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Remove unnecessary bind in ReplayPlayer
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@ -34,9 +34,6 @@ namespace osu.Game.Screens.Play
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protected override void PrepareReplay()
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protected override void PrepareReplay()
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{
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{
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DrawableRuleset?.SetReplayScore(Score);
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DrawableRuleset?.SetReplayScore(Score);
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// todo: move to base class along with Score?
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ScoreProcessor.NewJudgement += result => ScoreProcessor.PopulateScore(Score.ScoreInfo);
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}
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}
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protected override Score CreateScore() => createScore(GameplayBeatmap.PlayableBeatmap, Mods.Value);
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protected override Score CreateScore() => createScore(GameplayBeatmap.PlayableBeatmap, Mods.Value);
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