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mirror of https://github.com/ppy/osu.git synced 2024-12-15 00:33:21 +08:00

Mask -> Piece for non-mask components

This commit is contained in:
smoogipoo 2018-10-25 18:28:04 +09:00
parent d19f80835b
commit e14719e440
8 changed files with 11 additions and 11 deletions

View File

@ -11,11 +11,11 @@ using OpenTK;
namespace osu.Game.Rulesets.Osu.Edit.Masks.HitCircle.Components namespace osu.Game.Rulesets.Osu.Edit.Masks.HitCircle.Components
{ {
public class HitCircleMask : CompositeDrawable public class HitCirclePiece : CompositeDrawable
{ {
private readonly Objects.HitCircle hitCircle; private readonly Objects.HitCircle hitCircle;
public HitCircleMask(Objects.HitCircle hitCircle) public HitCirclePiece(Objects.HitCircle hitCircle)
{ {
this.hitCircle = hitCircle; this.hitCircle = hitCircle;

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@ -14,7 +14,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Masks.HitCircle
public HitCirclePlacementMask() public HitCirclePlacementMask()
: base(new Objects.HitCircle()) : base(new Objects.HitCircle())
{ {
InternalChild = new HitCircleMask(HitObject); InternalChild = new HitCirclePiece(HitObject);
} }
protected override void LoadComplete() protected override void LoadComplete()

View File

@ -12,7 +12,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Masks.HitCircle
public HitCircleSelectionMask(DrawableHitCircle hitCircle) public HitCircleSelectionMask(DrawableHitCircle hitCircle)
: base(hitCircle) : base(hitCircle)
{ {
InternalChild = new HitCircleMask((Objects.HitCircle)hitCircle.HitObject); InternalChild = new HitCirclePiece((Objects.HitCircle)hitCircle.HitObject);
} }
} }
} }

View File

@ -9,12 +9,12 @@ using OpenTK.Graphics;
namespace osu.Game.Rulesets.Osu.Edit.Masks.Slider.Components namespace osu.Game.Rulesets.Osu.Edit.Masks.Slider.Components
{ {
public class SliderBodyMask : CompositeDrawable public class BodyPiece : CompositeDrawable
{ {
private readonly Objects.Slider slider; private readonly Objects.Slider slider;
private readonly SliderBody body; private readonly SliderBody body;
public SliderBodyMask(Objects.Slider slider) public BodyPiece(Objects.Slider slider)
{ {
this.slider = slider; this.slider = slider;
InternalChild = body = new SliderBody(slider) InternalChild = body = new SliderBody(slider)

View File

@ -5,12 +5,12 @@ using osu.Game.Rulesets.Osu.Edit.Masks.HitCircle.Components;
namespace osu.Game.Rulesets.Osu.Edit.Masks.Slider.Components namespace osu.Game.Rulesets.Osu.Edit.Masks.Slider.Components
{ {
public class SliderCircleMask : HitCircleMask public class SliderCirclePiece : HitCirclePiece
{ {
private readonly Objects.Slider slider; private readonly Objects.Slider slider;
private readonly SliderPosition position; private readonly SliderPosition position;
public SliderCircleMask(Objects.Slider slider, SliderPosition position) public SliderCirclePiece(Objects.Slider slider, SliderPosition position)
: base(slider.HeadCircle) : base(slider.HeadCircle)
{ {
this.slider = slider; this.slider = slider;

View File

@ -12,7 +12,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Masks.Slider
public SliderCircleSelectionMask(DrawableOsuHitObject hitObject, Objects.Slider slider, SliderPosition position) public SliderCircleSelectionMask(DrawableOsuHitObject hitObject, Objects.Slider slider, SliderPosition position)
: base(hitObject) : base(hitObject)
{ {
InternalChild = new SliderCircleMask(slider, position); InternalChild = new SliderCirclePiece(slider, position);
Select(); Select();
} }

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@ -20,7 +20,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Masks.Slider
InternalChildren = new Drawable[] InternalChildren = new Drawable[]
{ {
new SliderBodyMask(sliderObject), new BodyPiece(sliderObject),
headMask = new SliderCircleSelectionMask(slider.HeadCircle, sliderObject, SliderPosition.Start), headMask = new SliderCircleSelectionMask(slider.HeadCircle, sliderObject, SliderPosition.Start),
new SliderCircleSelectionMask(slider.TailCircle, sliderObject, SliderPosition.End), new SliderCircleSelectionMask(slider.TailCircle, sliderObject, SliderPosition.End),
}; };

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@ -34,7 +34,7 @@ namespace osu.Game.Tests.Visual
typeof(OsuHitObjectComposer), typeof(OsuHitObjectComposer),
typeof(HitObjectMaskLayer), typeof(HitObjectMaskLayer),
typeof(NotNullAttribute), typeof(NotNullAttribute),
typeof(HitCircleMask), typeof(HitCirclePiece),
typeof(HitCircleSelectionMask), typeof(HitCircleSelectionMask),
typeof(HitCirclePlacementMask), typeof(HitCirclePlacementMask),
}; };