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mirror of https://github.com/ppy/osu.git synced 2024-11-14 14:27:25 +08:00

Disallow running save-related operations concurrently

Closes https://github.com/ppy/osu/issues/25426.

Different approach to prior ones, this just disables the relevant
actions when something related to save/export is going on. Still ends up
being convoluted because many things you wouldn't expect to touch save
do touch save, so it's not just a concern between export and save
specifically.
This commit is contained in:
Bartłomiej Dach 2024-06-07 08:09:57 +02:00
parent a6d0cd56b0
commit e13e9abda9
No known key found for this signature in database
2 changed files with 102 additions and 28 deletions

View File

@ -4,6 +4,7 @@
#nullable disable
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
@ -22,6 +23,8 @@ namespace osu.Game.Screens.Edit
{
public TestGameplayButton TestGameplayButton { get; private set; }
private IBindable<bool> saveInProgress;
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider, Editor editor)
{
@ -74,6 +77,15 @@ namespace osu.Game.Screens.Edit
}
}
};
saveInProgress = editor.SaveTracker.InProgress.GetBoundCopy();
}
protected override void LoadComplete()
{
base.LoadComplete();
saveInProgress.BindValueChanged(_ => TestGameplayButton.Enabled.Value = !saveInProgress.Value, true);
}
}
}

View File

@ -49,6 +49,7 @@ using osu.Game.Screens.Edit.GameplayTest;
using osu.Game.Screens.Edit.Setup;
using osu.Game.Screens.Edit.Timing;
using osu.Game.Screens.Edit.Verify;
using osu.Game.Screens.OnlinePlay;
using osu.Game.Screens.Play;
using osu.Game.Users;
using osuTK.Input;
@ -142,6 +143,8 @@ namespace osu.Game.Screens.Edit
private readonly Bindable<bool> samplePlaybackDisabled = new Bindable<bool>();
private bool canSave;
private readonly List<MenuItem> saveRelatedMenuItems = new List<MenuItem>();
public OngoingOperationTracker SaveTracker { get; private set; } = new OngoingOperationTracker();
protected bool ExitConfirmed { get; private set; }
@ -328,7 +331,7 @@ namespace osu.Game.Screens.Edit
{
new MenuItem(CommonStrings.MenuBarFile)
{
Items = createFileMenuItems()
Items = createFileMenuItems().ToList()
},
new MenuItem(CommonStrings.MenuBarEdit)
{
@ -382,6 +385,7 @@ namespace osu.Game.Screens.Edit
},
},
bottomBar = new BottomBar(),
SaveTracker,
}
});
changeHandler?.CanUndo.BindValueChanged(v => undoMenuItem.Action.Disabled = !v.NewValue, true);
@ -402,6 +406,12 @@ namespace osu.Game.Screens.Edit
Mode.BindValueChanged(onModeChanged, true);
musicController.TrackChanged += onTrackChanged;
SaveTracker.InProgress.BindValueChanged(_ =>
{
foreach (var item in saveRelatedMenuItems)
item.Action.Disabled = SaveTracker.InProgress.Value;
}, true);
}
protected override void Dispose(bool isDisposing)
@ -442,9 +452,14 @@ namespace osu.Game.Screens.Edit
{
dialogOverlay.Push(new SaveRequiredPopupDialog("The beatmap will be saved in order to test it.", () =>
{
if (!Save()) return;
if (SaveTracker.InProgress.Value) return;
pushEditorPlayer();
using (SaveTracker.BeginOperation())
{
if (!Save()) return;
pushEditorPlayer();
}
}));
}
else
@ -520,7 +535,11 @@ namespace osu.Game.Screens.Edit
if (e.Repeat)
return false;
Save();
if (SaveTracker.InProgress.Value)
return false;
using (SaveTracker.BeginOperation())
Save();
return true;
}
@ -787,7 +806,13 @@ namespace osu.Game.Screens.Edit
private void confirmExitWithSave()
{
if (!Save()) return;
if (SaveTracker.InProgress.Value) return;
using (SaveTracker.BeginOperation())
{
if (!Save())
return;
}
ExitConfirmed = true;
this.Exit();
@ -1020,25 +1045,41 @@ namespace osu.Game.Screens.Edit
lastSavedHash = changeHandler?.CurrentStateHash;
}
private List<MenuItem> createFileMenuItems() => new List<MenuItem>
private IEnumerable<MenuItem> createFileMenuItems()
{
createDifficultyCreationMenu(),
createDifficultySwitchMenu(),
new OsuMenuItemSpacer(),
new EditorMenuItem(EditorStrings.DeleteDifficulty, MenuItemType.Standard, deleteDifficulty) { Action = { Disabled = Beatmap.Value.BeatmapSetInfo.Beatmaps.Count < 2 } },
new OsuMenuItemSpacer(),
new EditorMenuItem(WebCommonStrings.ButtonsSave, MenuItemType.Standard, () => Save()),
createExportMenu(),
new OsuMenuItemSpacer(),
new EditorMenuItem(CommonStrings.Exit, MenuItemType.Standard, this.Exit)
};
yield return createDifficultyCreationMenu();
yield return createDifficultySwitchMenu();
yield return new OsuMenuItemSpacer();
yield return new EditorMenuItem(EditorStrings.DeleteDifficulty, MenuItemType.Standard, deleteDifficulty) { Action = { Disabled = Beatmap.Value.BeatmapSetInfo.Beatmaps.Count < 2 } };
yield return new OsuMenuItemSpacer();
var save = new EditorMenuItem(WebCommonStrings.ButtonsSave, MenuItemType.Standard, () =>
{
if (SaveTracker.InProgress.Value) return;
using (SaveTracker.BeginOperation())
Save();
});
saveRelatedMenuItems.Add(save);
yield return save;
if (RuntimeInfo.IsDesktop)
{
var export = createExportMenu();
saveRelatedMenuItems.AddRange(export.Items);
yield return export;
}
yield return new OsuMenuItemSpacer();
yield return new EditorMenuItem(CommonStrings.Exit, MenuItemType.Standard, this.Exit);
}
private EditorMenuItem createExportMenu()
{
var exportItems = new List<MenuItem>
{
new EditorMenuItem(EditorStrings.ExportForEditing, MenuItemType.Standard, () => exportBeatmap(false)) { Action = { Disabled = !RuntimeInfo.IsDesktop } },
new EditorMenuItem(EditorStrings.ExportForCompatibility, MenuItemType.Standard, () => exportBeatmap(true)) { Action = { Disabled = !RuntimeInfo.IsDesktop } },
new EditorMenuItem(EditorStrings.ExportForEditing, MenuItemType.Standard, () => exportBeatmap(false)),
new EditorMenuItem(EditorStrings.ExportForCompatibility, MenuItemType.Standard, () => exportBeatmap(true)),
};
return new EditorMenuItem(CommonStrings.Export) { Items = exportItems };
@ -1050,22 +1091,35 @@ namespace osu.Game.Screens.Edit
{
dialogOverlay.Push(new SaveRequiredPopupDialog("The beatmap will be saved in order to export it.", () =>
{
if (!Save()) return;
if (SaveTracker.InProgress.Value)
return;
runExport();
var operation = SaveTracker.BeginOperation();
if (!Save())
{
operation.Dispose();
return;
}
runExport(operation);
}));
}
else
{
runExport();
if (SaveTracker.InProgress.Value)
return;
runExport(SaveTracker.BeginOperation());
}
void runExport()
void runExport(IDisposable operationInProgress)
{
if (legacy)
beatmapManager.ExportLegacy(Beatmap.Value.BeatmapSetInfo);
else
beatmapManager.Export(Beatmap.Value.BeatmapSetInfo);
var task = legacy
? beatmapManager.ExportLegacy(Beatmap.Value.BeatmapSetInfo)
: beatmapManager.Export(Beatmap.Value.BeatmapSetInfo);
task.ContinueWith(_ => operationInProgress.Dispose());
}
}
@ -1116,6 +1170,8 @@ namespace osu.Game.Screens.Edit
foreach (var ruleset in rulesets.AvailableRulesets)
rulesetItems.Add(new EditorMenuItem(ruleset.Name, MenuItemType.Standard, () => CreateNewDifficulty(ruleset)));
saveRelatedMenuItems.AddRange(rulesetItems);
return new EditorMenuItem(EditorStrings.CreateNewDifficulty) { Items = rulesetItems };
}
@ -1125,10 +1181,16 @@ namespace osu.Game.Screens.Edit
{
dialogOverlay.Push(new SaveRequiredPopupDialog("This beatmap will be saved in order to create another difficulty.", () =>
{
if (!Save())
if (SaveTracker.InProgress.Value)
return;
CreateNewDifficulty(rulesetInfo);
using (SaveTracker.BeginOperation())
{
if (!Save())
return;
CreateNewDifficulty(rulesetInfo);
}
}));
return;