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adjust margin time and apply rate adjust

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TaterToes 2024-10-17 18:10:48 -04:00 committed by GitHub
parent 45dd9b1167
commit e10293531b
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@ -1102,11 +1102,13 @@ namespace osu.Game.Screens.Edit
double seekMargin = 0; double seekMargin = 0;
if (clock.IsRunning) if (clock.IsRunning)
{ {
seekMargin = 350; seekMargin = 450;
} }
IAdjustableClock adjustableClock = clock;
var found = direction < 1 var found = direction < 1
? editorBeatmap.ControlPointInfo.AllControlPoints.LastOrDefault(p => p.Time < clock.CurrentTime - seekMargin) ? editorBeatmap.ControlPointInfo.AllControlPoints.LastOrDefault(p => p.Time < clock.CurrentTime - (seekMargin * adjustableClock.Rate))
: editorBeatmap.ControlPointInfo.AllControlPoints.FirstOrDefault(p => p.Time > clock.CurrentTime); : editorBeatmap.ControlPointInfo.AllControlPoints.FirstOrDefault(p => p.Time > clock.CurrentTime);
if (found != null) if (found != null)