mirror of
https://github.com/ppy/osu.git
synced 2025-02-15 14:42:56 +08:00
Merge branch 'master' into improve-text-search
This commit is contained in:
commit
e15ff98915
@ -149,8 +149,10 @@ namespace osu.Game.Database
|
|||||||
try
|
try
|
||||||
{
|
{
|
||||||
notification.Text = $"Importing ({++current} of {paths.Length})\n{Path.GetFileName(path)}";
|
notification.Text = $"Importing ({++current} of {paths.Length})\n{Path.GetFileName(path)}";
|
||||||
|
|
||||||
|
TModel import;
|
||||||
using (ArchiveReader reader = getReaderFrom(path))
|
using (ArchiveReader reader = getReaderFrom(path))
|
||||||
imported.Add(Import(reader));
|
imported.Add(import = Import(reader));
|
||||||
|
|
||||||
notification.Progress = (float)current / paths.Length;
|
notification.Progress = (float)current / paths.Length;
|
||||||
|
|
||||||
@ -160,7 +162,7 @@ namespace osu.Game.Database
|
|||||||
// TODO: Add a check to prevent files from storage to be deleted.
|
// TODO: Add a check to prevent files from storage to be deleted.
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
if (File.Exists(path))
|
if (import != null && File.Exists(path))
|
||||||
File.Delete(path);
|
File.Delete(path);
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
|
@ -102,7 +102,7 @@ namespace osu.Game.Online.API
|
|||||||
if (queue.Count == 0)
|
if (queue.Count == 0)
|
||||||
{
|
{
|
||||||
log.Add(@"Queueing a ping request");
|
log.Add(@"Queueing a ping request");
|
||||||
Queue(new ListChannelsRequest { Timeout = 5000 });
|
Queue(new GetUserRequest());
|
||||||
}
|
}
|
||||||
|
|
||||||
break;
|
break;
|
||||||
@ -173,7 +173,6 @@ namespace osu.Game.Online.API
|
|||||||
req = queue.Dequeue();
|
req = queue.Dequeue();
|
||||||
}
|
}
|
||||||
|
|
||||||
// TODO: handle failures better
|
|
||||||
handleRequest(req);
|
handleRequest(req);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -191,45 +190,30 @@ namespace osu.Game.Online.API
|
|||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Handle a single API request.
|
/// Handle a single API request.
|
||||||
|
/// Ensures all exceptions are caught and dealt with correctly.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="req">The request.</param>
|
/// <param name="req">The request.</param>
|
||||||
/// <returns>true if we should remove this request from the queue.</returns>
|
/// <returns>true if the request succeeded.</returns>
|
||||||
private bool handleRequest(APIRequest req)
|
private bool handleRequest(APIRequest req)
|
||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
Logger.Log($@"Performing request {req}", LoggingTarget.Network);
|
|
||||||
req.Failure += ex =>
|
|
||||||
{
|
|
||||||
if (ex is WebException we)
|
|
||||||
handleWebException(we);
|
|
||||||
};
|
|
||||||
|
|
||||||
req.Perform(this);
|
req.Perform(this);
|
||||||
|
|
||||||
//we could still be in initialisation, at which point we don't want to say we're Online yet.
|
//we could still be in initialisation, at which point we don't want to say we're Online yet.
|
||||||
if (IsLoggedIn)
|
if (IsLoggedIn) State = APIState.Online;
|
||||||
State = APIState.Online;
|
|
||||||
|
|
||||||
failureCount = 0;
|
failureCount = 0;
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
catch (WebException we)
|
catch (WebException we)
|
||||||
{
|
{
|
||||||
var removeFromQueue = handleWebException(we);
|
handleWebException(we);
|
||||||
|
return false;
|
||||||
if (removeFromQueue)
|
|
||||||
req.Fail(we);
|
|
||||||
|
|
||||||
return removeFromQueue;
|
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
if (e is TimeoutException)
|
return false;
|
||||||
log.Add(@"API level timeout exception was hit");
|
|
||||||
|
|
||||||
req.Fail(e);
|
|
||||||
return true;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -284,8 +268,12 @@ namespace osu.Game.Online.API
|
|||||||
//we might try again at an api level.
|
//we might try again at an api level.
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
State = APIState.Failing;
|
if (State == APIState.Online)
|
||||||
flushQueue();
|
{
|
||||||
|
State = APIState.Failing;
|
||||||
|
flushQueue();
|
||||||
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -3,6 +3,7 @@
|
|||||||
|
|
||||||
using System;
|
using System;
|
||||||
using osu.Framework.IO.Network;
|
using osu.Framework.IO.Network;
|
||||||
|
using osu.Framework.Logging;
|
||||||
|
|
||||||
namespace osu.Game.Online.API
|
namespace osu.Game.Online.API
|
||||||
{
|
{
|
||||||
@ -35,23 +36,12 @@ namespace osu.Game.Online.API
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public abstract class APIRequest
|
public abstract class APIRequest
|
||||||
{
|
{
|
||||||
/// <summary>
|
|
||||||
/// The maximum amount of time before this request will fail.
|
|
||||||
/// </summary>
|
|
||||||
public int Timeout = WebRequest.DEFAULT_TIMEOUT;
|
|
||||||
|
|
||||||
protected virtual string Target => string.Empty;
|
protected virtual string Target => string.Empty;
|
||||||
|
|
||||||
protected virtual WebRequest CreateWebRequest() => new WebRequest(Uri);
|
protected virtual WebRequest CreateWebRequest() => new WebRequest(Uri);
|
||||||
|
|
||||||
protected virtual string Uri => $@"{API.Endpoint}/api/v2/{Target}";
|
protected virtual string Uri => $@"{API.Endpoint}/api/v2/{Target}";
|
||||||
|
|
||||||
private double remainingTime => Math.Max(0, Timeout - (DateTimeOffset.UtcNow - (startTime ?? DateTimeOffset.MinValue)).TotalMilliseconds);
|
|
||||||
|
|
||||||
public bool ExceededTimeout => remainingTime == 0;
|
|
||||||
|
|
||||||
private DateTimeOffset? startTime;
|
|
||||||
|
|
||||||
protected APIAccess API;
|
protected APIAccess API;
|
||||||
protected WebRequest WebRequest;
|
protected WebRequest WebRequest;
|
||||||
|
|
||||||
@ -75,27 +65,24 @@ namespace osu.Game.Online.API
|
|||||||
{
|
{
|
||||||
API = api;
|
API = api;
|
||||||
|
|
||||||
if (checkAndProcessFailure())
|
if (checkAndScheduleFailure())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (startTime == null)
|
|
||||||
startTime = DateTimeOffset.UtcNow;
|
|
||||||
|
|
||||||
if (remainingTime <= 0)
|
|
||||||
throw new TimeoutException(@"API request timeout hit");
|
|
||||||
|
|
||||||
WebRequest = CreateWebRequest();
|
WebRequest = CreateWebRequest();
|
||||||
WebRequest.Failed += Fail;
|
WebRequest.Failed += Fail;
|
||||||
WebRequest.AllowRetryOnTimeout = false;
|
WebRequest.AllowRetryOnTimeout = false;
|
||||||
WebRequest.AddHeader("Authorization", $"Bearer {api.AccessToken}");
|
WebRequest.AddHeader("Authorization", $"Bearer {api.AccessToken}");
|
||||||
|
|
||||||
if (checkAndProcessFailure())
|
if (checkAndScheduleFailure())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (!WebRequest.Aborted) //could have been aborted by a Cancel() call
|
if (!WebRequest.Aborted) //could have been aborted by a Cancel() call
|
||||||
|
{
|
||||||
|
Logger.Log($@"Performing request {this}", LoggingTarget.Network);
|
||||||
WebRequest.Perform();
|
WebRequest.Perform();
|
||||||
|
}
|
||||||
|
|
||||||
if (checkAndProcessFailure())
|
if (checkAndScheduleFailure())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
api.Schedule(delegate { Success?.Invoke(); });
|
api.Schedule(delegate { Success?.Invoke(); });
|
||||||
@ -105,19 +92,21 @@ namespace osu.Game.Online.API
|
|||||||
|
|
||||||
public void Fail(Exception e)
|
public void Fail(Exception e)
|
||||||
{
|
{
|
||||||
cancelled = true;
|
if (cancelled) return;
|
||||||
|
|
||||||
|
cancelled = true;
|
||||||
WebRequest?.Abort();
|
WebRequest?.Abort();
|
||||||
|
|
||||||
|
Logger.Log($@"Failing request {this} ({e})", LoggingTarget.Network);
|
||||||
pendingFailure = () => Failure?.Invoke(e);
|
pendingFailure = () => Failure?.Invoke(e);
|
||||||
checkAndProcessFailure();
|
checkAndScheduleFailure();
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Checked for cancellation or error. Also queues up the Failed event if we can.
|
/// Checked for cancellation or error. Also queues up the Failed event if we can.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <returns>Whether we are in a failed or cancelled state.</returns>
|
/// <returns>Whether we are in a failed or cancelled state.</returns>
|
||||||
private bool checkAndProcessFailure()
|
private bool checkAndScheduleFailure()
|
||||||
{
|
{
|
||||||
if (API == null || pendingFailure == null) return cancelled;
|
if (API == null || pendingFailure == null) return cancelled;
|
||||||
|
|
||||||
|
@ -20,7 +20,7 @@ using osu.Game.Graphics.Containers;
|
|||||||
|
|
||||||
namespace osu.Game.Overlays.Chat.Selection
|
namespace osu.Game.Overlays.Chat.Selection
|
||||||
{
|
{
|
||||||
public class ChannelSelectionOverlay : OsuFocusedOverlayContainer
|
public class ChannelSelectionOverlay : WaveOverlayContainer
|
||||||
{
|
{
|
||||||
public static readonly float WIDTH_PADDING = 170;
|
public static readonly float WIDTH_PADDING = 170;
|
||||||
|
|
||||||
@ -39,6 +39,11 @@ namespace osu.Game.Overlays.Chat.Selection
|
|||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X;
|
RelativeSizeAxes = Axes.X;
|
||||||
|
|
||||||
|
Waves.FirstWaveColour = OsuColour.FromHex("353535");
|
||||||
|
Waves.SecondWaveColour = OsuColour.FromHex("434343");
|
||||||
|
Waves.ThirdWaveColour = OsuColour.FromHex("515151");
|
||||||
|
Waves.FourthWaveColour = OsuColour.FromHex("595959");
|
||||||
|
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new Container
|
new Container
|
||||||
|
@ -18,7 +18,7 @@
|
|||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.0" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.0" />
|
||||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.1" />
|
<PackageReference Include="Newtonsoft.Json" Version="12.0.1" />
|
||||||
<PackageReference Include="ppy.osu.Framework" Version="2018.1214.0" />
|
<PackageReference Include="ppy.osu.Framework" Version="2018.1219.0" />
|
||||||
<PackageReference Include="SharpCompress" Version="0.22.0" />
|
<PackageReference Include="SharpCompress" Version="0.22.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.11.0" />
|
<PackageReference Include="NUnit" Version="3.11.0" />
|
||||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||||
|
Loading…
Reference in New Issue
Block a user