1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-22 07:27:25 +08:00

Integrate timeline into Compose

This commit is contained in:
smoogipoo 2017-10-12 15:37:00 +09:00
parent 6fbf52c3eb
commit e12fa49436

View File

@ -6,6 +6,7 @@ using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Game.Screens.Edit.Screens.Compose.Timeline;
namespace osu.Game.Screens.Edit.Screens.Compose namespace osu.Game.Screens.Edit.Screens.Compose
{ {
@ -13,6 +14,7 @@ namespace osu.Game.Screens.Edit.Screens.Compose
{ {
public Compose() public Compose()
{ {
ScrollableTimeline timeline;
Children = new[] Children = new[]
{ {
new Container new Container
@ -31,11 +33,22 @@ namespace osu.Game.Screens.Edit.Screens.Compose
{ {
Name = "Content", Name = "Content",
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Horizontal = 17, Vertical = 10 } Padding = new MarginPadding { Horizontal = 17, Vertical = 10 },
Children = new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Right = 115 },
Child = timeline = new ScrollableTimeline { RelativeSizeAxes = Axes.Both }
}
}
} }
} }
} }
}; };
timeline.Beatmap.BindTo(Beatmap);
} }
} }
} }