_size = 0.2f;
|
||||
|
||||
/// <summary>
|
||||
/// The threshold under which the current player life should be considered low and the layer should start fading in.
|
||||
@ -56,16 +56,16 @@ namespace osu.Game.Screens.Play.HUD
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = ColourInfo.GradientVertical(Color4.White, Color4.White.Opacity(0)),
|
||||
Height = gradient_size,
|
||||
Colour = ColourInfo.GradientHorizontal(Color4.White, Color4.White.Opacity(0)),
|
||||
Width = gradient_size,
|
||||
},
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Height = gradient_size,
|
||||
Colour = ColourInfo.GradientVertical(Color4.White.Opacity(0), Color4.White),
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
Width = gradient_size,
|
||||
Colour = ColourInfo.GradientHorizontal(Color4.White.Opacity(0), Color4.White),
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
},
|
||||
}
|
||||
},
|
||||
|
@ -12,6 +12,7 @@ using osu.Framework.Graphics.Audio;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Screens.Play;
|
||||
|
||||
namespace osu.Game.Skinning
|
||||
{
|
||||
@ -22,9 +23,13 @@ namespace osu.Game.Skinning
|
||||
[Resolved]
|
||||
private ISampleStore samples { get; set; }
|
||||
|
||||
private bool requestedPlaying;
|
||||
|
||||
public override bool RemoveWhenNotAlive => false;
|
||||
public override bool RemoveCompletedTransforms => false;
|
||||
|
||||
private readonly AudioContainer<DrawableSample> samplesContainer;
|
||||
|
||||
public SkinnableSound(ISampleInfo hitSamples)
|
||||
: this(new[] { hitSamples })
|
||||
{
|
||||
@ -36,9 +41,99 @@ namespace osu.Game.Skinning
|
||||
InternalChild = samplesContainer = new AudioContainer<DrawableSample>();
|
||||
}
|
||||
|
||||
private Bindable<bool> gameplayClockPaused;
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(GameplayClock gameplayClock)
|
||||
{
|
||||
// if in a gameplay context, pause sample playback when gameplay is paused.
|
||||
gameplayClockPaused = gameplayClock?.IsPaused.GetBoundCopy();
|
||||
gameplayClockPaused?.BindValueChanged(paused =>
|
||||
{
|
||||
if (requestedPlaying)
|
||||
{
|
||||
if (paused.NewValue)
|
||||
stop();
|
||||
// it's not easy to know if a sample has finished playing (to end).
|
||||
// to keep things simple only resume playing looping samples.
|
||||
else if (Looping)
|
||||
play();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private bool looping;
|
||||
|
||||
private readonly AudioContainer<DrawableSample> samplesContainer;
|
||||
public bool Looping
|
||||
{
|
||||
get => looping;
|
||||
set
|
||||
{
|
||||
if (value == looping) return;
|
||||
|
||||
looping = value;
|
||||
|
||||
samplesContainer.ForEach(c => c.Looping = looping);
|
||||
}
|
||||
}
|
||||
|
||||
public void Play()
|
||||
{
|
||||
requestedPlaying = true;
|
||||
play();
|
||||
}
|
||||
|
||||
private void play()
|
||||
{
|
||||
samplesContainer.ForEach(c =>
|
||||
{
|
||||
if (c.AggregateVolume.Value > 0)
|
||||
c.Play();
|
||||
});
|
||||
}
|
||||
|
||||
public void Stop()
|
||||
{
|
||||
requestedPlaying = false;
|
||||
stop();
|
||||
}
|
||||
|
||||
private void stop()
|
||||
{
|
||||
samplesContainer.ForEach(c => c.Stop());
|
||||
}
|
||||
|
||||
protected override void SkinChanged(ISkinSource skin, bool allowFallback)
|
||||
{
|
||||
var channels = hitSamples.Select(s =>
|
||||
{
|
||||
var ch = skin.GetSample(s);
|
||||
|
||||
if (ch == null && allowFallback)
|
||||
{
|
||||
foreach (var lookup in s.LookupNames)
|
||||
{
|
||||
if ((ch = samples.Get($"Gameplay/{lookup}")) != null)
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (ch != null)
|
||||
{
|
||||
ch.Looping = looping;
|
||||
ch.Volume.Value = s.Volume / 100.0;
|
||||
}
|
||||
|
||||
return ch;
|
||||
}).Where(c => c != null);
|
||||
|
||||
samplesContainer.ChildrenEnumerable = channels.Select(c => new DrawableSample(c));
|
||||
|
||||
if (requestedPlaying)
|
||||
Play();
|
||||
}
|
||||
|
||||
#region Re-expose AudioContainer
|
||||
|
||||
public BindableNumber<double> Volume => samplesContainer.Volume;
|
||||
|
||||
@ -48,8 +143,6 @@ namespace osu.Game.Skinning
|
||||
|
||||
public BindableNumber<double> Tempo => samplesContainer.Tempo;
|
||||
|
||||
public override bool IsPresent => Scheduler.HasPendingTasks || IsPlaying;
|
||||
|
||||
public bool IsPlaying => samplesContainer.Any(s => s.Playing);
|
||||
|
||||
/// <summary>
|
||||
@ -80,57 +173,6 @@ namespace osu.Game.Skinning
|
||||
public TransformSequence<DrawableAudioWrapper> TempoTo(double newTempo, double duration = 0, Easing easing = Easing.None) =>
|
||||
samplesContainer.TempoTo(newTempo, duration, easing);
|
||||
|
||||
public bool Looping
|
||||
{
|
||||
get => looping;
|
||||
set
|
||||
{
|
||||
if (value == looping) return;
|
||||
|
||||
looping = value;
|
||||
|
||||
samplesContainer.ForEach(c => c.Looping = looping);
|
||||
}
|
||||
}
|
||||
|
||||
public void Play() => samplesContainer.ForEach(c =>
|
||||
{
|
||||
if (c.AggregateVolume.Value > 0)
|
||||
c.Play();
|
||||
});
|
||||
|
||||
public void Stop() => samplesContainer.ForEach(c => c.Stop());
|
||||
|
||||
protected override void SkinChanged(ISkinSource skin, bool allowFallback)
|
||||
{
|
||||
bool wasPlaying = samplesContainer.Any(s => s.Playing);
|
||||
|
||||
var channels = hitSamples.Select(s =>
|
||||
{
|
||||
var ch = skin.GetSample(s);
|
||||
|
||||
if (ch == null && allowFallback)
|
||||
{
|
||||
foreach (var lookup in s.LookupNames)
|
||||
{
|
||||
if ((ch = samples.Get($"Gameplay/{lookup}")) != null)
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (ch != null)
|
||||
{
|
||||
ch.Looping = looping;
|
||||
ch.Volume.Value = s.Volume / 100.0;
|
||||
}
|
||||
|
||||
return ch;
|
||||
}).Where(c => c != null);
|
||||
|
||||
samplesContainer.ChildrenEnumerable = channels.Select(c => new DrawableSample(c));
|
||||
|
||||
if (wasPlaying)
|
||||
Play();
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user