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Fix coding mistake
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@ -330,7 +330,8 @@ namespace osu.Game.Screens.Edit.Compose.Components
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ensurePlacementCreated();
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ensurePlacementCreated();
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// updates the placement with the latest editor clock time.
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// updates the placement with the latest editor clock time.
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updatePlacementTimeAndPosition();
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if (CurrentPlacement != null)
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updatePlacementTimeAndPosition();
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}
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}
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protected override bool OnMouseMove(MouseMoveEvent e)
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protected override bool OnMouseMove(MouseMoveEvent e)
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